master and apprentice [Archive] - Wizards Community

Post/Author/DateTimePost
UberJoker

04-12-04, 07:46 PM
in a campaign im DMing i have two PCs that are both wizards. one recently died and the party didnt have enough money to bring him back so the PC is starting over as a wizard. the higher level wizard had the idea he could be the master to the new one. i thought this was a cool idea but i didnt know how to impliment it. would he just give him spells? i would think he would help him learn how to cast spells better and stuff. any help would be awsome. All of your thoughts are welcome.

thanx in advance.
clichekiller

04-12-04, 10:59 PM
I would think that the benefits to the younger wizard wouldn't necessarily be quantifiable. More of the sharing spells, so that the younger wizard doesn't need to spend valuable gold on acquiring them. It seems to me it would be more of a role-playing boon.
Orion the Raven

04-13-04, 12:28 AM
Yeah, you would probably not want to start him off as a pure apprentice but rather a young wizard that has already finnished his training that the older one has taken under his wing. A full apprenticeship in wizardry could last years and years, and the apprentices generally are their master's slaves until they are dismissed.

Some of the stuff that is traditionally done to apprentices in real medieval times could not even be discussed on this board other than to say they were unpleasent.
rottenking82

04-14-04, 08:21 PM
They had real wizard apprentices in medieval times? (Note: Sarcasm) But I'm curious, can a wizard be an apprentice until like say, level 5 or something? I've talked to people that said when these apprentices finish their training, it's usually when they've reached a competancy level to be a 1st level wizard.
Alac Luin

04-15-04, 11:00 AM
As for PC wizards, it is usually assumed that the appreticeship ends at 1st level, that way it explains how a first level char can go adventureing.
I have seen many NPC apprectices listed up to 5th level.
There really is no hard core rules for when an apprenticeship ends, for a wizard.

In role playing, the apprenceship ends under several cercomstances, the teacher sends student away, the teacher no longer teaches the student anything, the student no longer learns anything, student kills the teacher, etc.

In the case of the question originally posted, it may be an old apprentice, but the higher wizard can still be seen as a teacher.
It would be up to the higher wizard on what spells the younger wizard recives, this does not include what the younger wizard can get on his own...

just say the new wiz is 3rd level, everything in his spell book will be up to the older wizard to give an ok to. Then, this olser wizard may allow the younger to copy aditional spells from his book (PC wizards can do this anyway).
When the younger 3rd level wiz advances to 4th level, they get the ability to choose thier own spells, as they found thier answers on thier own (as per the description of gaining new spells)
From captured spell books, well, thats part of tresure distrabution that the 2 PCs need to work out for themselfs.

All in all, its more a role playing thing thien anything else.
Cunning Linguist

04-15-04, 11:21 AM
In Thay, you are often an apprentice untill you get your first Red Wizard class.. and a Red Wizard often has 7 or 10 levels of normal spes. wizard class before starting on his Red Wizard levels.
Another Gnome

04-15-04, 11:37 AM
There is an existing mechanical rule for apprentice wizards in Magic of Faerūn, page 173. It's just a small bonus to Spellcraft for the apprentice when doing stuff with the master's spellbook and vice versa (the master can also use the apprentice's spellbook more easily), but at least it's something.
Alac Luin

04-15-04, 12:04 PM
Originally posted by rottenking82
They had real wizard apprentices in medieval times? (Note: Sarcasm)

In a manner of speaking, yes they did.
There are the alcamists, working on turning base metals into gold and several other esoteric traditions.
(Their real work is beyond the scope of this forum and I will not go into it here)
Several organizations were dedicated to "Wizardly" pursuits.
Among these you can possibly list the Knights Templars, Rousacutions(sp?), and arguably the Masons (this groups activities are up for debate, just not here).

I think what the person was refering to was a generic apprentice, regardless of the craft.
rottenking82

04-15-04, 12:57 PM
Yeah, I know, I was just being sarcastic.
Alac Luin

04-15-04, 01:03 PM
Idid note the sarcasim, its hard not to when there is a
(Note: Sarcasm)

there. :)

I did feel that for general info, and for everyone, wizards do have some real life examples, even if they were never known to throw fireball spells.
It felt approriate at the time :)
Maur'Dhiv

04-17-04, 10:41 PM
Sounds like a cool idea, just as long as the experienced wizard doesn't always treat the other player with a wiser-than-thou attitude or else you risk hearing a lot of "it's all obi-wan's fault, he's holding me back" lines in your games :D
But besides that, I think the situation is ripe with possibilities