screwing over the god [Archive] - Wizards Community

Post/Author/DateTimePost
wtf_thats_my_head

06-24-07, 07:33 AM
now if i happen on old magic like a sword made this lev 10 magic would it still hold the 10th magic if so (try this on for size) if i found a caslte made with old weave magic with spells at give power ups like more power magic more power magic for 9th letting me use 10th new weave magic (or old weave)
:D

where 10th level spell like canceled like every thing 10th and above was drained :mad:
Alleran

06-24-07, 10:21 AM
I'm not quite sure what you're saying here. However, if I'm reading you right, you want to know if artifacts made with 10th level spells still exist post-Netheril. I would certainly say that some such items do still exist, but they would no longer grant 10th level magic if they did so before the new restrictions were put in place.
wtf_thats_my_head

06-24-07, 10:35 AM
argh so the magic from 10th magic pre cast band was banded or locked to thats sucks


would it be possblie to so how edit the band of 10th mage in some area like work with a other plane then bring that edited piece of ground to toril and use it to unlock 10th magic


could you some how edit the weave with out the gods finding out not the whole thing just a peice of the weave at would cover 1mile or so


now the is so places where magic does not work dead magic zones so would there be places the magic lock does not touch


maybe you could edit the dead magic zone with alot of power and edit to just block the 10th spell lock
Alleran

06-24-07, 11:03 AM
would it be possblie to so how edit the band of 10th mage in some area like work with a other plane then bring that edited piece of ground to toril and use it to unlock 10th magic
I'm not entirely well-versed in Realmslore, but what I think would happen is that even if you could develop and cast the spell in a different plane, when you arrived on Toril, the rules would all apply to you, because that's how magic functions there.

could you some how edit the weave with out the gods finding out not the whole thing just a peice of the weave at would cover 1mile or so
I would say no - Mystra is too connected to the Weave for this to take place. Although Karsus was able to develop the Karsus' Avatar spell, which changes things slightly. However, that took place during Mystryl's era and not that of the current Mystra, so if it is disregarded, I can't think of any situation in which a god could "not sense" what was going on. After all, Greater Deities (of which Mystra is one, as is Shar if you're using the Shadow Weave) can sense any event related to their portfolios weeks before it happens.

now the is so places where magic does not work dead magic zones so would there be places the magic lock does not touch
There's technically no magic there anyway, so you couldn't access 10th level spells even if you wanted to. ;)

maybe you could edit the dead magic zone with alot of power and edit to just block the 10th spell lock
Silver Fire is one of the things that can erase a dead magic zone, but that should merely bring it back under Mystra's control via a reconnection to the Weave.
wtf_thats_my_head

06-24-07, 11:15 AM
if we akt the weave or masrya one team edits the weave the other akt the god
Alleran

06-24-07, 11:34 AM
If you're asking about possible ways to kill Mystra, I'd recommend that you check this thread:

http://boards1.wizards.com/showthread.php?t=871859

However, for the record, IMO, trying to beat Mystra with spells channelled from the Weave is doomed to failure right at the outset.
wtf_thats_my_head

06-25-07, 08:40 AM
...... not to kill o forgot it thz for help
Zsych

06-27-07, 03:14 AM
Hmmm... saying that a 10th level spell based artifact would work, works against my standing on some points.

Nevertheless, if artifacts from old times still exist and function, that were created using 10+ magic, then whether or not their functionality has a definite 10+ spell name, they are in fact, 10+ objects. And if an artifact can function on 10+ magic, then known 10+ spells provided through an artifact should also continue to work.

... unless Mystra stops the artifact from functioning specifically(otherwise, nothing ancient and powerful would be working these days)

Most likely a 10+ artifact made outside Toril, should work within Toril, even if you can't cast the spells to make it while on Toril.

As I've said before... just the fact that stuff like mythallar still function, implies that the underlying magic for their functioning actually still exists, even if humans can't easily access it anymore... or perhaps the interface used by items to connect with the Weave has been left unchanged, while the interface for living beings(who must memorize spells.. and thus in a sense get them okayed before being able to cast them), is no longer what it was.

Fact is, If Mystra doesn't want you memorizing a spell, you're not gonna succeed in memorizing it(AS LONG AS ITS BASED IN THE WEAVE DAMNIT!!! :P).
wtf_thats_my_head

06-27-07, 09:39 AM
ok