What is the FR attitude towards raising the dead? [Archive] - Wizards Community

Post/Author/DateTimePost
Web_Dancer

03-08-05, 10:08 PM
In another thread person gave an example of a town with a Necromancer in charge that would raise bodies of dead criminals to serve the town authority via the animate dead spell. Now how would the rest of Faerun react to this town? The dead are criminals that are executed for their crimes, and they are being put to a good purpose, would clerics and paladins come from all over to put a stop to this and to kill the necromancer for disturbing the dead even though he put them to good use?. How much of an abominition is raising the dead?
Cole Deschain

03-08-05, 10:34 PM
Might just be my Ravenloft experience, but I can;t see this town doing too well in the eyes of its neighbors. I think you'd find a torch-bearing mob approaching the "accursed Necromonacer's haven" within a day of the news getting out.
Alac Luin

03-08-05, 10:51 PM
I'm not sure. I think I remember a city or Cormyr, that when it was under attack by pirates, a local necromancer raised an "army" of zombies from those that drowned in the bay. I do remember the story, but it may not have been in Cormyr.
He was thanked for defending the city, even if the inhabitants avoided the “creepy” guy (which typically would suit a necromancer just fine)
Cole Deschain

03-08-05, 11:14 PM
That's an emergency sitaution, though... hardly a run of the mill approach.

You know who uses undead to do day to day work?

Skullport.
Thay.
A few Zhents.

Not exactly neighbors you'd want, are they?
Kuje31

03-08-05, 11:15 PM
I'm not sure. I think I remember a city or Cormyr, that when it was under attack by pirates, a local necromancer raised an "army" of zombies from those that drowned in the bay. I do remember the story, but it may not have been in Cormyr.
He was thanked for defending the city, even if the inhabitants avoided the “creepy” guy (which typically would suit a necromancer just fine)

Nope your right. It's in FR Adventures in the Marsember entry. Delthrin the Dreadmaster. Hells Mystra's church in Waterdeep is also ruled over by a Necro.

As for raising the dead. In FR, and I don't care what the 3/3.5e rules say, some of the good and neutral clergy even raised lesser undead.
Web_Dancer

03-11-05, 09:34 PM
So raising the dead would not start a holy crusade against you? Too bad, I might alter that in my campaign. In my opinion, disturbing the rest of the dead should be something of a sacrilege.
SammasterT

03-12-05, 11:01 AM
Sounds pretty creepy to me. I wouldn't want to go there. And I'd really wonder about those people.

One of the things that really creeps me is that these are the corpses of criminals. What if one of them somehow arose, not as a skleleton or zombie, but as a wight .... or worse? They're "evil" afterall! And one might further presume that they have no sympathy for the community. What if said undead fiend then took control of the rest of the zombie workforce!?! And then began to use them to attack the town .... perhpas with a mind to turn them all into undead!!!!!!!!!!!!!!!!!!!

Sheesh. Hail fire!! Hail cremation!!!
Alac Luin

03-12-05, 04:45 PM
So raising the dead would not start a holy crusade against you? Too bad, I might alter that in my campaign. In my opinion, disturbing the rest of the dead should be something of a sacrilege.

I think the thing here is it will depend on the culture and reasons for the raising of the dead.
Cultures such as Thay do it frequently, in other places, like Cormyr, it MAY be accepted under certain circumstances.
If you are raising the bodies of slain criminals in a community, you have to remember, some of those criminals were members of said community.
They would have had friends, family, etc in the community. Most people wouldn’t want to see Cousin Jack’s shambling carcass digging ditches.
Unless somehow, the community was able to forget their relation to the raised body, it wouldn’t go over well. (Their was an old Harper novel with a similar line).
Diomedes

03-14-05, 12:38 PM
So raising the dead would not start a holy crusade against you? Too bad, I might alter that in my campaign. In my opinion, disturbing the rest of the dead should be something of a sacrilege.


