| Post/Author/DateTime | Post |
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| Painlord04-03-08, 01:01 AM | Hey All-- I have a Cleric 6/Ruathar 2 with an archery focus that looks a wee bit like this: Wood Elf Cleric of Corellon Domains of Celerity and War Str 16 Dex 16 (gloves +2) Con 12 Int 10 Wis 19 (bump at 4 & 8 & periapt +2) Cha 8 Skills Know (Rel) 5, Concentration (5), Heal (4), Spellcraft (2) or so Cl1 Point Blank Shot Cl3 Rapid Shot Cl6 Craft Wondrous Stuff (so far 5 POPs, Gloves of Dex +2, Cloak of Elem Protection, plus a much more random crap) I recently got access to RETRAIN into an Alternate Class Ability: Divine Magician. I'm happy to give up the War domain (I rarely use it...and the only thing I think I'd miss is Flame Strike)...but I'll soon have access to the Travel Domain for that high level goodness. So, I'm considering Divine Magician (Complete Mage...basically lose a domain, but build your own domain from the Wizards Abj/Div/Necro lists)...but I've never played above APL8 and I'm unsure what would be helpful good from the Wizard Abj/Div/Necro spell lists to consider adding. Supposing I'm going into Divine Magician, which of the following spells are useful in Living Greyhawk at higher APLS (10+) and which spells do you suggest that I grab? Lvl 1: Ray of Enfeeblement/True Strike/Arrowmind/Guided Shot Lvl 2: Spectral Hand (I don't have divine ward, so dealing touch spells from a distance is interesting)/False Life Lvl 3: Anticipate Teleportation Arcane Sight/Telepathic Bond, Lesser Lvl 4: Enervation/Stoneskin Lvl 5: Prying Eyes/Rary's Telepathic Bond/Spiritwall Lvl 6: Anticipate Teleportation Greater/Antimagic Field/Circle of Death/Undeath to Death Lvl 7: Control Undead/Energy Immunity/Spell Turning 1) What do you guys think? Is this worth it? 2) What other valuable/useful Abj/Div/Necro spells am I missing? Thanks. -Pain |
| jstorrie04-03-08, 03:58 AM | 1 Your picks here are great. 2 Your picks here are pretty good, too. 3 Ray of Exhaustion is pretty decent. 4 Enervation, for sure. Unluck is also really good. 5 Waves of Fatigue is okay. 6 Eyebite is pretty cool, but Corellon won't be cool with you casting it. 7 Finger of Death and Waves of Exhaustion are decent. Control Undead is great and can bust mods for you if you get it to work. |
| _metz_04-03-08, 07:09 AM | Lvl 7: Control Undead/Energy Immunity/Spell Turning Energy Immunity is an open level 6 cleric spell. No sense in taking the level 7 arcane version when you have it at a lower level for a cleric... Other than that the rest of the choices have all been really good. |