| Post/Author/DateTime | Post |
|---|---|
| Airicx_Evanara01-11-08, 10:54 PM | I was going to create a follow up campaign to the one I just completed and it is going to involve phaerimm, the sharn, and spellweavers (MoF) making a big intro as being a powerful race manipulating everything behind the scenes. I was going to create a spellweaver sorcerer NPC called "Slaygrim" but I am not sure what would be a wise level adjustment modifier. How do you count their ability to cast six 1st level spells a round, or three 2nd, two 3rd, etc? How do you count their Spell Resistance? What about their other abilities like plane shift? Those are some powerful abilities, so if I make him start as a 17th level sorcerer, his Character Level is going to have to be nuts... something like 22 right? I've never tampered with a monster class like this so I am an amateur with this. Can anyone offer suggestions? |
| Airicx_Evanara01-12-08, 04:02 PM | Anyone have any insight on this? |