IIRC animate dead does not mess with the soul of the departed, rather the dead body is used more as a tool like a construct (hence it is mindless and cannot disobey you). I think that this would be frowned on in some places in Faerun, but depending on the region/circumstances, I think it might be allowed.

However, the "create undead" spell actually gives your undead a mind, this is, I believe, messing with their soul, and hence much more evil. I think that this could be enough of a sacrilege to /some people/ that it could get you in a lot of trouble.

I think some of the earlier posts were right on point about it depending on where you are.

-Diomedes
Ramius_Mordale

03-15-05, 11:40 AM
Nope your right. It's in FR Adventures in the Marsember entry. Delthrin the Dreadmaster. Hells Mystra's church in Waterdeep is also ruled over by a Necro.

As for raising the dead. In FR, and I don't care what the 3/3.5e rules say, some of the good and neutral clergy even raised lesser undead.

I find it funny that you can become a good lich and be able to animate undead but still the spell descriptor is evil. Granted I can see their point of view, but really if you are dead and your soul isn't going to be coming back to the body then what do you care happens to it after you are gone. Plus I thought I read once that if a good wizard or cleric animated undead that the bones would have a goldish or white look to them and so on and so forth.

Maybe I'm just imagining things but I thought I saw that back in a 3.0 edition book somewhere. *Shrug* Oh well, anyways I agree with what your saying about the animate dead spell. But that is an interesting tidbit of information about Waterdeep, I wonder if they are going to update him in the new resource book for the city?

-Ramius-
Kuje31

03-15-05, 02:06 PM
I find it funny that you can become a good lich and be able to animate undead but still the spell descriptor is evil. Granted I can see their point of view, but really if you are dead and your soul isn't going to be coming back to the body then what do you care happens to it after you are gone. Plus I thought I read once that if a good wizard or cleric animated undead that the bones would have a goldish or white look to them and so on and so forth.

Maybe I'm just imagining things but I thought I saw that back in a 3.0 edition book somewhere. *Shrug* Oh well, anyways I agree with what your saying about the animate dead spell. But that is an interesting tidbit of information about Waterdeep, I wonder if they are going to update him in the new resource book for the city?

-Ramius-

I totally agree with you and that's another of the odd changes that I don't agree with in 3/3.5. The old lore specifically says, at least for skeletons, that good or neutral people can raise undead if there is a reason to do so. But then WOTC seems to imply that the negative energy plane is evil as well because of this when it's not. It's TN just like the other energy planes.

I'm not sure if they are going to update him but they might.
Its_meh

03-15-05, 04:07 PM
Budding Paladins would run toward that town like moths to the flame. Also, don't forget that Lathander worshippers wouldn't stand to have such as place nearby. I really doubt that it would be allowed in Cormyr proper, but in the Stonelands (technically in Cormyr's juristiction), that would be another story. I have also been in several gaming groups were some of the other players attacked any undead on sight, no matter what the circumstance was, simply because they declared undead were evil. I feel that would be a good insight into the thoughts of normal realms folk, as to if they would want to see undead farming and such.

I dislike the idea that the Animate Undead spell is an evil spell, and its continued use would turn the user evil. I could however, be persuaded to believe that Mystra (the Goddess of Magic) could have edited the spell to be evil (I.E. the 3.5 upgrade) and forcibly change anyone’s alignment who use the spell, regardless of its end use. That aside, the spell doesn’t mess with the former occupant’s soul (as it doesn’t hinder the person from being brought back), and just infuses it with negative energy to cause it to arise. Now, if Mystra and other gods were fighting against the dark god/monster of the negative material plane and any leakage of said plane into the prime material was by default, an evil act. Regardless, as a GM, I would look at the intent of the user as to if their intent is evil or if their god is against undead, as to any alignment problems.
BrianCritchley

03-15-05, 06:09 PM
why shopuldn't animate dead be evil.
alignment is based on the westren conception of god and evil etc. and generally it's considered WRONG to dessicrate someone's corpse.
Web_Dancer

03-15-05, 06:51 PM
I agree totally with Brian. If messing with the dead wasn't something of crime, what would be point of tombs and burials?
Kuje31

03-15-05, 07:23 PM
why shopuldn't animate dead be evil.
alignment is based on the westren conception of god and evil etc. and generally it's considered WRONG to dessicrate someone's corpse.

