| Post/Author/DateTime | Post |
|---|---|
| DaemonSaDiavlo01-14-07, 09:01 PM | I and 2 other players are playing a campaign located in Waterdeep. We are currentley level 3 and are totally about to be tpk'd. My first friend, Matt, is a lvl 3 elf rogue, and guess what? My second friend, Seth, is an lvl 3 elf rogue..... Since we used point buy to make them at first lvl they have identical stat's, they also have very similar skill's. They both also use 2 weapons. :( I was the first person to make my charecter, making him 3 weeks in advance, he is a lvl 3 human ranger. We started at lvl 1 and got o lvl 3 meremly out of luck and overall brilliant planning. Now however we are in Skullport, and just angered the follower's of elistree by acidnetally killing a priestess. We are surronede and they arn't taking prisoner's, both rogue's are thinking of ditching me and bolting, What do I do? |
| Wellin_Adipocere01-14-07, 09:04 PM | All you can do, make it up to Elistraee by killing your turncoat companions and face a hero's death rather than getting stabbed in the back trying to outrun them.;) |
| Lord Karsus01-14-07, 11:42 PM | -Roll a Diplomacy check, and hope you do decently. They might want to talk after all. |
| selunatic239701-15-07, 12:01 PM | How do you accidentally kill someone? :confused: |
| MarkusTay6301-15-07, 02:36 PM | "Look, a Drow!" <stab> "Oh wait... we were in Skullport, not the surface...." <gulp> It seems the "luck and brilliant planning" didn't last long at all. ;) PS - Although I hate the fact that you have killed one of my people, followers of Elistraee are more used to other races 'accidently' killing them then anyone else on the planet. It is actually an 'occupational hazard' when you follow Elistraae, so perhaps some FAST TALkING might get you out of the frying pan. Weather you end up in the fire is up to your DM, although allowing you guys into Skullport at lev 3 wasn't such a hot idea to begin with. |
| Lord Karsus01-15-07, 05:11 PM | How do you accidentally kill someone? :confused: -Hey, the difference between a Friendship spell, and a Fireball is only a little waggle of the thumb and forefinger. Accidentally sneeze while casting a spell, and it's lights out... |
| selunatic239701-16-07, 01:46 PM | Oh! Well that explains everything...Thanks for clearing that up. :) |
| Lord Karsus01-16-07, 03:28 PM | -Not that I've ever done that before...:incog: |
| Zevox01-16-07, 03:31 PM | -Hey, the difference between a Friendship spell, and a Fireball is only a little waggle of the thumb and forefinger. Accidentally sneeze while casting a spell, and it's lights out... Well, that and the fact that Friendship doesn't require bat guano and sulfur as a reagent ;) . Zevox |
| Lord Karsus01-16-07, 03:32 PM | Well, that and the fact that Friendship doesn't require bat guano and sulfur as a reagent ;) . Zevox -When you attain such levels of wizardry as I have, lesser material components such as those become meaningless. ;) |
| lavekkia01-16-07, 04:51 PM | -Not that I've ever done that before...:incog: No you usually choose the wrong goddess as a target :D |
| BrianCritchley01-16-07, 05:46 PM | roll up a new character |
| Lord Karsus01-16-07, 06:46 PM | No you usually choose the wrong goddess as a target :D -That was only once. And, I didn't pick the wrong goddess. Mystryl was the only one that really would have done the trick. But, she had to go on and be stupid... |
| DreamStalker01-16-07, 07:37 PM | I and 2 other players are playing a campaign located in Waterdeep. We are currentley level 3 and are totally about to be tpk'd. My first friend, Matt, is a lvl 3 elf rogue, and guess what? My second friend, Seth, is an lvl 3 elf rogue..... Since we used point buy to make them at first lvl they have identical stat's, they also have very similar skill's. They both also use 2 weapons. :( I was the first person to make my charecter, making him 3 weeks in advance, he is a lvl 3 human ranger. We started at lvl 1 and got o lvl 3 meremly out of luck and overall brilliant planning. Now however we are in Skullport, and just angered the follower's of elistree by acidnetally killing a priestess. We are surronede and they arn't taking prisoner's, both rogue's are thinking of ditching me and bolting, What do I do? Before you freak out check with your DM. Already you are playing a non-standard game in that you have less than 4 people and therefore can never have the optimal or standard party design DnD is based on. Ask if this is a status quo or a tailored campaign. In a status quo game the game world is set up with no regards to what individual characters will be playing. Status quo is basically designed with the basic 4 player plus party including a warrior, a skill-user, an arcane magician and a divine magician. In a tailored campaign the game balanced is created towards a specific set of characters, whether those are character suggestions set forth by the DM or the characters that players randomly roll. A three person party with two characters being nearly identical is far from optimal yet is not at all doomed. For one, the entire party is skilled at stealth. Secondly, your parties ability to be deadly when ambushing is quite high. I suggest working on skills to retreat as a team. Your motto should be striking hard and fast then running like Eight of the Nine Hells are giving a personal visit. As stated above Elistraeeans are notoriously forgiving of murder. However, that largely applies to drow or cases of mistaken identity. Callous evil among other races usually does not meet with such kind-heartedness. If you make it appear that you mistakenly believed you were under attack by drow that is your best chance. You also make mention of luck. The party consists of two rogues and a ranger. Luck should be a rather important factor of such a campaign. Lord Karsus, of course you have never done that before. It is always purposeful when you attempt to make friends by casting fireball. A display of might and one resurrection later and most mortal beings are very friendly. |
