| Post/Author/DateTime | Post |
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| Green Elven Vampire11-13-07, 03:43 AM | Chosen of Solonor Thelandira Also known as The Knight of the Green Bow Its a template that can be added to any Elf or Half Elf. A Chosen of Solonor uses the character's statistics and special abilities except as noted below. BONUS SPELLS (Sp): Constant~~ Speak with Animals, Resist Elements, Barkskin. At will~~ Freedom of Movement, Entangle. 5/day:~~ Tree stride, Reverse Arrows. 3/day~~ Fire Storm, Sunbeam. 1/day~~ Arrow of slaying, Summon Natures ally 9. Immunities (Ex): Chosen of Solonor are Immune to arrows and missiles from enemies with a 12 HD or less, as well as spells & magic with arrow and missile like effects. Solonor's Redoubt (Sp): The chosen may summon an invisible barrier, pierced only by a narrow arrow slit. When it comes into being the barrier totally encompasses the chosen. This shield provides a +4 deflection bonus to AC against all frontal attacks, and a +2 bonus to all other attacks. In addition it also adds a +1 divine bonus to her saving throws. This may be used once a day and lasts 5 rounds per character level. Everfull Quiver (Sp): The chosen may enchant a quiver that contains at least two arrows. Every round thereafter, the chosen may withdraw up to two arrows a round without depleating the total number of arrows found within the quiver. This ability may be used as many times a day equal to your Dex mod. Once enchanted the effects on the quiver last 1 round per character level. Archers Bane (Su): Any arrow fired upon the chosen has a 50% chance of being turned back upon the caster. Ever Vigilent (Su): The chosen cannot be surprised by any creature within 500 feet of his person. Animal Ally (Sp): The Chosen may summon 2 Dire Wolves to help him in combat. If killed in battle the Dire Wolf will be reincarnated in 48 hours as a dire wolf cub, with a natural born dislike of the race that slew it in its former life. He may use this ability one time a week. Sylvan blessing (Su): While in Elven forests or any Elven lands the chosen can become invisible and undetectable to all animals, Fey and magical beasts including dire animals if he wishes to be. Further, he cannot be tracked by anyone or anything with less than 8 Hit Die. Storm of Arrows (Sp): This ability works the same as a Ice Storm spell, except that a flurry of Flaming Green arrows rain down from the storm, and any enemy target struck is affected as if by a Disintegrate spell. Creatures caught in the area of the spell can attempt a Fortitude save (DC30). If save is successful then they still sustain 4d8+3 points of damage. The area of the spell is in a cylinder, 40ft. radius, 60ft. high. This spell may be cast once every 100 minutes. Saves: The character adds + 2 as a bonus to all saving throws. Abilities: Increase from the character as follows: Dexterity +6, Strength +2 Charisma +2, Wisdom +2. Skills: Wilderness lore, Handle animal, Animal empathy, and Move silently are class skills, regardless of the character's class. Feats: (You gain these feats automaticly without meeting their prerequisites) Extra favored enemy, Rapid shot and Quick draw. Climate/Terrain: Same as the character. Organization: Same as the character, But must be a devoted follower of Solonor Thelandira. Challenge Rating: Same as the character +4. Alignment: CG, CN, N Treasure: Same as the character. Advancement: Same as the character |
| Lord Karsus11-13-07, 03:05 PM | -Elemental Swarm seems unnecessary to me. It doesn't really fit with what Solonar Thelandira represents. |
| Suin Bahhar11-14-07, 10:06 AM | I'd replace it with a once a day slaying arrow. Also add a 5 times a day ability to ignore concealment (adapted Keen Eye spelllike ability). I like solonor's redoubt. |
| Green Elven Vampire11-14-07, 11:49 AM | -Elemental Swarm seems unnecessary to me. It doesn't really fit with what Solonar Thelandira represents. I agree LK, and I have replaced it with Summon natures ally 9. Hope you enjoy! |
| Lord Karsus11-14-07, 11:58 AM | I agree LK, and I have replaced it with Summon natures ally 9. Hope you enjoy! -Yeah, that sounds about right. Personally, I like what SB said- an Arrow of Slaying, like that of the Arcane Archer. |
| Green Elven Vampire11-14-07, 06:15 PM | -Yeah, that sounds about right. Personally, I like what SB said- an Arrow of Slaying, like that of the Arcane Archer. Hmmmm... yes, you and SB have a good idea going. Would you say I remove Summon natures ally 9 and replace it with Arrow of slaying, or should I keep SNA 9 and replace Antipathy with Arrow of slaying? What say you? |
| Lord Karsus11-14-07, 11:37 PM | Hmmmm... yes, you and SB have a good idea going. Would you say I remove Summon natures ally 9 and replace it with Arrow of slaying, or should I keep SNA 9 and replace Antipathy with Arrow of slaying? What say you? -I'd remove Antipathy. That's the one where creatures can't set foot in a certain area, right? If so, that sounds more like Fenmarel Mestarine than Solonar Thelandira. Solonar espouses the cohesion between the wilds and civilization. Keeping people out of an area, be it wild, civilized, or whatever, isn't very...harmonious. |
