| Post/Author/DateTime | Post |
|---|---|
| Klyden04-02-04, 06:13 PM | Here is the final (changed) version of one of my player's characters, Gallus Silverblade: (Edit: History and description coming soon) Gallus Silverblade, Aasimar Martyred Champion of Ilmater Gallus Silverblade: Male Aasimar Cleric 7/Fighter 3/Martyred Champion of Ilmater 10; CR 20; Medium-size humanoid; HD 7d8+7 plus 4d10+3 plus 10d8+10; hp 104; Init +5; Spd 30 ft.; AC 24 (touch 12 or flatfooted 23); Base Atk +12; Grp +16; Atk +17 (1d10+4/18-20, fist); Full Atk +17/+12/+7/+2 (1d10+4/18-20, fist); SA turn undead; SQ Acid resistance 10, aasimar traits, cold resistance 10, communion, damage reduction 15/evil, divine grace, electricity resistance 10, fear immunity, greater endurance, holy suffering, sustenance; AL LG; SV Fort +19, Ref +16, Will +19; Str 18, Dex 12, Con 12, Int 12, Wis 18, Cha 16. Skills & Feats: Climb +9, Concentration +10, Diplomacy +10, Handle Animal +10, Heal +10, Knowledge (religion) +8, Listen +6, Spellcraft +8, Ride +8, Spot +6; Diehard, Endurance, Improved Critical (fist), Improved Energy Resistance (acid), Improved Energy Resistance (cold), Improved Energy Resistance (electricity), Improved Initiative, Leadership, Nimbus of Light, Weapon Focus (fist). Divine Spells Prepared: (6/5+1/4+1/4+1/3+1/2+1/1+1; save DC 14 + spell level): 0 - create water, cure minor wounds (x2), detect poison, resistance, virtue; 1st - cure light wounds (x2), deathwatch, divine favor, protection from evil, shield of faith; 2nd - aid, bear’s endurance, cure moderate wounds (x2), hold person; 3rd - cure serious wounds (x2), magic circle against evil, prayer, searing light; 4th - cure critical wounds (x2), neutralize poison, holy smite; 5th - mass cure light wounds (x2), dispel evil, raise dead; 6th - mass cure moderate wounds (x2), heal. Domains: Good (casts Good spells at +1 Level) and Healing (casts Healing spells at +1 Level) Possessions: +8 bracers of protection, +5 amulet of protection, +3 cloak of resistance. |
| Klyden04-03-04, 07:12 PM | Here's Gallus's cohort and lover, San Mononoke (runs away from copyright infringment collectors): (Edit: History and description coming soon) San Mononoke, Princess of the Wolves San Mononoke: Female Human (damaran) Barbarian 7/Fighter 1/Ranger 7; CR 15; Medium-size humanoid; HD 9d12+9 plus 1d10+1 plus 5d10+5; hp 124; Init +5; Spd 40 ft.; AC 29 (touch 17 or flatfooted 27); Base Atk +15; Grp +18; Atk +19 (1d8+7 plus 2d6 holy plus 1d6 good, +4 flaming holy spear); Full Atk +19/+14/+9 (1d8+7 plus 2d6 holy plus 1d6 good, +4 flaming holy spear); SA rage; SQ Animal companion (Moro), damage reduction 1/-, fast movement, favored enemies (monstrous humanoids +2, goblins +1), illiteracy, improved combat style, improved uncanny dodge, trap sense +2, wild empathy, woodland stride; AL NG; SV Fort +13, Ref +6, Will +6; Str 16, Dex 14, Con 12, Int 12, Wis 12, Cha 18. Skills and Feats: Climb +11, Handle Animal +10, Hide +8, Intimidate +9, Jump +11, Listen +9, Move Silently +9, Ride +10, Survival +9, Spot +9, Swim +10; Arctic Adaptation, Bullheaded, Dodge, Endurance, Extend Rage, Improved Initiative, Iron Will, Mobility,, Track. Possessions: +4 flaming holy spear, domen mask of the wolf, +8 bracers of armor. |
| Klyden04-04-04, 12:11 AM | Can anyone tell if I made any mistakes on Gallus's or San's stats so far? |
| ender04-04-04, 05:03 AM | Um, who is this guy? Is he somehow important? I checked the FRCS Chessenta entry and came up with nothing. |
| Talon Xar04-04-04, 03:16 PM | One that I recognize after doing only a skim. He's an aasimar, +1 level adjustment. His CR is 20. Should be 21. edit: I haven't read all the classes, but I believe his base attack should be higher than 8 at 20th level. |