| Lord Karsus01-16-07, 08:07 PM | Lord Karsus, of course you have never done that before. It is always purposeful when you attempt to make friends by casting fireball. A display of might and one resurrection later and most mortal beings are very friendly. -I like that attitude! People should be honored to be fried by one of my Fireballs...:) |
| _SIN_01-16-07, 08:56 PM | How in the nine hells did you manage to get to level 3 of undermountain anyway?? Portal I guess??... I have played undermountain twice in the past, once with a 3rd level ranger (in an optimum group) - which got slaughtered. The second time was with a level 8 (ranger again), also a part of an optimum group, who almost got slaughtered. Both ventures into undermountain only took me around the 1st level!! Let alone trying to venture down to the 3rd level!! As for what you should do? I'd seriously think about converting to a cleric of elistree... quick-smart!! |
| Victor_Ograygor01-17-07, 07:23 AM | Yes i agree .I'd seriously think about converting to a cleric of elistree -------------------------------------------------------------------------- Many Forgotten realms fans on the net have asked themselves whey there isn’t a Role Playing Forum on the net. Whey isn’t there a place were you can role play with people all around the world, and discus thing concerning Forgotten Realms? Now such a place exist. Forgotten Realms Role Playing Forum http://s8.invisionfree.com/FR_RP |
| Purple Dragon Knight01-17-07, 11:19 PM | Ah, sissies the whole lot of you! ;) Take your legs and run... try to beat your friends... don't you have the Endurance feat at 3rd level? that should put you the lead runner! :P :P :P |
| The Simbul01-18-07, 12:55 AM | 1) You throw down your weapons. 2) You say that the death was an accident (they will know if you are telling the truth thanks to discern lies, zone of truth, and sense motive checks). 3) You say you are sorry (diplomacy check or untrained charisma check). Fail an ad-hoc will save against the memory of the deed and perhaps your character will genuinely cry (+2 circumstance bonus to diplomacy check). 4) You ask to atone (via an atonement spell as necessary). 5) You tithe all your earthly possessions to them, and offer to earn the temple enough gold to cover the cost of her raise dead as a quest to prove your heartfelt sorrow (with an added geas/quest spell cast by the priestesses as necessary). Eilistraee is a good aligned goddess, and if you do all of the above and your DM still decides to have them kill you, then there are some serious problems with the campaign. When you are done, not only will you have earned XP, you may also have a new NPC cohort to fill out your party with a (much needed) cleric...namely the Drow follower of Eilistraee brought back to life. |
| Purple Dragon Knight01-18-07, 04:01 AM | Nah... just run! No warrior worth his salt would react in such an apologetic demeanor! Adrenaline pumping, Endurance feat begging to be used, warrior instincts saying "RUN!" ---> YES! YOU ARE A MIGHTY RANGER!!! Kneeling? apologizing? giving EVERYTHING YOU OWN?!? ---> NO! that's like some kind of tax accountant's reaction, one with five kids at home, upon being mugged in an alley after having stayed late at work! Does your ranger have any kids? NO! Disclaimer: unless your ranger has maxed out his ranks in knowledge religion, why on Toril would he have any idea that these drow are worshipping Eillistrae? did they just told him so? if so, does your character even knows who Eilistrae is? has he received any training whatsoever that should help him discern if these drow surrounding him are just lying to him or not? (i.e. if these drow show him 'proof' of Eillistrae worship, can he even recognize it as such?) |
| ZolDarklock01-21-07, 02:42 AM | Quote: Before you freak out check with your DM. Already you are playing a non-standard game in that you have less than 4 people and therefore can never have the optimal or standard party design DnD is based on. Ask if this is a status quo or a tailored campaign. In a status quo game the game world is set up with no regards to what individual characters will be playing. Status quo is basically designed with the basic 4 player plus party including a warrior, a skill-user, an arcane magician and a divine magician. In a tailored campaign the game balanced is created towards a specific set of characters, whether those are character suggestions set forth by the DM or the characters that players randomly roll. Damn wouldn't that make for a really sad gaming world to play in ? isn't every world unique the moment the PC's first step foot in it? how the hell can it not be, unless you have a nose dragging, official timeline only future, how dare a PC mess with the world DM game balance? what the hell is game balance in a campaign? if a group of 1st level PC go to Larlock's crypt and kick in his door, he's gone away on vacation and only 1st level orc's are home? damn you people play really sad nose dragging games it seems best advice: run for your life, go far and then go further, try the Raurin I here it's nice this time of year, then come back when you gain the power to slap the punks hunting you, it's a big world, what the hell is keeping you in Waterdeep, unless you got a death wish |
