Visions in FR - Help, please [Archive] - Wizards Community

Post/Author/DateTimePost
Adam500

12-31-05, 01:50 PM
Okay in the game Im playing right now my character has started to have visions. OOC I know a good bit about the game world and what to expect (its FR with modifications), but these visions are the key to knowing what actions are needed to be taken. The DM has allready told me I could seek help in deciphering these visions from whereever I can get it, and so I came here first. Additionally, My character may or may not be/turn evil. (Right now I see him more as lawful neutral) Understanding of these visions could help out whatever plans I have greatly... in fact suggestions on how to use them to my own ends would be appreciated. Our big enemy is Tiamat and through roleplay of npcs in the Star Wars universe (expansion of the material plane in the far future) we know Tiamat is eventually supposed to lay siege the world and destroy it, and the DM's pet npc has come back in time to stop it. Additionally, another player is playing an npc which is supposedly the antithesis of said npc and a servant of Tiamat.

The DM reccomends looking for Obscure facts in relation to the prophecies.

Now, the prophecies... (Qouted exactly from printouts by DM)


It all began with visions of a bird(Raven or Crow) flying across the midday sky that I had every time the moon was full, for one full year. I left the city to travel North, to seek help in another city. When I did the vision changed, the bird flew toward me. When I awoke I was surrounded by Dark skinned elves (Drow schism hasn't happened yet, but is close).



The Prophecies of the Lamps of Heaven

Prologue

Long the Great Turmoil is set to rest

Lost Stars shine once more

The Painted Lady has done her deeds

*

Beneath the Altar of the Eldar

Rambling across the Plains

West of the sunsetting on the Desert sky

-

Part One

Drums across the Northlands


A dark messenger descends from the North
Opening a rift in the earth
Spelling DOOM

*

A wind for Yellow Sails
Twin Dwarf-blades cleave the night
Broken Manacles a Banner Makes

*

A hungry locust falls upon the barley
Taking the best parts
The running deer finds shelter from the rain

*

A Trickster finds the Path
Halls of Stones, Halls of Bones
Shadows crawl and slither

*

Titans at the Altar of the Serpent
Giants underfoot
Secrets of the Snake Sigil
-


(The next part is unusual, it is made up of eight stanzas, inscribed around a circle. Six form a hexagon around the circle, the longest sits in the middle of the circle and the last sits at the bottom of the page, I will denote which is which as it may matter)


Part Two

A Journey Undertaken


Circle exterior (starting at top, going clockwise, bottom of text allways points toward circle)


Bread and Roses Sunset over the Anchient Forest
Eagles' flyover the Stone Dragon
The Home is quenched with the Blood of the Oak Lords

The Hidden Past lingers in the Sun
As Sand in an Hourglass
The Passage of the Ages

Refuge from the Storm
In the depths of the Lonely Sea
Pearls

To the Horizon as far as the Eye can See
The Goat-Headed Master Returns Home
Nail Biter

Salt-spray then Carpets of Green
Steppes of Stone lead to Heavens
Where the Hammer meets

A man, now burrowing beast
Finds the way in the black roots of the past
A false Tomb needs not keys

Circle interior

Seven Artifacts, One Found, the Others Hidden
Deep Dwarven Delve into the Heart of Stone
The Brutal Pick cuts Our Mother's Bones
Shards of Light Sparkle in the Night
Winnowing in thier Furious Flight
Fire Burn Bright-Earthheart Forge Blaze
Molten Metal marks the End of Dark Days
Echoing the Music of the Spheres
The Anvil of Songs Everyone Hears
Shaping Hammer, Shaping Truth
Pounding on our Common Roots
Spirits of Your Ancestors Taken from thier Rest
Seeking the Balance to Redress
And the Orb Unbidden


Page Bottom


At Last a Lance for the Festering Boil
Four Paths open the True Green Path
Yet the Faint of Heart should best Turn Back
If the Lyre Play Funeral Dirges





Part Three

The Suffering of the People

The Fall
Hidden Vales and Valleys lay in Mountain Shadows
Far from View
Thus the Enemy Awakens
The Tree is first to Fall when comes the Axe
Yet the First Free Remains to be Seen

The Failure
Now One by ONe the Wooden Soldiers Fall
Alone on the Battlefield
O Plague, O Scourge
The Farmer has not Hands

The Turning
Allies and Enemies cannot Pass
A Meeting befor the Tower
A Test of Metal

The Triumph
A Smith begins to Craft
An Undoing




See this (http://boards1.wizards.com/showthread.php?t=559641) thread for other peoples interpretations. I posted here to get the FR perspective.
dm5

01-24-06, 08:52 PM
:twocents: The following will be beneficial to your research, however, the Library at Candlekeep has strict rules that must be adhered to. You must share your knowledge, as we share ours. We will copy your prophetic manuscript for our archives. You may enter.

Basic Geography
http://www.wizards.com/default.asp?x=dnd/frx/20050428a
http://www.wizards.com/default.asp?x=dnd/dnd/downloads (choose Calimport, Cormanthyr, Vilhon Reach, Savage Frontier, City of Raven's Bluff, & any of Volo's Guides except ...Magic)

The Complete Forgotten Realms Timeline
http://www.geocities.com/TimesSquare/Castle/2566/realmstime0.htm

Ancient Locations/History (ancient to the Current WOTC FR year)
http://www.geocities.com/TimesSquare/Castle/2566/Locations.html
http://www.wizards.com/default.asp?x=dnd/dnd/downloads (choose Fall of Myth Drannor, How the Mighty are Fallen, Arcane Age: Netheril-Empire of Magic, )

Helpful Lore
http://www.geocities.com/TimesSquare/Castle/2566/Realmslore.html
Axe of the Dwarvish Lords, TSR ISBN 0-7869-1347-9
http://en.wikipedia.org/wiki/Time_of_Troubles_(Forgotten_Realms)
http://www.wizards.com/default.asp?x=dnd/dnd/downloads (choose Cult of the Dragon)

Note from the DM: These sources are not exhaustive. The Prophecy contains references to many different canon products. You may wish to speak with other players about what they have read.