stats for drizzt [Archive] - Wizards Community

Post/Author/DateTimePost
id331

08-27-07, 10:16 AM
anyone want to take a stab at Drizzt Do Urden's Stats at level 1?
Lord Karsus

08-27-07, 03:20 PM
-Well, he'd probably be a Fighter. Note, though, that I am only using PC classes. For his first few decades, he might technically be an Aristcrat, or perhaps a Commoner, before he recieved training and all.
Eli_the_Tanner

08-27-07, 05:36 PM
I guess...

Fighter 1
Str 13, Dex 18, Con 15, Int 17, Wis 15, Cha 14.
Feats: Dodge, Two-weapon fighting, Twin Sword Style,
Skills: Climb +5, Jump +5, Listen +6, Hide +6, Move Silently +6, Search +5, Spot +4.

However as LK suggested a level 1 Aristocrat wouldn't go amiss, but Fighter seems to fit abit better especially as he wasn't particulary into the whole family buisness and mostly spent his time training.
bondious

08-27-07, 05:45 PM
-Well, he'd probably be a Fighter. Note, though, that I am only using PC classes. For his first few decades, he might technically be an Aristcrat, or perhaps a Commoner, before he recieved training and all.

I'd probably put him down as a commoner (if anything at all) before he started training with Zaknafin. He was pretty much abused and used as a source of labor, and not really taught much except drow-society dogma, discipline, and how inferior he was because he was a male.

Come to think of it, that one level in commoner would grant him a few skill points, which would go towards some of the knowledge he has of Menzoberranzan and drow society (even if they were spent as cross-class). It wouldn't yeild him anything significant after that, though: base attack +0, all saves +0, and only d4 hit points. Hell, it wouldn't even add to his CR since it's an NPC class. OR, maybe that level of aristocrat would work, too. More skill points, more skills to choose from (including knowledge skills), and a +2 to Will saves and a d8 hit points. Either way, I'd only spot him 1 of these levels since all he did was do chores and get the snot beat out of him on a daily basis.

As it is, though, I'd probably just go with a 1st level fighter with an emphasis on Dexterity. Starting feats: Daylight Adaptation (regional) and Dodge as the fighter's bonus feat. Seems like that'd be good enough.
brudda_kemist

08-27-07, 06:14 PM
As it is, though, I'd probably just go with a 1st level fighter with an emphasis on Dexterity. Starting feats: Daylight Adaptation (regional) and Dodge as the fighter's bonus feat. Seems like that'd be good enough.

i wouldn't give him a daylight adaptation right away, given that he spent pretty much all of his youth in the underdark (when he might have gotten the 10 levels in fighter) before going to the surface...
and, the only time he's been under the sun, so to say, it was for a night only, when he saven a small elven girl that later on wanted so kindly to thank him for having saved her existence, trying tu put an end to his...
in any case, fighter1 seems nice, for the feats i would go with two weapon fighting and twin sword style. the guy seemed pretty confortable with both hands even when he was... 20?
nyysjan

08-27-07, 06:21 PM
*points at his sig* :P
bondious

08-27-07, 07:09 PM
i wouldn't give him a daylight adaptation right away, given that he spent pretty much all of his youth in the underdark (when he might have gotten the 10 levels in fighter) before going to the surface...
and, the only time he's been under the sun, so to say, it was for a night only, when he saven a small elven girl that later on wanted so kindly to thank him for having saved her existence, trying tu put an end to his...
in any case, fighter1 seems nice, for the feats i would go with two weapon fighting and twin sword style. the guy seemed pretty confortable with both hands even when he was... 20?

The reasons I put Daylight Adaptation there are:

1. It's a regional feat and therefore can only be taken at 1st level. Now unless they've changed that, I don't know, but I'm looking at the 'Players Guide to Faerun' and that's what it says.

2. One of the first features Matron Malice and his sisters noticed about him was, along with being an unusual lavander color, that his eyes weren't as sensitive to the light as a normal drow's eyes are.


NOW THAT I LOOK AT IT, though, it's showing that a drow from Menzoberranzan IS NOT elligible for the Daylight Adaptation regional feat, so nuts to that. Guess I'd go with the Twin Sword Style, then, along with Dodge...I feel that he'd learn the Two-Weapon Fighting feat(s) with Zak, during his training.

This brings up an interesting point, then: how do we account, rules-wise, for Drizzt's being less susceptible to light than other drow? Maybe a couple of levels of Drow Paragon?
Eli_the_Tanner

08-27-07, 07:10 PM
Originally Posted by Davidw
Personally I see him as a 94th level bard. Why a 94th level bard? Because he's really high level so the 94 makes sense and the bard bit because he once sung a song.

There. Makes perfect sense and I defy anyone to dispute that he's really a 94th level bard.

