Leung Tze (Cohort/NPC) [Archive] - Wizards Community

Post/Author/DateTimePost
Herr Doktor

12-12-03, 03:12 PM
I created a PC not long ago named Leung Tze. I haven't had an oppurtunity to play with him yet, so I've decided to transform him into a Dungeon Magazine style Agents and Allies cohort for use in anyones campaign.

Let me know what you think! If you find anything wrong with the stats, or would care to help patch something up in the characters background, it'd be most appreciated.

LEUNG TZE

Leung Tze is a young man with a gift for riddles and practical jokes, as well as veteran in the use of outside implements and bizzare fighting styles to heighten his combat abilities. His fighten style has been adapted from several warriors and monks whom he witnessed in battle. Though he draws heavily from outside sources, it is clear that his fighting style is his own in the way he applies traditional and very non-traditional techniques.

Leung Tze was raised by the wyrm copper dragon Filauxerimos (CG male wyrm ciooer dragon Brd8) in his castle high atop the Dragonjaw Mountains of southern thesk, near the peak of Dragon’s Tooth. Filauxerimos came to young Leung’s aid when the orphaned boy was happened upon by a group of Thayan slavers on the southern side of the Dragonjaws. Since then he has cared for the young human as best he can, and has raised him to appreciate rhyme and riddle as much as any copper dragon.

He left his home after earning the enmity of the ancient fang dragon, Nartheling, and nearly costing his “uncle” Filauxerimos his eldest daughter (CG female mature adult copper dragon). Leung realized that he had no place among the dragons of the high peaks and was conveyed via dragon-ride to more hospitable regions of Thesk.

Now he travels the region, practicing his martial arts and skill at mockery, while trying to keep his belly filled with strong spirits and delicious food.

Leung Tze, Male Human Mnk4/Ftr2/Drunken Master3: CR 9; Medium-humanoid (human); HD 7d8 plus 2d10; hp 52; Init +4; Spd 40 ft.; AC 19, touch 17, flat-footed 15; BAB/Grap +7/+8; Atk +12 melee (1d6+2, crit 19-20/x2, piercing, +1 short sword), +12 ranged (1d6+2, crit x3, piercing, +1 composite shortbow [+1 Str]); Full Atk +10/+5 melee and +10 melee (1d6+2, crit 19-20/x2, piercing, +1 short sword), +12/+7 ranged (1d6+2, crit x3, piercing, +1 composite shortbow [+1 Str]); SA Flurry of blows (+1/+1), unarmed strike (1d8), Ki strike (magic), drink like a demon (-2 Wis and Int for +2 Str or Con; may benefit from a number of drinks equal to Drunken Master level; 4 rounds), improvised weapons (+1d4), stagger, swaying waist.; SQ evasion, still mind, +10 ft. unarmored speed, slow fall 20 ft.; AL CG; SV Fort +12, Ref +11, Will +8; Str 12, Dex 19, Con 10, Int 16, Wis 16, Cha 15.

Skills and Feats: Appraise +5, Balance +6, Climb +13, Diplomacy +7, Hide +16, Jump +18, Knowledge (arcana) +6, Move Silently +16, Perform (string instruments) +12, Perform (comedy) +12, Tumble +18; Two-Weapon Fighting, Mobility, Weapon Finesse, Elusive Target*, Combat Relfexes, Great Fortitude, Two-Weapon Defense.

Possessions: +1 short sword (2), +1 composite shortbow (+1 Str), quiver with 20 arrows, bracers of armor +2, mwk zither, noble’s outfit, travel cloak, Clay jug with 1 gallon of ale. 9 gp.

Required Leadership Score: 13

Preferred Leader Class: Bard, fighter, monk, rogue

Preferred Leader Alignment: CG, NG

* Feat can be found in The Complete Warrior

TACTICS

Leung best shines in tight quarters with many random objects (improvised weapons) laying about. He begins combat typically by downing two portions (2 mugs worth) of ale from his jug (two move actions) and boosting his physical prowess (+4 Str, -4 Wis and Int), and setting his improved dodge (swaying waist) against the most threatening target. From there it is all out mayhem as he flings chairs, glass battles, and the like, along with the occasional flurry of kicks and short sword thrusts.

DEVELOPMENT

Leung can be found replenishing his ale supply at most any tavern in any area that borders the Sea of Fallen Stars, though he most likely to be found in Thesk or the Unapproachable East. He looks for good worth doing and evil worth thwarting. He particular dislikes evil dragons and tyrants, and works against such figures anyway he can.

It is not unlikely that the party may run into Leung Tze instigating a baroom brawl with any number of testy individuals. His skill at mockery and taunting earn him many such viable oppurtunities.