| Post/Author/DateTime | Post |
|---|---|
| PoIsOn02-17-05, 07:21 PM | I can't think of a thing! it's like the most Hardcore Writers block ever!!! I'm trying to come up with a rocking campaign with Drow in it. Unfortunatly everyone i play with hates drow, except me. So i need a really good campaign going against dark elves. Anyone spare a good one form experience or off the top of there head? i've been thinkin' since yesterday! |
| benking2702-17-05, 09:09 PM | Have them go through the High Forest, where Vhaerun, Eilistraee, and Lolth- worshipping drow all appear. And there are other elves living there fighting for existence. |
| Mendicant02-18-05, 12:40 AM | In my campaign, the players are going to have to goagainst the drow to prevent another Crown War and to restore the Seldarine... Another idea might be to retake the Cormanthor area/woods from the drow trying to encamp there. |
| Dalesmen02-18-05, 12:52 AM | Just Kill them and you play a while, let someone else DM |
| BrianCritchley02-18-05, 02:26 AM | remember fantasy to a degree thrives on the cliche etc. if you can't think of something, borrow. |
| Mystery Man02-18-05, 08:52 AM | I can't think of a thing! it's like the most Hardcore Writers block ever!!! I'm trying to come up with a rocking campaign with Drow in it. Unfortunatly everyone i play with hates drow, except me. So i need a really good campaign going against dark elves. Anyone spare a good one form experience or off the top of there head? i've been thinkin' since yesterday! I'm curious, if everyone you play with hates drow why are you trying so hard to create a campaign with drow in it? This is why you're blocked. |
| BrianCritchley02-18-05, 03:34 PM | I'm curious, if everyone you play with hates drow why are you trying so hard to create a campaign with drow in it? This is why you're blocked. mystery man has a point, if no one else likes em I'd advise to avoid em. that or set it up so that their hatred is almost a motivator. my pcs hate drow too. they've rapidly learnt that they mean trouble :D |
| Patrakis02-18-05, 11:17 PM | Maybe it's time for good ol undead uprising. Think of something to make Kelemvor forget his duties for a while, making the souls of the dead waiting to get a lift to the after life. The PCs adventure would be to find a way to get Kelemvor out of his daydreaming and back to work :) While the souls wait, undead problems begin to pop up everywhere. Dead uncle bob sat up from his Casket on the day of his funeral and wreak havoc on the side of his wife family side. The problems could be funny at first but soon enough, you get a day of the living dead problems on your hands. It's just a suggestion though...:) |
| Bait the Bard02-19-05, 03:19 AM | May i suggest having a look at the DM's Advice Thread, just to get your brain clicking over :D Otherwise, in the Realms, there are almost unlimited things you can do (some off the top of my head): Play in the jungles of Chult - steamy rainforests infested by mutated lizardmen and overgrown spiders. Go under the sea - take the Underdark to a whole new level, involving many evil aquatic monsters and the like. the Maze of the Gods - the PCs get trapped in a maze of portals leading to diffferent planes, and get hopelessly lost. Netheril returns - flying cities roam the countryside, blowing up anything.. And on, and on, and on. Just think of the most wacky and cool thing you could do in real life, and magic and a few dragons, and it will fit in FR :) |
| Alac Luin02-19-05, 06:32 PM | How about a compromise, Sun Elf Moandar cultists in Cormanthor. They are not Drow, but do serve Lolth, sort of. |
| BrianCritchley02-19-05, 07:21 PM | that could be a good idea. that or maybe have em teleport ot Halruhua and deal with the Cincinati raiders? who are half-drow but somewhat diffrent from drow. |
| PoIsOn02-22-05, 06:18 PM | I'm curious, if everyone you play with hates drow why are you trying so hard to create a campaign with drow in it? This is why you're blocked. When i say that i mean they like to kill drow :> Thanks for all the replies. I got one the other day involving acension to diety hood and killing lolth. Sounds kinda good to me, now i just need to find my dieties and demigods book. :< |
| Mystery Man02-22-05, 07:34 PM | When i say that i mean they like to kill drow :> Ah, I get it. |
| Javenado02-22-05, 07:49 PM | :plotting: :lightbulb Be creative, a Drow werewolf is spreading an anti-elf plague that wiping them out. Maybe tie the villian into some bigger, such as a Doomsday type campaign. |
