| Post/Author/DateTime | Post |
|---|---|
| Ranheim04-14-06, 02:40 PM | So I'm playing Stormreach, based on Eberron, just cause I wanted to do some dungeon crawling in a D&D setting, but I (and others) would have much rather had a Forgotten Realms setting MMORG - when is this going to happen? I know several of my friends didn't get the game because it wasn't a Forgotten Realms setting. |
| BrianCritchley04-14-06, 04:33 PM | hopefully never, I'd rather FR not have to adapt to a MMORPG based on it. MMORPGs and table top game settings have differnt.. requirements. fact is a MMORPG could not, IMHO do FR justice. |
| Auburn04-14-06, 11:23 PM | Yeah we need a new FR video game. I've no interest in an Eberron one. |
| WVgamer04-15-06, 10:18 AM | Neverwinter Nights 2 is due out summer/fall-ish this year. |
| GothicDan04-15-06, 09:29 PM | Never. FR is not a campaign setting designed for dungeon-crawling; at least, to make it into a game that focuses only, or even primarily, on a hack-and-slash or dungeon-crawling aspect is a horribly inaccurate portrayal of the setting. |
| Sliced_Mustard04-15-06, 09:48 PM | FR is not a campaign setting designed for dungeon-crawling; at least, to make it into a game that focuses only, or even primarily, on a hack-and-slash or dungeon-crawling aspect is a horribly inaccurate portrayal of the setting. just because it couldn't convey the feel of the setting properly doesn't mean an MMO based on FR would suck. it just wouldn't be playing FR at the table, kinda like playing the Balder's Gate game on Playstation 2. besides, different people play the FR setting in different ways in the old fashioned pen & paper way; including using it as just a backdrop for dungeon crawling campaigns. just becuase it doesn't live up to everyone's high expectations of the role-playing aspect's immersive background and flavor doesn't make an MMO a bad idea --just a bad idea for such people. horribly inaccurate? that describes a whole lot of FR campaign ideas which people share on these forums. what should we tell people that want to play the realms their own way? sorry, that's horribly inaccurate portrayal of how the setting should be, stick to tradition? or tell them to have fun with their campaign? me, I look forward to another D&D MMO that isn't eberron. I really don't like eberron and wouldn't mind seeing official support for it dropped harder than Maztica. |
| GothicDan04-15-06, 09:56 PM | just because it couldn't convey the feel of the setting properly doesn't mean an MMO based on FR would suck. it just wouldn't be playing FR at the table, kinda like playing the Balder's Gate game on Playstation 2. besides, different people play the FR setting in different ways in the old fashioned pen & paper way; including using it as just a backdrop for dungeon crawling campaigns. just becuase it doesn't live up to everyone's high expectations of the role-playing aspect's immersive background and flavor doesn't make an MMO a bad idea --just a bad idea for such people. It's a publisher's job to promote how a campaign setting actually is, not the many possible ways that it could be. horribly inaccurate? that describes a whole lot of FR campaign ideas which people share on these forums. what should we tell people that want to play the realms their own way? sorry, that's horribly inaccurate portrayal of how the setting should be, stick to tradition? or tell them to have fun with their campaign? If you ask me, I'd say the former. me, I look forward to another D&D MMO that isn't eberron. I really don't like eberron and wouldn't mind seeing official support for it dropped harder than Maztica. If a MMO really has nothing to do with the actual setting as it is (which an MMO would) what difference does it make in which setting it's set? |
| BrianCritchley04-15-06, 10:26 PM | sides, I wouldn't use the baulder's gate dark alliance series as an example of a GOOD game. :) |
| Sliced_Mustard04-15-06, 11:38 PM | nor would I. :heehee and yet, it sold well enough and brought attention to the game setting. that's not a bad thing. |
| Ranger REG04-16-06, 03:00 AM | So I'm playing Stormreach, based on Eberron, just cause I wanted to do some dungeon crawling in a D&D setting, but I (and others) would have much rather had a Forgotten Realms setting MMORG - when is this going to happen? I know several of my friends didn't get the game because it wasn't a Forgotten Realms setting. I'm not a fan of pay-2-play MMORPG. :noway: Stick to NWN. Version 2 is due out soon. I do disagree with GothicDan that FR is not suitable for dungeon-crawling. If that mean I also disagree with creator Ed Greenwood -- gawd knows what his motive for designing the world -- so be it. |
