| Post/Author/DateTime | Post |
|---|---|
| Neely04-04-07, 07:54 AM | Hi all, I have been pondering over this more than once, so I've decide to come with it to the boards. To me it seems that the price stated for staffs in the manuals are far overrated since most of them only have a few charges. Concidering as to the DMG every staff is created with 50 charges. Are the amount of charges left in a staff taken into account in the price? Or does the price stated reflect it's fully charged price (50 charges/spell)? I know staffs are concidered more powerful than wands and scrolls since the wielder can use his own casterlevel if it should prove to be higher than the staff's casterlevel. But still, if I was to count down 100k gp for 1 staff or buy scrolls for the amount 100k gp, I'd have alot more scrolls than I'd have spells on that staff. Am I seeing things wrong here? |
| balfor04-04-07, 09:06 AM | The cost of a staff is prorated based on the number of unused charges. In other words, if a staff cost 50,000 with 50 charges, it will cost 10,000 with 10 charges. |
| Critalondel04-04-07, 10:07 AM | While you're question's been answered (a staff with 1/2 the charges costs 1/2 the price, etc), I still agree with you. I really hate how it's impossible to charge up a staff. I'm playing my first Wizard (yeah, after 16 years of D&D I finally bit the bullet) right now, and as much as I'd love a cool magic staff for the classic imagery of it -- I know I'd never want to USE the thing, 'cause I'd hate to "waste" the charge on something that expensive! I wish there was some way to charge a staff besides having a minor artifact. |
| creepy drifter04-04-07, 07:57 PM | While you're question's been answered (a staff with 1/2 the charges costs 1/2 the price, etc), I still agree with you. I really hate how it's impossible to charge up a staff. I'm playing my first Wizard (yeah, after 16 years of D&D I finally bit the bullet) right now, and as much as I'd love a cool magic staff for the classic imagery of it -- I know I'd never want to USE the thing, 'cause I'd hate to "waste" the charge on something that expensive! I wish there was some way to charge a staff besides having a minor artifact.There is. Although you need to use Eberron material and game mechanics. |
| Tarus04-09-07, 03:38 PM | As a wizard I've always preferred to just enchant a staff with basic user per day items as opposed to actual stave's or wands. This way, as a wizard, I can use the abilities frequently. I can't use it a ton of times in one day but over the course of many adventures I gain many uses. |
| thedude7204-09-07, 05:46 PM | glowstone(Magic of Faerun)+wish spell= huray for being able to recharge staves and wands continuosly (my DM spoils us...) |
| Sir_Wolfgar04-10-07, 12:05 AM | Yeah, I had to change the rules for staves. I just use the rules for wands, but the staff can hold multiple spells instead of just one. That way you can have some pretty cool custom staffs. I also make the staffs magic quaterstaff weapons, so when they are used for self defence they can have the flaming or defending or the spell-shield (or whatever one makes you immune to one single spell) attributes. |
| dragonheart04-10-07, 09:36 AM | you want a rechargable staff? easy enough provided your a 15 level mage or higher. include the 7th level spell Energy transformation field (MC) in hte creation (it will cost an extra 250 experience) and the staff should have the absorbing power so it rebuilds its charges. Of course as a DM I would also have it explode if it ever absorbed enough to exceed 50 charges - have it do the absorption and then immediately explode in a 50' radius doing 1D8 for each charge contained includding the excess charges. :D |
| Agudo Archmage04-10-07, 12:46 PM | It seems many of the answers given ring true for good Gaming/Storytelling Basically a good Game-Master, changes some rules to better reflect the style of the players An Enchanted Stave, can cost as much or less as you want. Personally this brings us back to the (Gold Inflation) In other words everything is paid by gold coins Or worse, the player who flashes Platinum coins:rolleyes: Normally in my game play…. A goblet of watered down “cheap ale” would be around 10 copper coins (A poor adventures drink really) While the better drinks start around 10 silver coins or so Something really fancy and rare would be paid in gold coin Nothing more than 20 gold coins Now for basic Enchanted Staves, the prices aren’t so bad in the official rule books But like most posters said its the (recharge) that hurts So as said before just change it for your style of play |