Stuck [Archive] - Wizards Community

Post/Author/DateTimePost
PoIsOn

03-10-05, 07:07 PM
Need help running this campaign, hardcore writters block.

If your in my campaign, DONT READ THE FOLLOWING!!!







Ok, Starts out in the calimshan area. The setting is god knows how long ago, when the genies controlled the Calimshan area. A Powerful Cleric ventured to the calimshan desert and witnessed the 2 genies battle of the area *read the FRCS under calims desert* He imprisoned one genie inside the desert and turned to battle the other, the genie got to him first and blew him across the plains to present day Calimsport. The vengeful Cleric Rose to imprison the other genie and as soon as he casted the spell, the Genie turned him to stone, the same time the genie was imprisoned. The cleric remains theretoday, in the Grand ward Square as a statue on a pedistal, awaiting to be awakened to do battle with his tormentor.

PRESENT DAY *takes place after the servent of the shard, artemis is now current owner of the Charons claw. In my campaign, jarlaxle doesnt make an appearance with arti, he must have gone seperate ways.*

The party starts off in a tavern, listening to the rumor above between 2 old men talking. After they're done, a shadowy figure Stands up behind them and the leaves, whisping his cloak about him, and i make the players listening roll a spot check to see a reflection from the figures Belt, a jewled Dagger hilt. * i did this intentionally to make a player friend of mine crap his pants if he sees it* Later that night at the inn, the players must decide the course of action. *since i know my players pretty darn well, they'll go to the statue without hesitation and try to cast stone to flesh upon the statue* Anyway, during the night, in a tree lurks Artemis Entreri. When the wizard Begins to cast the Spell, Arti is to throw a dagger *not the pasha dagger mind ya* at the mage to disrupt his spell, and leap down to draw his Pasha dagger and hold it to the player next to the tree's throat, asking what the player's business in his domain is. The conversation is carried out as nesessary, *because yet again i know my players hatred for arti* untill arti lashes out, or a player lashes out. Before Arti may drop, he sticks a player and leeches some life thanks to the dagger and leaps away through a D-Door. *thanks to a partner perhaps? or should i up arti in levels so he can cast D door on his own via assassin level?*

Anyway, The cleric is resurrected eventually that night, and awakens in a way a normal person would after thousands of years. hehehe
*long story short*

The party leaves at down for the Desert, to find the Calimshan Desert Ancient Genies Ruins.



All i got so far, anyone help me? i have no idea after this, i mean i have no map of the desert or where these ruins could be. I have a Mini map of Calimsport from the Servant of the shard book and thats gonna take hours just to redraw that to a larger size on gridpaper.

Anymore thought and ideas could help, thanks