| Gallameed04-16-06, 05:37 AM | I just dont wanna ever hear/see: LV 60 DROW CLERIC NEEDZ GROUP FOR Q @ WTRDEEP!!!!!!!!!!!!!!!!!!!!!!!!!!!111111 11111111 or meet Elmynzturr69. |
| Mirtek04-16-06, 05:46 AM | I just dont wanna ever hear/see: LV 60 DROW CLERIC NEEDZ GROUP FOR Q @ WTRDEEP!!!!!!!!!!!!!!!!!!!!!!!!!!!111111 11111111 or meet Elmynzturr69. More likely: LV 60 PALADIN OF TYR NEEDZ RAIDGROUP FOR BARRENS OF DOOM AND DESPAIR TO SLAY BANE |
| Gallameed04-16-06, 06:39 AM | More likely: LV 60 PALADIN OF TYR NEEDZ RAIDGROUP FOR BARRENS OF DOOM AND DESPAIR TO SLAY BANE :D Sorry my "game-speak" aint that great (or maybe thats a good thing?), I played WoW once, I was a human mage, I had high expectations that were almost instantly crushed. Once was quite enough for me. How about: HALF DRAG/GNOME HEXBLADE/PALADIN LV 60 NEEDZ RAIDGROUP FOR WRECKING IN-GAME FUNERAL ROXXORLOLOLOLOLOLOLOLOLO!!!!!!!!!!!!!!!! !!!!!111111111 :P Unless they somehow invent holodecks for game groups (at a reasonable price) I dont think they will ever really capture FR in a multi-player video game stylee. :) I enjoyed the Icewind dale and Baldurs Gate computer games but hated Neverwinter Nights, I thought it felt a bit "clunky". OMFG teh effin' spellfire is teh awSUM, I pwnd U DRoW N00BZ 11!!!!!!!!!!!! |
| Auburn04-16-06, 12:47 PM | Hey I enjoyed Dark Alliance. Spoilers maybe You could play a dwarf and fight a beholder. That was awesome. It wasn't really much like D&D, but I thought it was fun. Just wish they'd used mindflayers instead of drow for the Underdark sections. |
| Elessar Lespin04-16-06, 01:00 PM | I hated Eberron. Not enough rich history. I feel like a foreigner there. I know my way around Toril reasonably well. ;) What if they made the FR setting into a vast single-player RPG experience perhaps by utilizing the graphics engine for Elder Scrolls: Oblivion or something similar? That would be interesting. Every MMORPG I have ever played has it's upsides and downsides. Any such FR MMO would have to hack and slice through all of those obstacles before becoming a genuinely acceptable gaming experience. |
| BrianCritchley04-16-06, 02:30 PM | What if they made the FR setting into a vast single-player RPG experience two words. Baulder's Gate. which I felt was a lot more akin to FR then marrowwind woulda been. marrowwind I thought was boreing. |
| Old Sparky04-16-06, 03:36 PM | I haven't played Morrowwind, nor do I intend to. Baldur's Gate Dark Alliance (and its sequel) utterly bored me with their limited options. Baldur's Gate & Baldur's Gate II (PC games) were pretty much the bomb, though they lacked a sense of action and adventure that NWN brought to the table. NWN, despite what I just said, wasn't all that thrilling for me. It always felt like it was missing a dozen or so things... and each update/sequel for it only left me feeling like they could've given us more and failed. Not to mention I just wasn't fond of the storyline. |
| Kid SixXx04-16-06, 04:29 PM | Dear developers of computer games using WoTC licenses: Thanks for the Eberron MMOG that has somehow managed to include only one of the three races introduced in the ECS. And thanks for not including a crafting system with the DDO launch, therefore killing the introduction of the only new player class introduced in the ECS. The local Artificer's Guild would like a word with you. So when do we get our boss, top scroller RPG like BG2 or TOEE? We've already whupped the RTS game several times. BTW, we remember the trauma during the ToEE release fiasco, so we'd humbly request that the Eberron top scrolling RPG actually be playtested before it's released. We'd like to avoid having your game eat our operating systems like the unpatched Pool of Radiance: Ruins of Myth Drannor attempted to do. We'd really enjoy it if Keith Baker & Nicholas Logue collaborated on the story for our Eberron computer RPG. Chimes At Midnight is a pretty schmoov Dungeon magazine module. Best Regards, Fans of Eberron. |
| Ranger REG04-17-06, 03:27 AM | NWN, despite what I just said, wasn't all that thrilling for me. It always felt like it was missing a dozen or so things... Like riding a horse and sailing a ship? :bored: |