Then why isn't the necro who lives in Cormyr in jail or killed? I don't buy it. If Azoun IV let this necro live and use corpses to defend the city, then the necro should be dead since it's evil and against the law.

Why is Mystra's high priest, who is a mage and a necro, allowed to run the church in Waterdeep? I don't buy that the city would allow that if it was against the law and evil.

FR HAS ALWAYS been about shades of grey. We just had words to this effect from Ed and his ex player. Black and white alignments and laws do not truely exist in FR.

Why were undead allowed to be raised by GOOD and NEUTRAL clerics and necromancers in 1e and 2e but not in 3/3.5e? So much for the western ideas of good and evil because they didn't exist until this version of the rules.

As to burying the dead, negative energy at times can raise the corpses itself. It's also closure for the people who knew the being when it was alive. Not all races and nations bury thier dead either, some burn them. It isn't always because of undead either, it is just because that's how they get closure.

But in the case of lesser undead the body is nothing more then a husk filled with negative energy. The soul is gone and so what need is the body? The soul that inhabited doesn't care about the body, it doesn't feel what happens to the body, etc. Yes that is straight from D&D's rules and D&D's text on death and dying.

Here's a good thread about this over on the main boards:

http://boards1.wizards.com/showthread.php?t=389783

Also now that I ponder this a little more, this is to broad a question. Each nation would have different rules/laws/thoughts on how undead/burial/playing with corpses/etc are allowed or not allowed.
Ramius_Mordale

03-16-05, 03:41 AM
I totally agree with you and that's another of the odd changes that I don't agree with in 3/3.5. The old lore specifically says, at least for skeletons, that good or neutral people can raise undead if there is a reason to do so. But then WOTC seems to imply that the negative energy plane is evil as well because of this when it's not. It's TN just like the other energy planes.

I'm not sure if they are going to update him but they might.

Agreed. I never consider lesser undead as evil, considering anyone with rebuke or command undead spell can control them easily. Plus they have no intelligence or any personality so they are basically golems just with bones and you don't consider the standard golems (except for the flesh ones I believe) evil.

They just mindlessly perform their task given to them to do regardless of personal safety to themselves. Plus lets say a wizard has an army of golems that are just made out of armor, clay, stone or iron, is he suddenly an evil person for having an army of golems at his despoil?

But moving on to the more closely defined question, I believe in an area like the Silver Marches exceptions would be more tolerated since (from what I have read in the novels of that region as of late) most of the cities either ignore one another or have small fueds/rivalries with other city states. Besides as long as the necromancer isn't using his army to attack any of the cities in the Silver Marches and is actively resisting the orc hordes I don't see why they would get rid of a powerful ally/distraction against their common enemy.

In the frontier would be the most likely area for this I believe and areas of more tolerant outlooks. Take for instance Mulhorand, it actually mummifies people done by clerics of Osirius, god of the dead and justice, which is Lawful Good. Where as if you go to say, a region constantly plagued by undead, people might actively have hunting parties hunting all undead relentlessly. Just depends on the region or area and culture that it happens in.

But that's just my outlook on the matter.

-Ramius-
SammasterT

03-16-05, 11:43 AM
As has been said, even simple undead are created via Negative Energy. Negative Energy, while not necessarily "evil", is *entropic* in nature. THat is, it "seeks" to extinguish life. Animating a corpse via this energy, as opposed to the presumably "pure" energy used in an Animate Object spell for instance, would seem to invest it with a predisposition to entropy, to extinguish life.

While I might be hesistant at calling something that lacks the mental capacity to even form a intent "evil", or to give such a thing an alignment *at all* (does a chair have an alignment? an inert corpse?), it is certianly an instrument of evil when *left unto itself*.