| DreamStalker01-21-07, 08:58 AM | Damn wouldn't that make for a really sad gaming world to play in ? Which one? The tailored to the PCs or the status quo game? Playing a module as written is playing a status quo game. Taking a module and adapting it to fit only having two pcs neither of which have any magical aptitude is an example of a tailored game. isn't every world unique the moment the PC's first step foot in it? Of course. Never implied otherwise. how the hell can it not be, unless you have a nose dragging, official timeline only future, how dare a PC mess with the world DM That is an example of a story being dictated under the false context of a game, not a status quo game. PCs can affect the world in a status quo game, the game just isn't designed with the specific PCs made in mind. It should be noted that the longer a campaign runs and more deeply enmeshed the characters become in the world the more the game becomes a tailored game rather than a status quo game. game balance? what the hell is game balance in a campaign? if a group of 1st level PC go to Larlock's crypt and kick in his door, he's gone away on vacation and only 1st level orc's are home? Perfectly acceptable for some games. Maybe not all that reasonable lore wise, but if a DM has players that constantly attempt silly stuff like this and does not mind running a less consistent world then why not? This here is one of the big differences between a status quo and a tailored game. They are not clear cut definitions most of the time, more of a generality. In a status quo game such foolishness would get the PCs slaughtered long before they even found the crypt. In a tailored game Larloch may be a level 3 necromancer with the lich template (illegal by the RAW but I've seen worse deviations) surrounded by level 1 orc warriors so that the 1st level PCs can handle this major villian. This is the sort of thing I like to know up front in a game. Are the PCs expected to treat major threats as truly major threats or is everything mentioned within their reach? damn you people play really sad nose dragging games it seems Despite how much of a whine they put up the two people in my gaming group who have run these type of games can no longer get players for their games. First few times were forgiven as inexperience but when they showed that such was their actual DM style people stuck to games where the PCs mattered. Notice, PCs having an impact applies equally to both status quo and tailored games. best advice: run for your life, go far and then go further, try the Raurin I here it's nice this time of year, then come back when you gain the power to slap the punks hunting you, it's a big world, what the hell is keeping you in Waterdeep, unless you got a death wish Who knows? We truthfully do not know much about the motivation of these characters. Perhaps they full truly bad about the situation and want to make amends. Or perhaps they are ultimately greedy and would be abandoning a great treasure if they fled. Getting the hell out of dodge is not unsound advice however. |
| Purple Dragon Knight01-22-07, 02:45 AM | Yes. Whatever we said here so far, one option seems definitely better for you: RUN! :D Did I say that you have the Endurance feat yet? you should commit it to memory! Here's what it says, as per the SRD: (note that the information in bold should give you a hint as to what to do: run, dive to escape Skullport through underground water caves, swim for a while once you reach the suface, run, run, run, and keep marching come nightfall... you should be awright! :D as for your elf friends... :rolleyes: :eek: :confused: :devil: ) ENDURANCE [GENERAL] Benefit: You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued. Normal: A character without this feat who sleeps in medium or heavier armor is automatically fatigued the next day. Special: A ranger automatically gains Endurance as a bonus feat at 3rd level. He need not select it. |
| _SIN_01-23-07, 04:29 AM | if a group of 1st level PC go to Larlock's crypt and kick in his door, he's gone away on vacation and only 1st level orc's are home? Riiiiight... We are talking about undermountain & the underdark. The place described in most source books as the most violent, hostile & savage frontier on Toril?.... IMO, places like the underdark should be left alone until players are powerful enough to venture there. I have used undermountain for a group of 1st levels - but I had 5 more players than you. By toning UM or the UD down, they lose what makes them special. You're DM would have been better off dropping you in some other dungeon/underport. Don't get me wrong - I'm all for making the world your own, but places like Myth Drannor and UM I think give players a goal of sorts. It adds excitement to the game, feeding the PC's stories about these legendary sites as they pass from town to hamlet along their adventures. Eventually they'll have a real nice mental image, and be real psyched up, making the visit much more memorable! |