| Fabius Maximus04-17-06, 02:04 PM | Dear developers of computer games using WoTC licenses: Thanks for the Eberron MMOG that has somehow managed to include only one of the three races introduced in the ECS. And thanks for not including a crafting system with the DDO launch, therefore killing the introduction of the only new player class introduced in the ECS. The local Artificer's Guild would like a word with you. So when do we get our boss, top scroller RPG like BG2 or TOEE? We've already whupped the RTS game several times. BTW, we remember the trauma during the ToEE release fiasco, so we'd humbly request that the Eberron top scrolling RPG actually be playtested before it's released. We'd like to avoid having your game eat our operating systems like the unpatched Pool of Radiance: Ruins of Myth Drannor attempted to do. We'd really enjoy it if Keith Baker & Nicholas Logue collaborated on the story for our Eberron computer RPG. Chimes At Midnight is a pretty schmoov Dungeon magazine module. Best Regards, Fans of Eberron. I support this without hesitation. |
| Cli' San Aquanova04-17-06, 02:23 PM | two words. Baulder's Gate. which I felt was a lot more akin to FR then marrowwind woulda been. marrowwind I thought was boreing. Which is deliciously countered by the word "opinion." ;) In my opinion, Morrowind was (while glitchy and unpolished) fantastic, especially considering its time, and with the engine used in Oblivion, I think Elessar hit it right on the head: get Bethesda to do a FR title. The sheer size of the game coincides with FR, no? Where essentially everyone has their own story, as opposed to a group of "chosen ones" (not referring to the actual Chosen). While you were a predetermined protagonist in Morrowind, supposedly in Oblivion it's a lot more epic, and you're just a part of the cast, rather than the main event. With the amount of detail Bethesda Softworks inputs into The Elder Scrolls series, I think they could nicely handle a version of FR. The problem lies in the size of Faerun. Morrowind was big, but nowhere near as vast as Faerun... creating a game to include all of it would entail MASSIVE work, no doubt inable to be 100% represented in a current-gen game. They'd have to go with the Dales, the North, the Unapproachable East, or some other region-specific location. Another snag is that D&D caters to party adventures; TES is essentially a solitary game. So, my advice? Wait for around a decade (by then the generation of video games should be mind-blowing, and capable of handling most of Faerun), then (WotC, I'm talking to you), hire Bethesda to do a Forgotten Realms game along the lines of TES (bug-free... :shifty: ). It'd be a masterpiece, and IMO one of the few ways to get a truly awesome FR game. ...what? I can dream, can't I? :shifty: -C'SA :u:Bring Back Merfolk!!!:u: |
| Kraptor04-17-06, 03:02 PM | I still had the most fun with BG and BG2. The story, the voice acting, the setting the colorful and detailed graphics, the art were superb...they were just amazing and really sucked me right into the game. As of today I still think that these are still the best DnD CRPG games. I just love em. Well mayvbe they were not shayrpened for action like NWN but the whole package was superb and this game/series made me feel closest to pnp. Mor and Oblivion is nice and all, but Oblivion has 1 huge drawback, it is too simple and has a console feel which makes it a bit unenjoyable for me and the overall package doesnt give me that huge immersion like the BG and other BI games. AlsoElder Scroll games has some real horrid arts and designs, some of those character just look plain ugly yuck. DDO has some nice moment but it is a very weak game imo, esepcialy if you compare to other FR games. Though the rogue in DDO is great but sadly the overall package is weak, of course it is all in my oppinion. Also note that I do like Eberron settings but this game is a bit dissapointment for me, especially how Turbine/Codemaster handling it in Europe. |
| The Azure Flame04-17-06, 05:36 PM | I still had the most fun with BG and BG2. The story, the voice acting, the setting the colorful and detailed graphics, the art were superb...they were just amazing and really sucked me right into the game. As of today I still think that these are still the best DnD CRPG games. I just love em. Well mayvbe they were not shayrpened for action like NWN but the whole package was superb and this game/series made me feel closest to pnp. I agree whole-heartedly :clap: this game is a bit dissapointment for me, especially how Turbine/Codemaster handling it in Europe. Could you explain, I have no clue what you’re talking about |
| BrianCritchley04-17-06, 05:42 PM | the use of ebberon in DDO was basicly WSOTC attempting to "pimp" their latest setting I suspect. thing is ebberon is NOT a good "generic d&d" setting. greyhawk, FR or maybe even a totally new setting. that being said, what has bersida done OTHER then elder scrolls? have they done any lisenced games? |