LOL!!:rofl:

I've seen so many threads where this would be considered a 'reasonable suggestion'. I imagine this is where the thread will end up - good one on pre-empting the inevitable Drizzt is 1337 so he must have every stat at 20 and he can never be defeated....nope, not even then post.
Borris

08-27-07, 11:23 PM
The reasons I put Daylight Adaptation there are:

1. It's a regional feat and therefore can only be taken at 1st level. Now unless they've changed that, I don't know, but I'm looking at the 'Players Guide to Faerun' and that's what it says.

You should check the errata for the Player's Guide to Faerūn.

Page 37: Daylight Adaptation [Regional] Feat
Daylight Adaptation is no longer a regional feat. The
Prerequisites section and the Special section
should be ignored and deleted.
bondious

08-28-07, 03:33 AM
You should check the errata for the Player's Guide to Faerūn.

Page 37: Daylight Adaptation [Regional] Feat
Daylight Adaptation is no longer a regional feat. The
Prerequisites section and the Special section
should be ignored and deleted.

Ahhhh...I see. I don't have a link to the errata, and haven't really played in so long that I don't think about that kinda stuff.

Cool, so Drizzt could have "picked up" that feat sometime later...like when he made it to the surface. ;)

I'd definitely go with the Twin Sword and Dodge feats for 1st level, then.

:D
id331

08-28-07, 10:13 AM
thanks for the help and was wouldn't he technically be ecl 3 because he is a drow
Eli_the_Tanner

08-28-07, 10:39 AM
Correct.
Shiftkitty

08-28-07, 03:47 PM
I feel that he'd learn the Two-Weapon Fighting feat(s) with Zak, during his training.

But he showed a bent for ambidexterity before he started his training with Zak when he did the coin-catching display. Wouldn't he have to take Ambidexterity as a feat, or are we not staying strictly in line with the game rules?
Legdiwena

08-28-07, 04:03 PM
According to Forgotten Realms Campaign Setting, he is a fighter/barbarian/ranger later, so assume fighter at lvl 1
bondious

08-28-07, 04:11 PM
But he showed a bent for ambidexterity before he started his training with Zak when he did the coin-catching display. Wouldn't he have to take Ambidexterity as a feat, or are we not staying strictly in line with the game rules?

I'm thinking that's what the Twin Sword Style feat will represent. As a child he showed he was ambidexterous, though there is no longer an Ambidexterity feat, so the Twin Sword Style could be a primer for all those "Two-Weapon" feats he's going to acquire later on, a substitute to illustrate that he had a natural ability to use both hands equally well.

And really, at 2nd level he'd get a fighter's bonus feat, at 3rd level his standard feat, and again at 4th level another fighter's bonus feat, so anytime shortly aftewards he could learn things like Weapon Focus (scimitar), Two-Weapon Fighting, and other "ground floor" feats that would provide the basis for his more powerful feats later.

That's how I see it, in any event.
Eli_the_Tanner

08-28-07, 06:32 PM
How about this...

1-Fighter1........Two-weapon-fighting, Twin-sword style(B)
2-Fighter2........Dodge(B)
3-Fighter3........Weapon Focus(scimiter)
4-Fighter4........Blind-Fight(B) - Dex 19
5-Fighter5........none
6-Fighter6........Improved Two-weapon Fighting, Weapon Specialization(Scimiter)[B]
7-Fighter7........none
8-Fighter8........Improved Initiative(B) - Dex 20
9-Fighter9........Quick Draw
10-Fighter10.....Mobility(B)
11-Barbarian1....none
12-Ranger1.......Track(B), Combat Reflexses - Wis 16
13-Ranger2.......none
14-Ranger3.......Endurance(B)
15-Ranger4.......Spring Attack*
16-Ranger5.......none - Wis 17

Due to 3.5 rules Drizzt works out to have one more feat since Ambidexterity is no longer around. The extra feat is debatable, Spring Attack fits with him as a mobile combatant I think. Of course there are many feats in supplementary books that would fit, but I'm sticking with the Player's Handbook to keep him unmessy - personally the extra feat I'd choose would be Oversized Two-weapon Fighting at level 3(just bump everything along after that).
bondious

08-28-07, 08:10 PM
I think that Spring Attack fits Drizzt well, and have substituted that for Ambidexterity in my own revision write-up.

