Cyric's revenge - update [Archive] - Wizards Community

Post/Author/DateTimePost
shades of eternity

08-25-05, 08:44 AM
Cyric's revenge - update

Basically, I am doing a forgotten realms campaign with the following premise.

It is about 14 days before the 1000 anniversary of waterdeep.

The games starts with a rich person's moselium being robbed and the body stolen.

The party consists of the follows (started at 1st, now at 3rd level)

1. A palladin teamster for lathander who temps as a beat cop in the city (uses his padded club more often then his longsword). (Human Palladin)
2. The rich grandaughter sorceress of the stolen deceased grandmother. They are from a fairly wealthy family where she commonly balences the books. (Human Sorceress)
3. A awakened rat druid who dwells in the sewers. His animal companions are other rats.
4. A pirate, complete with smoke powder flintlock from the Nelanther Isle, whose body guard to the sorceress. (human fighter)

so far easiest way is to make them members of the watch and concerned citizens (but want them to have real jobs).

Basicaly what has happened is as follows.

The party went into the mosaleum, followed them down into the internet sewers, and after a few unusual encounters ended up at a ruined outpost where the minions of cyric were digging around, after booting the local kobold community out and slaughtering the rest.

The two kobold survivors ended up being guides. Through the first several levels, but they turned back when things got too serious, they did find a rather unusal grey rock.

When they returned to Waterdeep, they found out the property was once owned by the fishmongers guild, which was connected to the church of cyric they also found a secret place of worship

After searching another dungeon, they found a clasp that fits around the rock.

They are now exploring the first dungeon to find out the truth once and for all.

It's is now 5 days before the 1000th anniversary


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Now the punchline.

Cyric, after being embaressed by both kelevor and mystra, wants the death profolio back, so he has instructed his minions to search for a 3 part artifact to help him regain the profolio of death. As a result, he is digging all over the realms to find the leftover necromantic energy from the previous death god myrkul. The ritual will end up merging the two into a new god cyrkul a merging that will make cyric much more powerful.

Additionally, it will create a new weave known as the deathweave, which will enroach into the area of waterdeep, when a ritual is done on the 1000 anniversary on the place where myrkul was destroyed, it will transform the city of waterdeep into a huge city of the undead.

The three part artifact will protect the wielder and his friends from being undead, but they will need to fight their way out and undo the ritual.

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[update]

1. A couple of characters have been switched. The palladin of lathander and the fighter pirate are gone as characters.

They have hired on the following new characters:

a. A never do well traveller (rogue)
b. A retired heavy infantry shocktrooper of Cormyr.

Now basically any characters that are switched over become property of the GM to do with what they will. This is further countermanded by the fact that the palladin managed to use a successful diplomacy check to convince a group of orcs to sign the proper permits to setup a small community and farm the land.

2. They are about to enter the third level of the dungeon, which used to be a hidden temple of the priest of Myrkul. When they finally get to the main worship room, they will notice that the grandmother has been animated.

3. A bit of history on the dungeon. This was a holding of the fishmonger guild who, in times past held a secret cult of Myrkul. Somehow the ones responsible were cursed, and those who were in the keep were transformed to kobolds.

4. The keep is the first place where the death weave was implimented, which is going to give them a taste before they have to deal with it in waterdeep.

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What I would like help with as follows.

1. I am Still trying to find a rationalization for the stealing of the sorceress grandmother. I want when they find her corpes to be a fairly powerful undead (cr 6-7) that is intelligent, corporal undead. Not sure what to make her and the fallen temple in general. Any suggestions for this encounter and other encounters for the final myrkul level (death god) would be most helpful. So far the best bet would be mummy.

2. Need a good way to get them back to the city as well as a good place in waterdeep to perform such a ritual. It needs to be connected to myrkul, easily hidden (even if in plain view), yet accessible to the players. I also want to put it somewhere where they have a long winding road to get out of the city.

3. I need to figure out a plan for the missing characters. What I'm probably going to do is make them undead, gather the orcs and start harrassing the party once they leave waterdeep. Need to make them CR 7-8 or so and intelligent undead. Any suggestions would be most helpful in what they should be and what we should do to the party. Note that the transformed Palladin will probably start driving the orcs, performing drills and preping them for some seriously nasty action.

4. After this experience, I need some place to be able to revert the city back to what it once was. Not really sure, but I want the players to be activately involved in stoping this, but I want the transformation of Cyric and the gaining of undead domain to be complete, thus giving him a direct conflict with kelemvor.

5. I also want to set it up, so that I can easily switch to the next adventure. Not sure what I want to do with this party after this though.
Mirtek

08-25-05, 10:54 AM
1. I am Still trying to find a rationalization for the stealing of the sorceress grandmother. I want when they find her corpes to be a fairly powerful undead (cr 6-7) that is intelligent, corporal undead. Not sure what to make her and the fallen temple in general. Any suggestions for this encounter and other encounters for the final myrkul level (death god) would be most helpful. So far the best bet would be mummy.
How about making her a burnbone? I even did a 3.0e conversion some time ago. I will look if I still have it around somewhere
shades of eternity

08-25-05, 01:35 PM
actually that sounds pretty kewl, thanks :)