| Auburn04-17-06, 09:24 PM | Bethesda would be great. You could make it focus on an area of the Realms, and have some wierd magical thing or natural disater going on isolating it from the world at that moment. So you could get Icewind Dale, Calimport, Lantan, or Waterdeep in great detail. Sure it wouldn't be the entire realms but for a single player game it is probably as good as you can do with current techonology. |
| Kid SixXx04-18-06, 07:18 AM | that being said, what has bersida done OTHER then elder scrolls? You make it sound like it's bad to have a cash cow game, like Eidos needs to pump out games other than Tomb Raider or that Rockstar should never bet it's net worth on how well a Grand Theft Auto game will do in stores. Or is that just a general question? If so then Bethesda's website should be http://www.bethsoft.com/ , IIRC. |
| Kraptor04-18-06, 07:39 AM | I agree whole-heartedly :clap: Could you explain, I have no clue what you’re talking about Well, I have no problem that the game is set in Eberron and not FR. MY problems are that the game is all instanced, there is no sense/feel of that you are actually in a city. It feels more like a 3D chat-room with a broken chat system, which is my 2nd biggest problem with the game is the chat system. It is totally broken and amateurish, it reminds me to the telnet era:) There is no content in the game, you can max out and complete all quests in a month if you are a casual gamer, if you are hardcore then probably in a week or 2. Everything is bugged. Clumsy UI No crafting, no real interaction with other players. Also Codemaster somehow screwed up the user authentication server/code and when are more ppl are on it is impossible to log in cause the login servers/software are just screwed up. This happens only on the Euro servers, cause CM uses diff login procedures then Turbine, cause the Americans havent experienced these kinds of problems. Overall I am very dissapointed with DDO. Not much fun for me...sadly not to mention there is a very few playable races and probably Warforged is the only one thing that reminds you that you are playing in Eberron:):) |
| Kid SixXx04-18-06, 08:16 AM | Overall I am very dissapointed with DDO. Not much fun for me...sadly not to mention there is a very few playable races and probably Warforged is the only one thing that reminds you that you are playing in Eberron:):) Pretty much sums up my gripes. If this is supposed to be a MMOG set in Eberron, there are certainly precious few elements from the Eberron setting put into the game. Eberron needs a nice top scroller RPG like yesterday. |
| Cli' San Aquanova04-18-06, 10:05 AM | Bethesda would be great. You could make it focus on an area of the Realms, and have some wierd magical thing or natural disater going on isolating it from the world at that moment. So you could get Icewind Dale, Calimport, Lantan, or Waterdeep in great detail. Sure it wouldn't be the entire realms but for a single player game it is probably as good as you can do with current techonology. That's more than likely a more probable route... still, I think a region would be better than just a... city. Like the North, the Dales, Unapproachable East (though that's pushing it). You make it sound like it's bad to have a cash cow game, like Eidos needs to pump out games other than Tomb Raider or that Rockstar should never bet it's net worth on how well a Grand Theft Auto game will do in stores. Or is that just a general question? If so then Bethesda's website should be http://www.bethsoft.com/ , IIRC. :ahem: Eidos is a fantastic publisher, who has great taste in what they release, including the Deus Ex and Thief lines. Besides, unless its new installation is an enormous success (highly doubtful), the Tomb Raider series is all but dead; Hitman is Eidos's flagship now. *More nitpicking than ranting.* -C'SA :u:Bring Back Merfolk!!!:u: |
| Kid SixXx04-18-06, 10:40 AM | Eidos is a fantastic publisher, who has great taste in what they release, I don't recall criticizing Eidos's taste in releases. All I said was that it's not necessarily a bad thing to be known for publishing a sole title, or putting emphasis on a flagship title. It's pretty well known that TR has been dying a painful demise for some time now, but people still buy new TR games hoping beyond hope that the series will get better. The series still manages to make money for Eidos & is arguably better known (ie. read "better known," not necessarily "better.") than Hitman. At least to casual gamers. Lara Croft's status as a pop culture icon has long since been cemented. When Tomb Raider was popular & wasn't buggy, I had no problems with Eidos focusing on TR to the exclusion of other titles. Deus Ex has also apparently run it's course as well. Hitman will serve Eidos well unless the proposed Hitman movie / Vin Diesel vehicle is released. |