The Battle of the Bones seems a testament to the fact that simple undead will attack the living when left unto themselves, ie. when not commanded.
Kuje31

03-16-05, 12:12 PM
As has been said, even simple undead are created via Negative Energy. Negative Energy, while not necessarily "evil", is *entropic* in nature. THat is, it "seeks" to extinguish life. Animating a corpse via this energy, as opposed to the presumably "pure" energy used in an Animate Object spell for instance, would seem to invest it with a predisposition to entropy, to extinguish life.

But all the elemental planes are like this. :)

Positive will fill you until you burst. Fire will burn you. Water will drown you. Earth will crush you. Air well that's the only plane where you might survive. :)

As for lesser undead attacking, they can't do that unless ordered. So those at the Battle of Bones were ordered to attack and they continue to do so. It's not them that is evil then it's the one who raised them that might be evil, depending on if a evil, neutral, or good being raised them.
Alac Luin

03-16-05, 06:51 PM
I agree totally with Brian. If messing with the dead wasn't something of crime, what would be point of tombs and burials?

To avoid the spread of disease.
Web_Dancer

03-16-05, 07:13 PM
As to burying the dead, negative energy at times can raise the corpses itself. It's also closure for the people who knew the being when it was alive. Not all races and nations bury thier dead either, some burn them. It isn't always because of undead either, it is just because that's how they get closure.
But in the case of lesser undead the body is nothing more then a husk filled with negative energy. The soul is gone and so what need is the body? The soul that inhabited doesn't care about the body, it doesn't feel what happens to the body, etc.


True, I realize now that the soul would not mind if the body was used. But neither would a dead person mind if their body was buried or not. Death customs and rites exist soley for the living, and I bet the family of beloved Uncle Ed would feel a lot less closure to see the corpse they buried out cleaning the pews of the church instead of in the grave that they lay flowers on every Sunday. I bet they would be mightily upset.

Also something to consider, do people in Faerûn actually know what happens to you when you die? When the family sees Uncle Ed up walking, first thought is
"Oh, he is alive! His soul has returned!".
After all, how can Uncle Ed be walking around without his brain working?(to them). But then, when poor Uncle Ed will not speak to them, just makes horrible gurgling sounds, attacks them, whatever; they think
"He wont talk to me! He attacks me! His mind is being tortured! Enslaved to that cleric! Just let me Uncle rest in peace! Let his soul depart, don't bind it here!"

How are the people of Faerûn supposed to know of things like Negative energy taking over the body, and that the soul of their beloved is actually in the Fugue Plane awaiting the call of his deity? Only the most knowledgable clerics and wizards who know of the working of Planes would know the truth of what happens after death, if they would know of the Fugue at all.

My 2 coppers.
BrianCritchley

03-16-05, 09:35 PM
Plus they have no intelligence or any personality so they are basically golems just with bones and you don't consider the standard golems (except for the flesh ones I believe) evil.

and why pray tell are flesh goelms considered evil? if your gona use the golem comparison kindly rememebr the flesh golem i s the closest in comparison.
Ramius_Mordale

03-17-05, 12:03 AM
and why pray tell are flesh goelms considered evil? if your gona use the golem comparison kindly rememebr the flesh golem i s the closest in comparison.

Well, well, bless my bones and call me silly! I guess I take back my statement about the flesh golem. I guess I should recheck my golem creation rules before I say anything about them. They are neutral just like the others. Sorry about that.

-Ramius-
Cole Deschain

03-17-05, 12:44 AM
SOme fun Undead-related trivia-

Back in 2E, at least, Torm, Mister Sanctimonious Obnoxious Awful Good Paladin God himself, allowed his priests to command, rather than turn Undead, under specific circumstances.

Seems the line's a little blurry.
otomik

03-19-05, 10:51 AM
cool, eurocentric morality is the universal good/evil of the SRD.

