Quick question on CotSQ. [Archive] - Wizards Community

Post/Author/DateTimePost
Rallaster

01-03-06, 12:27 AM
As fate would have it, my gaming group has kind of fallen apart and we're left with only three characters, but they're deadset on playing this adventure. Should I let them start at a higher level? If so, what level? Gestalt characters? Thanks for your advice.

Chris
Zanan

01-03-06, 04:32 AM
It really depends on what classes and levels they have. Additionally, a couple of cohorts might do the trick too. If they want to keep their characters, you may add a short adventure to level them up, rather to have them start at higher levels and be "prepared" specifically for this campaign.
WizardlyFriend

01-03-06, 06:59 AM
i'd say gestalt or add a DMPC, i'm going to be DMing this as well starting this friday, good luck in your game :)
ClobberinTime

01-05-06, 02:07 PM
The early encounters are tough and those at the end are too easy. I think 3 would be enough, but make sure that one is a cleric. You might want to allow your PCs to run more than one char. If they are experienced it should be no problem.
WizardlyFriend

01-06-06, 03:41 AM
based on what i've seens omeone with trap finding is also pretty important
warlockco

01-06-06, 03:53 AM
A Cleric is a Must Have. This is about the only must have class though.

A Rogue is good but not Vital (Trapfinder).
Meat Shields (Fighters/Barbarian/Paladins/Rangers/etc) helps alot.
Wizard/Sorcerer helps.