| The Azure Flame04-18-06, 12:53 PM | Thanks Kraptor I don't have the money to play mmos but I might have tried to check under the couch for change to play ddo however now I won't I’ll spend that money on the Complete Psion |
| Priest_of_Shaundakul04-18-06, 01:15 PM | FR, great setting. MMORPGS, horrible series of games. Combine them? Hell no. Besdies, the loading time would be killer in Waterdeep :D |
| Cli' San Aquanova04-18-06, 01:46 PM | I don't recall criticizing Eidos's taste in releases. All I said was that it's not necessarily a bad thing to be known for publishing a sole title, or putting emphasis on a flagship title. It's pretty well known that TR has been dying a painful demise for some time now, but people still buy new TR games hoping beyond hope that the series will get better. The series still manages to make money for Eidos & is arguably better known (ie. read "better known," not necessarily "better.") than Hitman. At least to casual gamers. Lara Croft's status as a pop culture icon has long since been cemented. When Tomb Raider was popular & wasn't buggy, I had no problems with Eidos focusing on TR to the exclusion of other titles. Eh, indeed you did. Sorry, I suppose I made an overprotected jump to conclusions on that one. Deus Ex has also apparently run it's course as well. Hitman will serve Eidos well unless the proposed Hitman movie / Vin Diesel vehicle is released. Replace "unless" with "when", as the Hitman movie is already in production. I used to support Vin being 47... then I saw Jason Statham in The Transporter and pined for months at their failure in choosing him for 47. Anyway, even if the movie flops, Blood Money comes out this year, so the brass at Eidos should be happily reaping the sales from that title unless it totally falls flat onto its face. *Personally praying that that won't be the case* -C'SA :u:Bring Back Merfolk!!!:u: |
| Kid SixXx04-18-06, 03:31 PM | Replace "unless" with "when", as the Hitman movie is already in production. I used to support Vin being 47... then I saw Jason Statham in The Transporter and pined for months at their failure in choosing him for 47. I liked the Eidos movie buzz when the rumor was Christian Bale playing J.C. Denton (ie. it still has a listing at iMDB, even though the production has long since been cancelled.) in a Deus Ex movie instead of Vin Diesel playing Agent 47. I also agree that Jason Statham would make an excellent Agent 47. |
| Cli' San Aquanova04-18-06, 08:03 PM | I also agree that Jason Statham would make an excellent Agent 47. Dude, honest to God, when I saw the trailer for The Transporter II, I thought it was the Hitman movie, no kidding. -C'SA :u:Bring Back Merfolk!!!:u: |
| JaiaDrottsingr04-18-06, 08:15 PM | You thought that T2 was the Hitman movie?! *Lifts head back and laughs* I mean... |
| JaiaDrottsingr04-18-06, 08:15 PM | Transporter II was so, so, so incredibly stupid. |
| JaiaDrottsingr04-18-06, 08:19 PM | It had the worst plot line of any movie I've ever seen! |
| Priest_of_Shaundakul04-18-06, 08:20 PM | Let me point out the five things that made Transporter 2 so unbelievably horrible. 1.Someone sprays 3 rounds with a Glock and takes down a helicopter from 60+ feet away 2. Someone does a barrel roll with an Audi and knocks off a bomb attached to the bottom of the car with a crane, all in perfect timing without detonating it. Oh, and he never saw the bomb at all when it was planted... 3. Someone dives out a window to grab two vials, lands perfectly on a taxi and jumps off, coming to a roll to grab a vial that is about to go under a car wheel without getting his suit torn, dirty or scratched. 4. One man with a firehose in melee takes out 12+ bad guys in moves that makes James Bond look like a novice. 5. The "acting" of the wife was so forced and strained, and she didn't even cry real tears during the hostage negotiation scenes. There are more, but these first came to mind... |
| JaiaDrottsingr04-18-06, 08:24 PM | Quite true Shaun, oh, and what was with the inferred love interest between the mom and the Transporter? Disgusting! |