I guess I can whip out Maztica now, with all their human sacrifices and flower wars. I wonder if I get a bonuses to the Contagion spell if I'm using a disease they have no resistence to?

j/k
OTOH, burial is a universal trait of humanity so why can't we call "undoing burial" evil for game purposes? aren't cannibals evil in FR?

perhaps you're thinking of it too realistically, I'm sure in a society where people raise the dead all the time people would believe the only proper burial is cremation.
SammasterT

03-19-05, 11:32 AM
But all the elemental planes are like this. :)

Positive will fill you until you burst. Fire will burn you. Water will drown you. Earth will crush you. Air well that's the only plane where you might survive. :)


Perhaps if exposed to it on its own turf. However, we are constantly exposed to earth on the Prime. We don't die from contact, nor does it rear up to drain us of our life. We actually rely on air to breath, and thus live, and come to think of it, veggies and such grow out of the earth, and in fact need it to grow. Fire is perhaps the most dangerous, but even it doesn't gravitate toward humanoid life in an attempt to extinguish its life-force .... though one might well compare it to a greedy, ravenous wolf eagre enough to devour All.

Most undead powered by negative energy (wights+) are described (2nd Ed) as hateful of life, with a strong desire to either feed or extinguish it. And negative energy, even the watered down version found here on the Prime invariably acts to destroy or suppress life in accordence with its inherently entropic nature.

As for lesser undead attacking, they can't do that unless ordered. So those at the Battle of Bones were ordered to attack and they continue to do so. It's not them that is evil then it's the one who raised them that might be evil, depending on if a evil, neutral, or good being raised them.

Not to get into the entire alignment arguement fiasco, but those at the Battle of the Bones *weren't* (necessarily) ordered to do so. At least not insofar as any source (I've read) has said. They certainly weren't created by any sort of spell.
SammasterT

03-19-05, 12:02 PM
Here is a quote from "Elminster's Ecologies : Battle of the Bones" on the activities of zombies when left unto themselves ...

"When placed together in an environment with living creatures, the usual food chain develops. Instinctive hunting patterns from life are still fol-
lowed in undeath. However, undead creatures will not hunt or eat one another as long as they can find living prey."

Earlier in the monologue, Rolanda the Necromancer tells of how her pet ferret zombie cared not at all for grooming, except for that, in quiet moments, and with no prompting from her, it would sharpen its fangs and claws.
Kuje31

03-19-05, 12:21 PM
Perhaps if exposed to it on its own turf. However, we are constantly exposed to earth on the Prime. We don't die from contact, nor does it rear up to drain us of our life. We actually rely on air to breath, and thus live, and come to think of it, veggies and such grow out of the earth, and in fact need it to grow. Fire is perhaps the most dangerous, but even it doesn't gravitate toward humanoid life in an attempt to extinguish its life-force .... though one might well compare it to a greedy, ravenous wolf eagre enough to devour All.

Most undead powered by negative energy (wights+) are described (2nd Ed) as hateful of life, with a strong desire to either feed or extinguish it. And negative energy, even the watered down version found here on the Prime invariably acts to destroy or suppress life in accordence with its inherently entropic nature.

Positive energy also destroys life as does all of the energy planes, this is why they are TN. You missed my point if you don't understand this. This is what the elemental planes do, they give and take life. So being crushed in a cave in, aka earth, doesn't kill you on the prime? Being burned in a lake of fire, aka fire, doesn't kill you on the prime, or even having a volcano erupt around you. Water doesn't drown you? Etc. These are why the planes are TN. THERE IS NO EVIL alignment to the negative elemental plane!

Read Planescapes, The Inner Planes.

Yes so? A necromancer wrote that. Is it true? We don't know since it was written as a ingame voice. And thus zombies and skeletons do not attack unless ordered to do so.
Its_meh

03-19-05, 12:34 PM
It is true that our society views the desecration of the dead as a crime. This is because of religious undertones mixing with societal values over the years. However, if we had the potential to animate and control the dead, you can’t tell me that governments around the world wouldn’t utilize them for various tasks. Undead don’t need to breathe, so they would be suitable for any hazardous condition job, which would protect the living population. I could also see the government paying for corpses (since they already do so now for research), and the influx of people selling off their dead loved ones for cash. These reasons could easily apply to Toril, provided the religions of the people involved allowed the use of undead.