| Telagaunt04-05-04, 03:01 AM | What about his other stuff? High Arcana? Other SQs? Looks cool though, where's the +1 for Evocation and Conjuration DC checks come from? I do not know what the Celestial Bloodline feat does, so maybe that's it.. |
| Klyden04-05-04, 06:52 AM | I'll get to his High Arcana in a bit but thanks for pointing that out. Also, thanks for pointing out his Spell Focus Feat lack. I kinda forgot the give him the Spell Focus stuff. Oops! ;) |
| Klyden04-05-04, 06:57 AM | Tweaked his Feat's some more. (Sigh)...I really wish the Arcane Devotee had some Bonus Feats available to it... |
| Telagaunt04-05-04, 12:17 PM | For Archmage you also need Skill Focus (Spellcraft) :( So that's one more feat you're going to have to change. And I just want to bring this up to you you're a powerful Wizard with a very good Intelligence score (modifier of 6), Spell Mastery (the feat) would benefit you a lot since it will give you at least 6 spells to cast 1/day as spell-like abilities. Edit: And where is your character from? Some personal info would be cool :D Get to know your character |
| ender04-05-04, 04:32 PM | Originally posted by Telagaunt Edit: And where is your character from? Some personal info would be cool :D Get to know your character Yeah! Who is this guy?! I'm still trying to figure out if this is someone from Realmslore, your (Klyden's) PC, or some miscellaneous figure. :) |
| Klyden04-05-04, 10:17 PM | Sorry to tell you this but your research as been in vain kinda. Gallus Silverblade is one of my player's PC's. He's a template for that particular player really...as he's been everything from a Wizard to a Sorcerer to a Paladin to a Cleric. He's always of the Aasimar race though. |
| Manshoon Prime04-15-04, 02:14 PM | Originally posted by Telagaunt Spell Mastery (the feat) would benefit you a lot since it will give you at least 6 spells to cast 1/day as spell-like abilities. What? Spell Mastery just allows Gallus to choose 6 wizard spells that he can prepare from memory (he no longer needs a spellbook containing those six spells). Doesn't it? |
| Manshoon Prime04-15-04, 02:21 PM | Is Gallus related to Jordon "Piper" Silverblade? (http://www.fortunecity.com/rivendell/shadows/472/piper.html) |
| Klyden04-16-04, 12:52 AM | Is Jordon "Piper" Silverblade a official WotC Forgotten Realms Character? I'd need more info to make a decision on that one. |
| Heron_Marked_Blade04-16-04, 11:51 AM | If his base attack is +12, he only gets three attacks in a round (+12/+7/+2). Strength, feats, and magic enhancements increase the to-hit bonus, but don't give you extra attacks. If your weapon is a speed weapon, you'd get a 4th attack at your highest attack bonus. Originally posted by Manshoon Prime What? Spell Mastery just allows Gallus to choose 6 wizard spells that he can prepare from memory (he no longer needs a spellbook containing those six spells). Doesn't it? You are correct. Spell-like abilities are granted by Innate Spell (requires Still Spell and Silent Spell), but Innate Spell only allows you to cast one spell as a spell-like ability 3/day by permanently sacrificing a spell slot of that level. Spell Mastery is useful if your DM likes to steal your spellbook. :nonono: |
| Klyden04-19-04, 10:47 PM | Ooookay, Gallus Silverblade goes through his last stat block change. Please tell me if I made any mistakes okay? Thanks! |
| Klyden04-19-04, 10:57 PM | There...added Gallus's cohort and made some more changes. Anyone want to point out stuff I did wrong (besides the CR of Gallus being 21 instead of 20)? I'd appreciate the help. Thanks. |
| Klyden04-21-04, 11:29 PM | Made some more minor changes...history and descriptions for both Gallus and San coming soon. |