| Sexybeast04-18-06, 08:33 PM | I would drop the MMORPG I am playing for 2+ years now to play a FR based one in a heartbeat. I think it would do well if it was big enough. That is the key, it would have to be big enough. And include PVP, bosses both good and evil, races both good and evil etc. Most importantly it would have to keep most of the lore available. And of course keep the Mystras chosen on a leash. |
| Cli' San Aquanova04-18-06, 09:15 PM | You thought that T2 was the Hitman movie?! *Lifts head back and laughs* I mean... Yes, when I saw the trailer. The trailer. As in not knowing what I am seeing other than it is a commercial featuring a menacing bald dude in a suit, and knowing that there was a Hitman movie in the works, assumed that's what it was until it said "Transporter 2". I didn't go to T2 thinking it was Hitman. :rolleyes: -C'SA :u:Bring Back Merfolk!!!:u: |
| Old Sparky04-18-06, 09:29 PM | 2. Someone does a barrel roll with an Audi and knocks off a bomb attached to the bottom of the car with a crane, all in perfect timing without detonating it. Oh, and he never saw the bomb at all when it was planted... True, but he did see the location of the bomb reflected in a puddle of water under his car before he was forced to get in and drive away. |
| Rauric04-19-06, 01:31 AM | ... WOW is for MMORPGs. Play World of Warcraft instead. |
| Priest_of_Shaundakul04-19-06, 02:14 AM | True, but he did see the location of the bomb reflected in a puddle of water under his car before he was forced to get in and drive away. You defend the Transporter 2? You lose. For my only slipup, me and JaiaDrottsingr can name a myriad other situations that were laughingly impossible |
| BrianCritchley04-19-06, 03:22 AM | And of course keep the Mystras chosen on a leash. ideally they outta be unattackable NPCs who hand out quests. like every other major realms char outta be |
| Kraptor04-19-06, 03:59 AM | Thanks Kraptor I don't have the money to play mmos but I might have tried to check under the couch for change to play ddo however now I won't I’ll spend that money on the Complete Psion Well maybe I was harsh on the game. I am not saying that it is not a good game, well it is definetly not up the old Black Isle/Bioware games' standards but there are some fun moments. My only complaint is that the game is very bugged, not just the mechanics, but as I mentioned above for Europeans the login routines too(they supposd to fix that now). Also as I said the content is just too weak. You have to repeat quests to reach lvl10, simply cause there is just too few of em. I have to give Turbine credits though, cause they almost nailed rogues perfectly. Rogues are very fun to play and so far I think theyve came the closest to pnp rogues. My gripe is with the overall package and the monthly fee is a bit too expensive, especially ppl who live within the EU. It is actually cost more then WOW:) There are already 14 days trials, so ask your friends and give it a spin and see what it is like in STormreach. |
| Old Sparky04-19-06, 05:45 AM | You defend the Transporter 2? You lose. For my only slipup, me and JaiaDrottsingr can name a myriad other situations that were laughingly impossible Well, I wasn't really defending the movie... I'm just pointing out the inaccuracy. After all, a movie with so much wrong with it doesn't need to have its flaws exagerated. ;) |
| Kid SixXx04-19-06, 07:23 AM | Which leads me to wonder what the most embarassing admission is. 1) Cli' San Aquanova's admission of mistaking the Transporter 2 trailer for a Hitman movie, while noting that Cli' never admitted to going to see the film itself. 2) Everyone else's admission that they apparently went to go see (or rented) a film as allegedly horrible as Transporter 2 despite knowing that it would be bad, and some that apparently paid so much attention to it that they have intimate details of the lapses in realism. I will freely admit that I paid matinee to see Trans2 so that I could kill 90 min while the the fellows at the dealership could tune-up my truck. Trans2 wasn't exactly Gandhi, but it had lots of amusing explosions and plenty of gunfire. Amber Valletta & Kate Nauta were also pretty easy on the eyes. Personally, I find it kinda funny that folks will nitpick with a bad film for lapses in realism, yet accept a popular film like Revenge of the Sith which has starfighters exploding in the vaccuum of space where no combustion is supposed to take place. Movie phyisics is not a new concept. I don't go to the movies to see realism anyway, so I don't mind a little comic book mixed into my action films. If I did, I wouldn't love old school kung fu movies or wu xia films as much as I do. Heck, if I though an abundance of realism was great, I wouldn't play RPG's. |