| Mortagon11-15-07, 07:20 AM | I'd replace the +4 bonus to charisma with a +4 bonus to wisdom, otherwise it looks good. |
| Green Elven Vampire11-18-07, 03:08 PM | I'd replace the +4 bonus to charisma with a +4 bonus to wisdom, otherwise it looks good. I was actually thinking of getting rid of the +2 to strength and replacing it with +2 to Wisdom. What say you guys? |
| Suin Bahhar11-18-07, 04:57 PM | A good archer has a powerfull pull so a bonus to strength seems better suited to a Knight of the Green Bow or Caelealash. Solonor lowest stat is Cha so I could understand a removal of the +4 bonus you have given it now. I can understand the bonus too though as Solonor espouses a good relation with creatures of the forest. I'd give the Chosen of Solonor +2 strength +4 wisdom +8 dexterity and a +4 bonus on handle animal, animal empathy and survival checks. make the ECL +5 then though. |
| Green Elven Vampire11-29-07, 05:22 PM | A good archer has a powerfull pull so a bonus to strength seems better suited to a Knight of the Green Bow or Caelealash. Solonor lowest stat is Cha so I could understand a removal of the +4 bonus you have given it now. I can understand the bonus too though as Solonor espouses a good relation with creatures of the forest. I'd give the Chosen of Solonor +2 strength +4 wisdom +8 dexterity and a +4 bonus on handle animal, animal empathy and survival checks. make the ECL +5 then though. Suin, I took your advice and tweeked it a bit to have the ability increase feel better. Thanks so much! I'm glad you're all enjoying it. |
| Green Elven Vampire02-24-08, 03:16 AM | Updates!! Ahhh.. they feel good! |
| Green Elven Vampire07-17-08, 10:56 PM | I'd replace the +4 bonus to charisma with a +4 bonus to wisdom, otherwise it looks good. I just may do that!! ;) |
| Lord Karsus07-18-08, 11:10 PM | -The Ever Vigilant ability...Asides for being misspelled, it could use a little more elaboration. For example, if a Rogue who is hidden fires an arrow at the Chosen of Solonar Thelandira, and it passes the 50% chance to hit him, is there Sneak Attack damage? The flying arrow isn't a creature, it's a thing. |
| Green Elven Vampire07-19-08, 01:03 PM | -The Ever Vigilant ability...Asides for being misspelled, it could use a little more elaboration. For example, if a Rogue who is hidden fires an arrow at the Chosen of Solonar Thelandira, and it passes the 50% chance to hit him, is there Sneak Attack damage? The flying arrow isn't a creature, it's a thing. What 50% chance to hit him/her? |
| Lord Karsus07-19-08, 01:33 PM | What 50% chance to hit him/her? -The "Archers Bane" ability. |
| Green Elven Vampire07-19-08, 02:11 PM | -The Ever Vigilant ability...Asides for being misspelled, it could use a little more elaboration. For example, if a Rogue who is hidden fires an arrow at the Chosen of Solonar Thelandira, and it passes the 50% chance to hit him, is there Sneak Attack damage? The flying arrow isn't a creature, it's a thing. Let's say he/she cannot be surprised by any creature/person within 500 feet while in forested areas. And no, there would be no sneak attack damage while in forested areas if said arrow isn't turned back on the attacker. |
| Lord Karsus07-20-08, 06:54 PM | -The point of the matter still isn't solved, which is what I was getting at. The wording needs better clarification. -Is an arrow a creature? If an archer shoots an arrow at the CoST from 501' away, and it isn't turned back, is he/she surprised? A Rogue throws a rock, but is out of the range, is the CoST surprised? The rock, like an arrow, is a thing, an object, rather than a creature. |
| Green Elven Vampire07-21-08, 02:06 AM | -The point of the matter still isn't solved, which is what I was getting at. The wording needs better clarification. -Is an arrow a creature? If an archer shoots an arrow at the CoST from 501' away, and it isn't turned back, is he/she surprised? A Rogue throws a rock, but is out of the range, is the CoST surprised? The rock, like an arrow, is a thing, an object, rather than a creature. If I can find the time I'll work on the wording for sure. An arrow wouldn't be a creature certainly, but an archer whom is 501' away would be able to strike the CoST, with a sneak attack (if by chance they by-pass the 50% rebound ability), if their marksmanship is skilled enough. Treat as ranged attack from standard 3ED and 3.5ED rules. Outside of forested areas it would be a matter of die only, but all the gained abilities would function all the same. In a Novel.... it could be stretched or thinned as far as function, but in game terms take it as a normal sneak attack, or Death Attack from an Assassin, but from 501' away, if they in fact get through the rebound arrow ability. Hope that doesn't confuse you, as I'm buzzin' after a 14 hour day/ night of work on the Saute line. Cheers Karsus! :cloud9: :D |
| Lord Karsus07-21-08, 12:42 PM | -Just pointing out that the current wording, it can be widely interpreted, that's all. |
| Green Elven Vampire07-31-08, 09:00 PM | -Just pointing out that the current wording, it can be widely interpreted, that's all. I'll try to word things better when I have the chance. ;) |