| Post/Author/DateTime | Post |
|---|---|
| Garidas07-29-06, 07:21 PM | Okey, I am making a character, 6th level. I am in little trouble, I need to choose a race and class(es), I may pretty most play anything I want (Maybe not everything but most races/templates). I don't know if I have to be evil or good so I would be happy if you come with one good version and one evil version character. So my questions are: 1. Do you recommend any race? (please say from what book) 2. Do you recommend any class with that race (Please say from what book)? (I was thinking of playing a shadowcaster with 4 levels but then I need 2 more class levels) Thanks in Advance, -Garidas |
| roll8dn07-29-06, 09:06 PM | In order to better help you, it would help us if you could give an idea of which type of character you would enjoy playing. Perhaps you had a shining knight in mind? Or a canny street rat? Or a mighty mage? Or a pious priest? Or...anything? You can play just about any kind of character under the rules as written. It's really up to you to choose which type of character you would enjoy. I will offer my own favorite character types, but they may not be anything even resembling what you had in mind. As I said, if you could offer some idea of which type you have in mind, it would be enormously helpful. Personally, I enjoy playing quick, smart warrior-types (usually with some spellcasting ability). For role-playing means, I really love playing elven bladesingers. However, this is often not the most mechanically-powerful of characters. Some folks plain old don't enjoy them. I also enjoy playing the other end of the spectrum, with the raging barbarian warrior archetype. For this, I really love playing dwarven battleragers (regardless of whether I take the prestige class or not). They're just plain old fun to play for me. Yet again, though, some folks don't enjoy them. If I am going to play a mage, I generally like to know everything there is to know about the world. Therefore, I enjoy playing loremasters (though none of my mages have ever actually reached high enough level to become one). The whole "sage" thing intrigues me, I suppose. But, yet again, that's just personal preference. If you could let us know what kind of character you want (scout, warrior, mage, priest, healer, master of social situations, etc.), I, at least, would find it easier to help you. (P.S.: Please do not take the above as inflammatory; it is simply a request for information. It is not meant to sound sarcastic [as I realize it might come across as].) |
| Garidas07-30-06, 06:46 AM | Hey, okey, I've found out what I can play. Werewolf (Dire Wolf) Shadowcaster 2 / Wizard 1 Ohh, yeah about lycanthrope, a character born with lycanthropy changes into a hybrid form every full moon? How does it work with the characters born with lycanthropy? Can I cast spells in hybrid form and/or animal form? Thanks in Advance, -Garidas |
| Lord Karsus07-30-06, 11:44 PM | Hey, okey, I've found out what I can play. Werewolf (Dire Wolf) Shadowcaster 2 / Wizard 1 Ohh, yeah about lycanthrope, a character born with lycanthropy changes into a hybrid form every full moon? How does it work with the characters born with lycanthropy? Can I cast spells in hybrid form and/or animal form? Thanks in Advance, -Garidas -Now I am the one to sound inflamitory, but...If you are going to use a difficult character race to play (Werewolf), instead of asking us what you can and cannot do, read the rules so that you intimatley understand your character... |
| Mordent_Sage07-31-06, 05:30 AM | If it can be anything... For a while I've wanted to get around to playing a Knight of the Weave (from the Waterdeep book). It's a cool Prc, and I've always liked Mystra. Start off with a fighter/mage, get the PrC, then get some brown robes. Buy a brilliant energy, thundering longsword, and work out with your DM a way to get it to be retractable. Then call everyone padawan, when fighting a mage say "the weave is strong with this one", and come out with lots of home-spun philosophy, involving patience! Or annoy everyone with a cleric of Ilmater. Take the Vow of Peace/Vow of Nonviolence from the Book of Exalted Deeds. It'll protect you and allow you to avoid every fight by talking your way around it ("brothers, there is another way..."). Use calm emotions to spread the no-one-gets-to-fight even further. At higher levels, end to strife makes sure that no one draws a sword. Then at epic, use the Perfect Emination feat on end to strife, to make it permenant! Of course, your parties combat machine will kill you - out of character. |