| Priest_of_Shaundakul04-19-06, 01:03 PM | Couple of things: I saw the Transporter a little over a year and a half ago, I liked it. Without getting any word of mouth, I saw Transporter 2. I despised it. So, my conclusion is not blind judgement. With that said, let me say your fondness for that blond antagonist is quite gross. She has the build of a teenage boy and her tongue is freakishly huge...oh, and her lines were cheesier than a hundred year old brick of brie. |
| Kid SixXx04-19-06, 02:16 PM | her tongue is freakishly huge... This is a bad thing? I think this thread has run it's course. |
| Ranger REG04-19-06, 03:58 PM | I think this thread has run it's course. So's Pay-2-Play MMORPGs. :devil: |
| JaiaDrottsingr04-19-06, 04:35 PM | If Shaun changed "cheesier than hundred-year-old brick of brie" to "staler than hundred-year-old rye," I'd have a quote from the old video game, The New Adventures Of Zak McCrakken. Aw well, I'll give it anyway. "*Tries to turn on Garbage Disposal, It fails*, 'Guess this thing couldn't handle that hundred-year-old bread I put in it last adventure.'" |
| JaiaDrottsingr04-19-06, 04:37 PM | This is a bad thing? No, but having that and the build of a fifteen year-old lesbian might. |
| Draka04-20-06, 01:06 PM | Has anyone tought of using the engin from Star Wars Knights of the Old Republic in a FR setting??? :confused: To me it´s seems like a good idea. |
| Ripe04-21-06, 02:46 AM | Has anyone tought of using the engin from Star Wars Knights of the Old Republic in a FR setting??? :confused: To me it´s seems like a good idea. I hope nobody ever again use engine from KotoR games [even if they make KotoR III] because KotoR is so unbalanced that I wanted to cry. |
| Ranger REG04-21-06, 04:02 AM | I hope nobody ever again use engine from KotoR games [even if they make KotoR III] because KotoR is so unbalanced that I wanted to cry. And yet I find that game enjoyable ... KOTOR, not the sequel. Admittedly, the engine needs refinement, so I wouldn't dismiss it outright. |
| Ripe04-21-06, 07:01 AM | And yet I find that game enjoyable ... KOTOR, not the sequel. Admittedly, the engine needs refinement, so I wouldn't dismiss it outright. I never said I didn't enjoy it. In fact I enjoyed KOTOR alot, I even liked the sequel, but I find their engine barely suitable for a single player game. For a MMORPG it is completely unsuitable. And that made me cry :weep: because Bioware made NWN almost simultaneously with KotoR, and they did alot better job with it [and they followed existing RPG rules much better with NWN than with KotoR]. |
| Gallameed04-21-06, 03:10 PM | I just had a bowl of spicy lemon grass noodles. :) |
| JaiaDrottsingr04-21-06, 06:47 PM | People have got to stop following me around the boards, posting disgusting things relating to what they "food." I mean, Squab is truly more edible (and sounds more edible) than, what the offenders are saying. Roast elf, Tongue taco, Feindish gastral fluids, and much, much MORE! |
| Gallameed04-21-06, 10:02 PM | http://upload.wikimedia.org/wikipedia/en/2/25/Lychee_600.jpg Feels just like having a cold eyeball in yer mouth! :P |
| JaiaDrottsingr04-22-06, 07:31 AM | Next person to give out a recipe will be reported, I swear! :waits: |
| Ranger REG04-23-06, 02:16 AM | And that made me cry :weep: because Bioware made NWN almost simultaneously with KotoR, and they did alot better job with it [and they followed existing RPG rules much better with NWN than with KotoR]. They followed D&D RPG rules because that's the agreement made between them and Atari (then the agent of all Hasbro & WotC electronic rights), because D&D's trademark is the RPG, and everybody knows that. The agreement between LucasArts and them is different. They didn't make an agreement with WotC to follow the PnP RPG rules to the letter, since WotC is not the agent for Star Wars electronic licensing. They could, but then there may be conflict as well as negotiating how much of the revenue is to be divided among the three. |
| Kraptor04-24-06, 07:16 AM | BTW, anyone wanna try out DDO can do so. Turbine just released a 7 day trial for the game. |
| Ranger REG04-26-06, 04:12 PM | BTW, anyone wanna try out DDO can do so. Turbine just released a 7 day trial for the game. Meh. If you want to continue playing it, you still need to pay-2-play. |
