| Post/Author/DateTime | Post |
|---|---|
| Burningspear04-03-07, 10:46 PM | Large Martial Weapons: Great Hammer: 2D6 -/ x3, Bludgeoning, cost 25 gp, weight 20 lb. Great Morningstar: 2D6 -/ x3, Bludgeoning/ piercing, cost 15 gp, weight 20 lb. Great Axe: 2D6 -/ x3, Slashing, cost 20 gp, weight 20 lb. any thoughts? |
| Lady_Mhaor04-04-07, 12:58 AM | Eh? what are you asking? |
| Burningspear04-04-07, 12:59 AM | Eh? what are you asking? 1. stop following me :tie: 2: any thoughts/ comments on my take of these aforementioned weapons. |
| Lady_Mhaor04-04-07, 01:08 AM | Large Martial Weapons: Great Hammer: 2D6 -/ x3, Bludgeoning, cost 25 gp, weight 20 lb. Great Morningstar: 2D6 -/ x3, Bludgeoning/ piercing, cost 15 gp, weight 20 lb. Great Axe: 2D6 -/ x3, Slashing, cost 20 gp, weight 20 lb. any thoughts? following you noooooo:plotting: well for any char of mine I'd go with the hammer, just in case of undead or walls or doors. . .hells anything thats in your way |
| CainJustice04-04-07, 02:03 AM | Large Martial Weapons: Great Hammer: 2D6 -/ x3, Bludgeoning, cost 25 gp, weight 20 lb. Great Morningstar: 2D6 -/ x3, Bludgeoning/ piercing, cost 15 gp, weight 20 lb. Great Axe: 2D6 -/ x3, Slashing, cost 20 gp, weight 20 lb. any thoughts? well there is already a greataxe, and a great hammer (maul), but the great morningstar is cool...i like it. |
| Burningspear04-04-07, 10:45 AM | well there is already a greataxe, and a great hammer (maul), but the great morningstar is cool...i like it. I know that, but honestly, i think the implementation favors swords, and if u play with an alternative weapon u get "screwed"... as then the weapon is not even on par with a decent sword. thats why i changed the 2 already existing to this and added a new one.. :plotting: |