| Moscone02-23-05, 03:33 AM | If you're fixed on running a Drow game then my solution is this: Have your players run characters from a previous campaign, somewhere between 5-10th level. Characters your players know and love. Then start the game off with them as slaves in a Drow city...Make sure you do your homework on the Drow, so you throw in every aspect of their lifestyles, their duplicitous natures, etc. Have the fighter in your group used as gladiatorial entertainment (this gives him monsters to fight and xp to rack up). Pick another player and turn him into a Drow priestess' concubine. Not one male player alive would reject this idea. Next, throw in one Drow NPC who could be a potential ally, depending on how they can motivate him/her. Most likely a him dissatisfied with his station. Have the players convene in their slave quarters at night to give them the opportunity to plot out an escape, let them decide if they're going to try to turn some Drow against another, and what kind of B.S. to feed their masters. Between sessions, sit down with them and discuss a backstory as to how they ended up as slaves. Should turn out to be a cool campaign. |
| Sguss02-23-05, 09:26 AM | If you're fixed on running a Drow game then my solution is this: Have your players run characters from a previous campaign, somewhere between 5-10th level. Characters your players know and love. Then start the game off with them as slaves in a Drow city... Should turn out to be a cool campaign. Now THAT is a great campaign idea! As a matter of fact I think I'll borrow it for the idea file ;) Thanks! Sam |
| Evadyn the second02-23-05, 02:05 PM | Have your players run characters from a previous campaign, somewhere between 5-10th level. Characters your players know and love. Then start the game off with them as slaves in a Drow city...Make sure you do your homework on the Drow, so you throw in every aspect of their lifestyles, their duplicitous natures, etc. Have the fighter in your group used as gladiatorial entertainment (this gives him monsters to fight and xp to rack up). Pick another player and turn him into a Drow priestess' concubine. Not one male player alive would reject this idea. Next, throw in one Drow NPC who could be a potential ally, depending on how they can motivate him/her. Most likely a him dissatisfied with his station. Have the players convene in their slave quarters at night to give them the opportunity to plot out an escape, let them decide if they're going to try to turn some Drow against another, and what kind of B.S. to feed their masters. :bow: |
| Moscone02-24-05, 06:47 AM | Oh there's more :evillaugh When they do eventually escape, have the Drow hunting party chase them further and further down into the Lowerdark where everything is just uber-nasty- shortage of air, etc. Once they get to a spot where light sources are totally snuffed out, they resalize that something or somethingS are stalking them through the caverns. Let them get really apprehensive, and then suddenly, their stalker reveal themselves- Desmodus from MMII. After one of their bats tries to make a meal out of them. Better hope a wizard in the group has a tongues spell, or communication ain't going nowhere, and these guys will attack them for intruding. However, since they're good, they can help the PCs eliminate the drow hunting them. As an additive, these drow have never ventured this far down before, and have enlisted a Dark Creeper or Dark Stalker as their guide, and he's planning to betray the Drow to (insert the name of some nasty party here). this guide has a hate-on for the Desmodus in question as well, so really play up on his double-dealing nature. Maybe his family is being held as thralls in a nearby Illithid city, and they've offered to set them free in exchange for drow brains. Once they find out that the drow are hunting another group, they're after a 2-for-1 meal. Then it's ambush time... :cheer: |
| Phaerven02-24-05, 11:30 AM | Brilliant idea, but tough to DM! But I know what is going to happen. This idea will haunt my dreams, go through my mind while I ride my bike in the morning, possibly making me have an accident, making my girlfriend angry because I don't listen while is she is telling me about her day, instead I'm playing through various outcomes in my head. Until I will finally give in to the idea, and have my players captured :) Yes, probably something like that. Sometimes I wonder what it would be like to be addicted to cigarettes instead. |
| RaevenBlade02-24-05, 11:51 AM | I ran a game awhile back that included the party going against drow on their home turf. I, like you, love running and playing drow. The basic premise was the party needed to recover a powerful artifact that could quell a recent rash of undead attacks. The item can be whatever you want it to be, Mace of Disruption etc. The artifact was located, unfortunately in the crypt of a once powerful wizard and to get to it the party would have to venture through parts of the Underdark (hence drow ambushes and whatever other plot lines you wish to explore). Either way... the main focus is not the drow, they are simply a dangerous obstacle between the heroes and the item they desperately need. |
| ryld_argith14902-25-05, 09:53 AM | Don't kill the drow, they RULE!!! |