| FragileVessel04-26-06, 06:07 PM | I ave been thinking about this recently, and I think that something more akin to Final Fantasy Tactics would be a better Video Game format for the Forgotten Realms, or any of the other D&D settings. I, too, enjoyed the Baldur's gate games, but didn't always like the real-time battles. I understand that this sounds a bit too much like just taking the graph paper/miniatures board out of your hands and putting it on the PC/Mac/Console, but I think that it would be a reasonable way to implement things. Just make it a little different so that there could be more opportunity for role playing and not just about the battles, add a toolset for folks wanting to make their own adventures, and I think it would work better than an MMO-style game. I would implement a different transition between battles, however. As most D&D adventures call for moving though an entire area and encountering different situations rather than fighting a battle, then moving to a different part of the country, it would be neat to be able to explore a dungeon/set of ruins/caves/etc and lock characters to a grid only when battle was required. Fallout did this fairly well, I thought, and that style of game with a graphical update and/or multiplayer support would be great. It's what I would play, were it available. |
| BrianCritchley04-27-06, 12:35 AM | I ave been thinking about this recently, and I think that something more akin to Final Fantasy Tactics would be a better Video Game format for the Forgotten Realms, or any of the other D&D settings. I, too, enjoyed the Baldur's gate games, but didn't always like the real-time battles. I understand that this sounds a bit too much like just taking the graph paper/miniatures board out of your hands and putting it on the PC/Mac/Console, but I think that it would be a reasonable way to implement things. Just make it a little different so that there could be more opportunity for role playing and not just about the battles, add a toolset for folks wanting to make their own adventures, and I think it would work better than an MMO-style game. I would implement a different transition between battles, however. As most D&D adventures call for moving though an entire area and encountering different situations rather than fighting a battle, then moving to a different part of the country, it would be neat to be able to explore a dungeon/set of ruins/caves/etc and lock characters to a grid only when battle was required. Fallout did this fairly well, I thought, and that style of game with a graphical update and/or multiplayer support would be great. It's what I would play, were it available. I thought the battle system in temple of elemental evil was superbly well done |
| Kraptor04-29-06, 04:11 PM | You had the option to make BG into almost a turn-based gyme with the auto-pause option. BTW, it seems that Keith Baker is on the wagon to help out DDO. Turbine just hired him. Wizards routing webpage cuts down the url links so I cant post the direct url. You can check it out at the DDO Eu forum. http://community.codemasters.com/forum/showthread.php?t=102250 |
| AngryBearsFan05-02-06, 12:59 AM | Every MMORPG out there is basically a level/raid/loot fest with a mix of quests or raids or PVP as the "end-game". Thats how these games are, and some are VERY successful (like EQ and EQ2 and WOW) and some are not (like Horizons or DDO). They have been making these games for about 15 years and there is a definite system as to how to make them successful and long lasting. I have played every one of them. They are all the same. One games Orcs are another games Gnolls...etc. Once you play two, you can pretty much figure them all out. The best of them have one thing in common, and thats a great online community. EQ had the best community bar none...its what kept that game alive and what still keeps it going after 9 or 10 expansions. D&D PnP was NEVER really about dungeons or dragons, ironically. Its about coming up with creative solutions to creative problems. Its about freedom and working together (or against) like minded people. That can never happen in a computer game simply because computers are too rigid. Forgotten Realms is about characters, not loot or leveling up or dungeons. I am not saying you cannot make a FR MMORPG. You can, but its gonna take a lot of work. There are so many characters and places to visit and things going on that it would literally take a massive staff to incorporate just half of the FR world into a game. That means many millions of dollars for the project. There is no company out there that can effectively recreate Toril like we know it. No company is going to spend the millions and take the years to develop this unique world. Its much easier to cut and paste a MMORPG, and thats the bottom line. |