:D
Shiftkitty

08-28-07, 10:01 PM
I only recently acquired a 3.5 PHB. I hadn't checked the feats list. Gone, eh? Meh, let's see what 4e has.
Eli_the_Tanner

08-28-07, 10:11 PM
Alternativly Daylight Adaptation could be taken as the extra feat - if people feel that he has sufficiently overcome his light sensitivity. This again, is all debatable.
White_Wizard

08-29-07, 04:14 AM
I'd put 1st level Drizzt as a fighter because of Zak's training (in fact AD&D statted Drizzt was a fighter who changed class into ranger after Montolio's training).
Eli_the_Tanner

09-03-07, 06:51 PM
I'd put 1st level Drizzt as a fighter because of Zak's training (in fact AD&D statted Drizzt was a fighter who changed class into ranger after Montolio's training).

In 3.5 one could use the retraining rules from player's handbook II, to emulate this if one felt so inclined.
MerrikCale

09-03-07, 10:46 PM
According to Forgotten Realms Campaign Setting, he is a fighter/barbarian/ranger later, so assume fighter at lvl 1

I still don't get the barbarian bit
Lord Karsus

09-04-07, 12:07 AM
I still don't get the barbarian bit

-Because he can literally/metaphorically rage.
White_Wizard

09-04-07, 11:30 AM
In 3.5 one could use the retraining rules from player's handbook II, to emulate this if one felt so inclined.

Yup! I know. However, in AD&D, changing class allowed to keep certain class feature gained (like weapons specializations of a fighter and so on). I feel that a 3.5 version could retrain (in fact you had a very good idea) some, not all, of fighter levels acquired, in favor of ranger levels (in AD&D you had to convert every level you had in the new class).
Razor_Burnz

09-04-07, 11:51 AM
I still don't get the barbarian bit



he got the one lvl of barb when training with wulfgar in icewind dale trilogy
Eli_the_Tanner

09-04-07, 01:01 PM
he got the one lvl of barb when training with wulfgar in icewind dale trilogy

People generally attribute Drizzt's Barbarian level to the time he spent in the Underdark (Dark Elf Trilogy:Exile] and his 'Hunter' persona emerged.
bondious

09-04-07, 03:53 PM
I've never really liked that barbarian level, myself, though agree that there's a case to be made about it. Personally, I figure that the time he spent in the Underdark alone was maybe a transitional period for him, where he went from fighter to ranger. I mean, he lived "off the land" down there without any aid or contact with any form of civilization (except those Mushroom Men) until he found his way to Blingdenstone. Soon after he surfaced, spent some time alone on that mountain, barely surviving, then found his way down and spent MORE time alone, on the fringes, and finally came across Mooshie, who saw something in Drizzt and taught him "officially" what it was to be a ranger.

Now if you take all that time he was alone and surviving in the wild (Underdark and on the surface), like 10 years or so, and you're a proponent of the barbarian level, then I'm thinking that Drizzt should maybe have more than ONE barbarian level, maybe more like 2-4.

I guess my reasoning also is that BIG XP penalty he's been taking all this time. In the FRCS he's a fighter 10/barbarian 1/ranger 5, which currently nets him a -40% XP penalty. If you changed that barbarian level to a ranger level (fighter 10/ranger6), then he'd still have an XP penalty, but it'd only be -20%...better.

he got the one lvl of barb when training with wulfgar in icewind dale trilogy

On the contrary, I THINK that Wulfgar gained a fighter level or two from his training with Drizzt, while Drizzt found a kindred spirit in Wulfgar. Hmmmm...maybe Drizzt SHOULD have a barbarian level, after all...
Lord Karsus

09-04-07, 03:58 PM
he got the one lvl of barb when training with wulfgar in icewind dale trilogy

-How does one train to be a Barbarian, anyway?
MerrikCale

09-04-07, 11:16 PM
-How does one train to be a Barbarian, anyway?

wasn't Drizzt the one doing the training anyway?
Legdiwena

09-06-07, 01:26 PM
The master becomes the student and the student the master.
Lord Karsus

09-06-07, 01:35 PM
The master becomes the student and the student the master.

-Again, though, how does one train to become a Barbarian?
Legdiwena

09-06-07, 01:43 PM
One way portal to bottom of Underdark?
Eli_the_Tanner

09-06-07, 07:16 PM
It does seem to make the most sense for Drizzt rto have trained Wulfgar in the ways of the fighter- "Instilling the boy with a bit of discipline"

I guesss it comes down to why did Bruenor need Drizzt to do it(besidides giving drizzt somethinng to do), Bruenor is certainly more than capable of training him as a fighter himself.

Drizzt was perfectly suited to the task his because he could relate to the what the barabrain needed. Drizzt could mix the Barbarian training in with the fighter training to help balance the two, sculpting and honing Wulfgar's natural tendencies. Bruenor is a dwarven fighter, and has little time for the ways of a barbarian - wheras drizzt was the perfect balance of freedom and discipline. Just what Wulfgar needed.

LK is right, the idea of training a barbarian is a contradiction in terms....unless your training him not to be a barbarian.