As for the disease issue, all you would have to do is boil the dead and make them skeletons. While not having the muscle mass of a zombie, a skeleton can still do many of the tasks required, while not having the continual issue of a rotting corpse running around. This would also remove the “stupid commoner” problem, because who is to say which skeleton is “Uncle Ed”?

This brings up the idea of what the commoners believe. Since multiple religions are prevalent in the realms, monsters and undead are constant plagues, and magic is expensive but commonplace, I would say that they could recognize a zombie on sight. In the instance that “Uncle Ed” died of natural causes that didn’t leave any marks on his body, and was immediately animated and set free of control, then yes, they might mistake him for being alive. Any wizard or cleric who could make a spellcraft roll of 18 or higher (since animate dead is a third-level cleric spell), could explain to the commoners that “Uncle Ed” is actually in his religious heaven (and woe to “Uncle Ed” if he did not have a god), and that his corpse is actually just his dead body being animated by the use of magic.

I still wouldn’t see a mage or cleric animating “Uncle Ed” right in front of his family, let alone against their will (and allow him to keep his previous visage). Someone who did that would find himself at odds with an angry mob. Any city-backed organization would probably have a policy of checking with the family to see if they would be willing to sell him the corpse of “Uncle Ed” for a one-time sum, or rent him out for weekly wages in the defense of their village. Think of it this way, when a rampaging group of orcs starts charging the village, would the family want to be on the front lines, or would they rather have “Uncle Ed’s” corpse fighting for them, since he is already dead.

Now, on to the zombie and skeleton nature: Yes, they would normally shamble around and try and kill every living thing that they come across, however with a cleric, wizard, or higher-powered controlled undead controlling the undead, they wouldn’t rampage against anything living. They would mindlessly continue their tasks until told to do otherwise. This new labor force could be considered a problem for living beings, as it would take away from commoner jobs, but this is negated with the aspect of the dead pulling wages for the family. The living family could concentrate on other tasks such as farming or the construction of items. It also allows for the use of disposable guards, who on the event of their “demise” could be made whole (through a make whole spell) and reanimated, ready to serve again.
SammasterT

03-19-05, 07:52 PM
Positive energy also destroys life as does all of the energy planes, this is why they are TN. You missed my point if you don't understand this. This is what the elemental planes do, they give and take life. So being crushed in a cave in, aka earth, doesn't kill you on the prime? Being burned in a lake of fire, aka fire, doesn't kill you on the prime, or even having a volcano erupt around you. Water doesn't drown you? Etc. These are why the planes are TN. THERE IS NO EVIL alignment to the negative elemental plane!


Sure. I didn't say it was evil. Either way, positive energy is called upon to turn lower planar beings and undead, imbue holy water with its power, and, as a general rule of thumb, to heal.

Maybe if a character goes to the positive material plane they get destroyed, but as it is generally found in common circulation, positive heals.
Kuje31

03-19-05, 09:42 PM
Sure. I didn't say it was evil. Either way, positive energy is called upon to turn lower planar beings and undead, imbue holy water with its power, and, as a general rule of thumb, to heal.

Maybe if a character goes to the positive material plane they get destroyed, but as it is generally found in common circulation, positive heals.

Negative also heals, if you are undead. :) I'd go as far as to say the rest of the elemental planes would heal as well if you are of that element. :)
Gallem

04-18-05, 10:18 AM
Kelemvor, the God of the Dead is Lawful Neutral. Kelemvor judges fairly and allows the dead their proper rest. His followers hunt down undead and destroy them. His own clerics sometimes multiclass as necromancers solely for the purpose of hunting and destroying undead. When people die and have their funeral most people will mourn their death. They don't expect to see them again until they themselves die. Unless they have powerful friends or a lot of money and can afford to have a cleric raise them from the dead.
How would they feel when they see their own brother, sister or father walking around with rotting flesh completely braindead? Even evil tribes of orcs wouldn't like to see their own flesh and blood rising from the ground and lumbering around. Animating the dead is Evil and I believe most people in Faerun would view it in the same way. The general community would be abhored by it. I think that even evil PC's and NPC's don't enjoy animating or controling undead but it serves their purpose, whatever that may be.
Kuje31

