a healer co-hort [Archive] - Wizards Community

Post/Author/DateTimePost
boogahwoof

05-22-07, 05:58 PM
Ok heres the deal, my 9th level cleric of st cuthbert is taking a co-hort, the cleric is really a fighting buffing style with sacred boost, doesnt really focus on healing that much. So I am looking to make up a 7th level healer, I have no clue as to feats and such other than augmented healing and spontaneouse healer, so a complete build up to 7th with suggestions beyond would be greatly valued. The only feat I have decided on is augmented healing and spontaneouse healer, i want to maximise his healing skills, I am not even set on race or anything, so I would love your imput thx
jimmy_dowdall

05-22-07, 06:37 PM
just do a healing cleric of bert, and he will be able to do other stuff and save on the spon healing feat
Ralis

05-22-07, 11:35 PM
Reach Spell is another feat that the Healer needs to think seriously about. I'd seriously consider it before spontaneous healer (Look at they're spell list, they don't really have spells other then healing spells to take)
Eric Anondson

05-22-07, 11:45 PM
just do a healing cleric of bert, and he will be able to do other stuff and save on the spon healing featIndeed, a normal cleric with Divine Ward and Extra Turning. Sweatness.
_metz_

05-22-07, 11:50 PM
Healers frankly don't really compare in usefulness to a cleric - a cleric designed to heal is often better at it than a healer, so I would go with that option.
Lupo

05-23-07, 01:37 AM
Ok heres the deal, my 9th level cleric of st cuthbert is taking a co-hort, the cleric is really a fighting buffing style with sacred boost, doesnt really focus on healing that much. So I am looking to make up a 7th level healer, I have no clue as to feats and such other than augmented healing and spontaneouse healer, so a complete build up to 7th with suggestions beyond would be greatly valued. The only feat I have decided on is augmented healing and spontaneouse healer, i want to maximise his healing skills, I am not even set on race or anything, so I would love your imput thx

take a straight cleric buddy . . . . definitely superior to a healer, unless you really want the unicorn rider.

recommended feats are: augmented healing, divine ward, extra turning (this will cover all the feats till level 6 for an non-human, if human the extra might be domain spontaneity, depending on the choosen domains - or if you have access to the class go for dodge and combat casting to get him into combat medic)

ciao

martin m.