| Post/Author/DateTime | Post |
|---|---|
| Rext2001-15-08, 09:54 AM | Describe your wors combat My was when I played paladin 6 adn with spirited charge and smyte evil miss wererat and hit the wall:embarrass :embarrass |
| Ramar Aulinvox01-30-08, 02:48 AM | Gold elf ftr 2 lordling trying to get out of a bar fight in Waterdeep. Failed a jump check and tackled a member of the watch. needless to say, I spent the night in jail. |
| Bonzai01-31-08, 05:54 PM | Heh, I was playing a Dwarf Soulborn, and charging across a room at a drow priestess. I use awesome blow with smite, and am looking to trip her and help take her out of combat. I roll a 1. We have a rule that we have to roll for a critical fumble. I critically fumbled. So I trip over my beard and land face first next to the priestess. The priestess casts destruction on me, and I have to roll a 4 or better to live. I roll a 2. |
| Dreadknight1002-04-08, 01:56 PM | My party and I were told about a white dragon terrorizing the area, We prepared all the fire magic,weapons and other do dads we could. In the end we stood a real good chance against it. We went and engaged it and it seemed to work. But soon we came to find out that our DM played a little trick on us and the dragon was really an albino red dragon. Needless to say the party of six became a party of one and a half. |
| DMD02-04-08, 02:58 PM | I had a friend playing a greedy halfling. In a Dungeon Adventure Dying of the Light he stuck his head through an illusionary wall. The two master vampires hit him with surprise and he was level drained to death in that single round. As for me personally I was playing the same game many levels earlier and had a drow wizard. I failed a saving throw against some odd shadow snake creature from the Shadow Rift (Ravenloft adventure). I died and was turned into a shadow which the group was forced to destroy. |
| Tyshanis02-04-08, 09:51 PM | my 15/13 fighter/thief kicked at our groups paladin with type e poison blade boots (2nd ed) was wearing a ring of fumbling rolled a 1 cut myself failed my save vs poison and dyed. was reincarnated as a gnome. |
| Dark Wizard02-06-08, 01:46 AM | I once played a half-elf bard/psionicist in Dark Sun back during the last days of 2e. I tried to be take that combo in a fighter/mage direction with some mild blasting (simply terrible at everything). Not surprisingly I failed utterly and got my face bashed in my some thugs who once played stock extras on Thundarr. Character was mildly fun though, he was insane, that's why he was a half-elf bard-psionicist. |
| Sharess02-08-08, 08:02 PM | This does not mainly include a description/story. I think the rolls speak for themselves: for four rounds of combat vs bad necromancer in Waterdeep I rolled 1, 1, 2 and 1. In the end I could not even be angry. I was beyond that. Lucky me my friends could kill enemy before I killed myself. |
| Roidragerulez02-10-08, 12:28 AM | I was a Level 2 Tiefling monk who thought it was good idea to tackle somebody who is on the ground from a 7 story high building needless to say I broke my neck and died but i was stupid enough to try it with my drow theif later on and killed a mage while only damaging my self a little bit hehe. |
| Passivearmada02-19-08, 04:42 PM | Okay, I have two. 1. I was an elf swahbuckler, my p/o'd friend was a gnome cleric, my other friend was an orc fullblade wielding barbarian, my brother was a human rogue, and the DMPC was a human wizard. First encounter: a kyton and some orcs stopped us on the road (the kyton was important to the soon-to-come story). The rogue goes to the trees on the side of the road, to conceal himself. My p/o'd cleric begins to attack the wizard because he's strangely secretly evil. My swashbuckler (friend of the cleric) charges the orcs. The orc does the same. The wizard reaches for his spellbook... to find that he forgot it. The orc is killed within 2 rounds of painful criticals. My swashbuckler goes down the line felling an orc every turn or every other turn, and managing not to get hit. The rogue keeps failing his climb checks, and ends up falling to the ground multiple times. The cleric realizes he's kind of killing the game, and decides to heal the wizard. 10 minutes in, I burst into laughter and pointed out or current situation: the swashbuckler was slaughtering, the tank was dead, the wizard forgot his spellbook, the rogue was just falling through the forest, and our gnome cleric appears to be bipolar. At that point we had a good laugh and resorted to video games. 2. In a recent campaign, I intended for all of the characters to meet up. I wanted to encourage originality and made the mistake of allowing characters with +2 LA. We had: a human fighter, tending the tavern where the characters were to meet; a human ninja, planning on assassinating an innocent in order to join the assassins, waiting outside the tavern; an amnesia stricken githzerai monk lying in the bed upstairs in the tavern; and a githyanki... cant remember, but he went into the room, saw a githzerai and went to kill him immediately. As a person walks by the tavern, our ninja bombards him with shurikens and he goes flying into the tavern, scaring the civilians. A mad rush to escape occurs, and our ninja gets lost in the crowd. Bartender fighter guy decides to round everyone up, in order to find the killer. The list of suspects end with: our ninja and two drunks. When he finds a shuriken belt on our ninja, he orders him to enter the tavern, and with a wondeful sleight of hand check, he transfers the belt to the drunk. "What shurikens?'' he innocently replies. As our justice fighter-bartender turns around, he notices the drunk is actually wearing the shurikens. He senses a trick, and tells the ninja to enter the tavern anyways. While walking by, he steals his shurikens back. The guards are called and when they examine the dead body and search the tavern, they find a room with a nearly dead githzerai and a vicious githyanki. The githyanki runs, jumping off the balcony, into the kitchen, and out the door, into the dark streets. The githzerai gets up, obviously out of the fight (NOT!), attacks the nearest guard, and tries for the main entrance, and is shot down by an arrow. Our ninja scapes somehow, and the fighter just sits down and drinks the night away. Excuse the long entry, but we have quite a disastrous group, and we have made no progress in the past weeks. |
| Passivearmada02-24-08, 11:28 AM | Um... anyone else? |
| Tarl_Doyern02-24-08, 01:54 PM | This one was when playing Curse of Azure bonds back in the 2e times. My friend had a dwarven fighter/psionicist who, in some fight we got into, tried to disintegrate on a foe with this psionic ability, he rolled a 20 so he had to roll a saving throw or be disintegrated himself. He roll a 20 again so he survived. We all laughed at him as he breathed again. On the next round he tried the same thing getting another 20. This time he wasnt so lucky, he rolled a 1 for his saving throw disintegrating the dwarf into a pile of dust. We had to stop playing for several hours after... |
| the_mad_prophet03-20-08, 01:51 AM | Hahaha! ....um not my proudest moment, my best friend and dwarven compatriate of many adventures and myself, an elven bladesinger who to much rejoicing had finally found a vorpal longsword (u know, pc dream right?) begin a confrontation with a powerful cleric of bane that we had been after for quite some time....cleric casts command on me...i roll a 1.....cleric says attack the dwarf....i roll a twenty....serious....i can't make this stuff up....haha |
| Valgard03-20-08, 04:09 AM | Mine wasn't as a player but as DM. We were playing using alternate rules found in Unearthed Arcana, particularly, using vitality points and wound points (ala Star Wars pre-Saga Edition) when the party was in the woods of Cormanthor and they followed the track of a group of demons. The final battle was inside the roots of a great magical-altered tree, where the Nalfeshnee BBEG was preparing a ritual sacrifice. In the second round of combat, the female half-elf Ranger/Order of the Bow Initiate scored a double twenty (critical hit and confirmation roll)... All wound points of the Nalfeshnee went away... all at once. :weep: |
| DoveArrow03-20-08, 11:29 AM | I'm not sure if it counts as the worst combat, because it was one of the funniest and most enjoyable combats we've ever had, but it wasn't the kind of combat that bards tell tales about (unless they're telling a tale of farce). In any event, we had a catfolk in our party, named Larnohki (player created race), who liked to wander off on his own. One time, he wound up on board a ship bound for Waterdeep and before we figured out what had happened, the ship had set sail. So our party teleported to Waterdeep, where we hoped to find the cat after the ship docked. Now I don't know how it happened, but when we went to meet the ship, the two least charismatic characters, a male dwarf wizard named Grim, and a female elf fighter wizard named Azera, wound up being the two spokespersons for our group. Now it just so happened that these two characters were the source of most of our party's magic items. It's important to note this, because many of these items had been purchased on credit. In any event, when we got to the ship, our party was greeted by one of the crew. "Ahoy there," the crewman called out as our party approached. "Ahoy!" we called back. "What brings ye adventurers out to our humble ship?" "We're looking for a catfolk named Larnohki," Azera said to the boatman, "We heard that he might be a member of your crew." "Aye, that he be. Can I tell him why ye be seeking him?" "He owes us money," Azera said to him. Grim nudged her. "Shut up!" The crewman eyed our party warily. "I'll let Larnohki know that ye be looking for him." "Can we come on board?" Azera asked. "Nay. I don't think that would be such a good idea." After the crewman left our party, he went down below where Larnohki was helping some crewmembers unload cargo. "Larnohki," the crewman said, his voice hushed. "Thar be a group of adventurers outside looking for ye. They say that they're here to collect a debt from ye. They look a might suspicious." Larnohki, being a bit of a fool, said to the crewman, "Okay," and wandered up onto the deck. Peeking his head over the ship's rail, he looked down at our party. "Hello!" he called out to us. Grim looked up, and his face turned red. "Get down here you stupid cat!" "I like it here." said Larnohki. Frustrated, Grim started to walk up the gang plank but was stopped by two crewman. "Where do ye think yer goin' there, friend?" one of them asked. Grim looked up and saw that behind the two crewmen, the rest of the crew were aiming crossbows at our party. Grim glared at the two crewmen for a moment, then took a step back and began casting a spell. At this point, a beam of fiery energy came flying out of nowhere, aimed directly across Grim's whiskers. Looking up, we saw a sorcerer, hanging off of some ropes, at the head of the ship, his face glowering. "Stand down!" the sorcerer shouted. Undeterred, Grim finished casting his spell and flew up into the air, over the heads of the crew. "GET DOWN HERE YOU STUPID CAT, OR SO HELP ME!!!" At this point, the captain came up on deck. "What in blazes is going on up here!" he shouted. Larnohki, pointed at the sorcerer and said, "He cast fire." The captain looked at Larnohki incredulously. "FIRE?!!" The crewman, who still had their crossbows trained on Grim, and who took the captain's cry as an order, fired a volley of bolts at the dwarf, who was now hovering in the air over the deck of the ship. Stuck full of arrows, the dwarf was fuming and ready to unleash his full wrath on the crew. Meanwhile, Azera sat down on the dock saying halfheartedly to herself, "Please, stop. Stop, please." It took a while to sort the whole mess out, and a little while longer to convince the cat to join the party again. Needless to say, it wasn't our proudest moment as adventurers, though I think it's probably the tale most often repeated by our group. |
| DraconsNighthawk03-22-08, 04:05 PM | My level 1 sunelf wizard was killed by a snake. A normal snake. Stupid poison. |
| Passivearmada03-24-08, 12:00 PM | I just recalled a moment in which the party was surrounded by guards and their only escape was through a side alley. The human fighter picks up the unconscious halfling rogue. Now I think (I was the DM) thats he's going to carry him away like any valiant warrior would, but no. He hurls the little guy at the nearest guard about twenty feet away and runs into the alley. I think he knocked out the poor guard but I can't remember. It was a while ago. |
| Straploknight03-28-08, 12:28 PM | decided to use critical fumble/hits rules. I critically fumbled and managed a killing crit on one of the other players - not a good day to be the fighter in the party. |