Help with a Campaign [Archive] - Wizards Community

Post/Author/DateTimePost
Bonzai

04-18-07, 04:03 PM
Heya, I am designing a low level campaign designed to introduce Incarnum to the realms. The premise is that when Cyric had the portfolio of the Dead, he learned of soul energy, and has been working on ways to harness it. After many long years, he has succeeded, and established a new militant order called the Ebon Dawn. The Ebon Dawn is a small order of 13 Incarnates and Soulborn, along with a few underlings and followers.

Cyric remembers when Mystra cut him and his followers off from the weave, and plans to use incarnum as a hedge against her. He has tought the Ebon Dawn to tap into the soul energy of his followers, which unfortunatly, contains murderers, killers, and some of the worse scum in the realms. Nearly all of them have been driven mad to some degree or another, and only their utter devotion to Cyric keeps them focused, and some what in check. Their goal for the moment, is to establish a foot hold, harass the followers of Cyrics enemies (in particular Mystra and Kelvamore), and forment as much Chaos as possible in the area.

Where I need help with, is where to place them. I want to find some place that isn't near a major power that would have stamped them out, yet close enough to something important to Kelvemore or Mystra that they can strike at it. The level ranges of the 13 will be from about 4 to 14. I want this campaign to take the characters from 1st to about 12.

Any suggestions as to where to set this, and what their target should be.
King_Neckchopper

04-18-07, 04:59 PM
Place them where ever you want. its your campaign, so if you dont want anyone to stomp them out then dont let it happen. You are in control of who your PC's meet and who they run into. I think that your fears are really silly. No offence. I can understand if you want to have the powers that be represented but dont let them spoil your great idea for a story line. I think you have a great Idea here, I wish I could play.

I will give you a suggestion, how about the Shaar. Just nomads and wemics down there.
Bonzai

04-18-07, 06:11 PM
I realize I could simply set them anywhere, but I am trying to get suggestions that make sense. For example, it would be hard to set them too close to Cormyr, as their type of behavior would have most likley have drawn the attention of the purple knights or warmages.

I am currently thinking of placing them in Impiltur, near the Narfell border. I don't know of anything significant to Kelvamore or Mystra in the area, but I suppose i could always come up with a small temple.

I figured I'd start things off with a village under attack from zombies, and a Necrocarnum Zombie. After looking for the source of the attack, they will encounter the first of the 13 (and the weakest). However, there should be a bigger target in the area, than an inconsequential border village. I am just fishing to see if some one has some better suggestions.