| Post/Author/DateTime | Post |
|---|---|
| Ryat06-22-03, 11:56 PM | Just hoping to get a general run-down of the laws of Cormyr and perhaps penalties for committing crime. If there is any source material for this I would be happy to know about it. If not I'm open for any and all suggestions. ryat, 4 swords are always better than 3 |
| Kuje3106-23-03, 12:13 AM | Originally posted by Ryat Just hoping to get a general run-down of the laws of Cormyr and perhaps penalties for committing crime. If there is any source material for this I would be happy to know about it. If not I'm open for any and all suggestions. ryat, 4 swords are always better than 3 The Cormyr Sourcebook has a few pages on this. Commoners bow to royalty. Dont kill cats because they are sacred. Adventurers have to get a charter, if they want to walk around with weapons that are not peace tied. |
| Kerrexl06-23-03, 10:27 AM | Another GREAT sourcebook is the 2e book, Volos Guide to Cormyr... It is more or less a must to run a good campaign in Cormyr, since it really gives a great insight into both Cormyrian laws, behaviour, cultur and alot of special sites in Cormyr.. |
| Maskanodel06-23-03, 12:31 PM | All wizards and sorcerers above 5th level have to register with the crown and ahve a meeting with Caladenei if they plan on adventuring in Cormyr. If they dont register within a tenday of their arrival in Cormyr, they get a 500gp fine. If they dont register within two tendays, they get a visit from the War Wizards. Dugeon #88 has a big page long thing on laws for adventuring in Cormyr. You can but a back issue for $10 at www.paizo.com (http://www.paizo.com/backissues.shtml) . |