Old Weapons brought new life, and some.. [Archive] - Wizards Community

Post/Author/DateTimePost
Burningspear

04-03-07, 10:46 PM
Large Martial Weapons:

Great Hammer:
2D6 -/ x3, Bludgeoning, cost 25 gp, weight 20 lb.

Great Morningstar:
2D6 -/ x3, Bludgeoning/ piercing, cost 15 gp, weight 20 lb.

Great Axe:
2D6 -/ x3, Slashing, cost 20 gp, weight 20 lb.


any thoughts?
Lady_Mhaor

04-04-07, 12:58 AM
Eh? what are you asking?
Burningspear

04-04-07, 12:59 AM
Eh? what are you asking?

1. stop following me :tie:

2: any thoughts/ comments on my take of these aforementioned weapons.
Lady_Mhaor

04-04-07, 01:08 AM
Large Martial Weapons:

Great Hammer:
2D6 -/ x3, Bludgeoning, cost 25 gp, weight 20 lb.

Great Morningstar:
2D6 -/ x3, Bludgeoning/ piercing, cost 15 gp, weight 20 lb.

Great Axe:
2D6 -/ x3, Slashing, cost 20 gp, weight 20 lb.


any thoughts?

following you noooooo:plotting:

well for any char of mine I'd go with the hammer, just in case of undead or walls or doors. . .hells anything thats in your way
CainJustice

04-04-07, 02:03 AM
Large Martial Weapons:

Great Hammer:
2D6 -/ x3, Bludgeoning, cost 25 gp, weight 20 lb.

Great Morningstar:
2D6 -/ x3, Bludgeoning/ piercing, cost 15 gp, weight 20 lb.

Great Axe:
2D6 -/ x3, Slashing, cost 20 gp, weight 20 lb.


any thoughts?

well there is already a greataxe, and a great hammer (maul), but the great morningstar is cool...i like it.
Burningspear

04-04-07, 10:45 AM
well there is already a greataxe, and a great hammer (maul), but the great morningstar is cool...i like it.

I know that, but honestly, i think the implementation favors swords, and if u play with an alternative weapon u get "screwed"... as then the weapon is not even on par with a decent sword.
thats why i changed the 2 already existing to this and added a new one.. :plotting: