| Post/Author/DateTime | Post |
|---|---|
| LachlarlanIII04-09-07, 11:10 AM | This build is just a funny idea I had this morning. Race: Snow Elf Str 14, Dex 17, Con 14, Int 10, Wis 10, Cha 10 1: Ranger 1 - Dodge, Track 2: Monk 1 - Improved Grapple 3: Monk 2 - Great Fortitude, Combat Reflexes 4: Ranger 2 - Rapid Shot, Dex 18 5: Ranger 3 - Endurance 6: Wildrunner 1 - Mobility 7: Wildrunner 2 - 8: Wildrunner 3 - Dex 19 9: Wildrunner 4 - Elusive Target 10: Wildrunner 5 11: Wildrunner 6 12: Drunken Master 1 - Feat, Dex 20 13: Drunken Master 2 14: Drunken Master 3 15: Drunken Master 4 - Feat There may be more feats in there, and I'm unsure what abilities Wildrunner gets up to 6th. I think it would be funny seeing a screaming drunk elf staggering around and pouncing the crap out of things. |
| bitznarf04-09-07, 11:37 AM | His misfit ways are obviously what drove him away from his home to take up the adventuring life. |
| Jay_Ibero_91104-09-07, 12:07 PM | This build is just a funny idea I had this morning. Race: Snow Elf Str 14, Dex 17, Con 14, Int 10, Wis 10, Cha 10 1: Ranger 1 - Dodge, Track 2: Monk 1 - Improved Grapple 3: Monk 2 - Great Fortitude, Combat Reflexes 4: Ranger 2 - Rapid Shot, Dex 18 5: Ranger 3 - Endurance 6: Wildrunner 1 - Mobility 7: Wildrunner 2 - 8: Wildrunner 3 - Dex 19 9: Wildrunner 4 - Elusive Target 10: Wildrunner 5 11: Wildrunner 6 12: Drunken Master 1 - Feat, Dex 20 13: Drunken Master 2 14: Drunken Master 3 15: Drunken Master 4 - Feat There may be more feats in there, and I'm unsure what abilities Wildrunner gets up to 6th. I think it would be funny seeing a screaming drunk elf staggering around and pouncing the crap out of things. The downside is you are forced to drink in combat to get the boosts, and assuming you don't have to take any actions to actually retrieve the drink, it would still take 4 move actions to get the maximum benefit, or 2 full round actions, leaving you with 2 INT+WIS, and 8 points to distribute between STR+CON. I still like the IDEA of the drunken master, and they do get other fun abilities, but the drink like a demon ability isn't all that practical...UNless you can regularly time stop to drink... |
| LachlarlanIII04-09-07, 02:43 PM | The downside is you are forced to drink in combat to get the boosts, and assuming you don't have to take any actions to actually retrieve the drink, it would still take 4 move actions to get the maximum benefit, or 2 full round actions, leaving you with 2 INT+WIS, and 8 points to distribute between STR+CON. I still like the IDEA of the drunken master, and they do get other fun abilities, but the drink like a demon ability isn't all that practical...UNless you can regularly time stop to drink... Well, truth be told, this isn't a very practical build. I didn't try to make it powerful. It's strongest points are it's saves and even then it's Will save is pretty abysmal and gets even worse when it drinks. |