04-18-05, 11:17 AM
Kelemvor, the God of the Dead is Lawful Neutral. Kelemvor judges fairly and allows the dead their proper rest. His followers hunt down undead and destroy them. His own clerics sometimes multiclass as necromancers solely for the purpose of hunting and destroying undead. When people die and have their funeral most people will mourn their death. They don't expect to see them again until they themselves die. Unless they have powerful friends or a lot of money and can afford to have a cleric raise them from the dead.
How would they feel when they see their own brother, sister or father walking around with rotting flesh completely braindead? Even evil tribes of orcs wouldn't like to see their own flesh and blood rising from the ground and lumbering around. Animating the dead is Evil and I believe most people in Faerun would view it in the same way. The general community would be abhored by it. I think that even evil PC's and NPC's don't enjoy animating or controling undead but it serves their purpose, whatever that may be.

How is it evil? Lesser undead have no souls. All they have are bodies filled with neutral negative energy. I don't see it. Sorry.

Some places in FR might perceive it as evil, but it's really not for lesser undead.
Web_Dancer

04-18-05, 11:14 PM
I highly doubt that someone in Faerûn would see a zombie walking around and say
"Oh nevermind that, it's just a corpse filled with negative energy. Nothing wrong here, leave it be."
Alac Luin

04-18-05, 11:31 PM
I highly doubt that someone in Faerûn would see a zombie walking around and say
"Oh nevermind that, it's just a corpse filled with negative energy. Nothing wrong here, leave it be."

I can see a necromancer seeing one and saying that myself.
For the general populous, it's more like "Ick, it's just a corpse filled with negative energy. Nothing wrong here, leave it be. don't touch it!”

An orc shaman may use this tactic to keep others in line. “Obey me, or this will happen to you, and then you will obey my every command.”
Sure, if you raise the dead of the town your working in it will get a reation, but if you’re raising the bodies of outsider (not speaking of the outsider type), yea, it will give people the creeps, but magic gives people (those not taught to use it) the creeps anyway.
Kuje31

04-18-05, 11:32 PM
I highly doubt that someone in Faerûn would see a zombie walking around and say
"Oh nevermind that, it's just a corpse filled with negative energy. Nothing wrong here, leave it be."

And yet there are nations, like Cormyr for cripes sake!, where this has been seen and they didn't murder the necromancer.

So just because it's a zombie it's evil? Right, I don't think so.

Some of you are forgetting that Kel's clergy are forced by him to kill undead. His clergy would spread the word about them. The hundreds of adventurers would as well. There are also necromancers that are not evil.
Forsaken_Rocker

04-18-05, 11:32 PM
It depends obviously, on the town you're talking about.
A city full of magic, undead being seen, even under authorization, the commoners would be alarmed, the guard would probly be nervous, adventurers would give it a second thought.. It would be something to talk about, but if in a town like this, It might be accepted, as long as it didn't get out of control, and didn't get seen by the general public much.

A smaller town with less magic would more than likely not allow this, and toownsfolk would flip out, and they would be dealt with quickly.

(haven't posted here in way to long, i'm bored and stuck on my dad's mac)
Green Elven Vampire

04-22-05, 12:34 AM
It seems as if every evil wizard or cleric in the realms with more than 12 levels has a cache of various undead lumbering about.
BrianCritchley

04-22-05, 01:19 AM
as I've argued before. desecration of a corpse is generally seen as morally wrong. thus creating undead are evil
Diomedes

04-22-05, 10:56 AM
You know, I got into an argument on another board recently about Liches being evil. I claimed they were but then they pointed out Balenorn (sp?) and archliches. Both can be /good/ undead in FR. Just tossing that one out there.

-Diomedes