Karmic Strike Warchanter [Archive] - Wizards Community

Post/Author/DateTimePost
Alpha_Nerd

07-23-07, 01:43 AM
Okay, so I liked the idea of a Karmic Strike fighter but I wanted to put a little bit of my twist on there. So, I took the whole Shock Trooper while Karmic Fighting idea and replaced it with Inspire Recklessness from Warchanter. This is what the build looks like right now, please let me know what you think.

Human (Rhenee if it matters)

STR 16
DEX 14
CON 14
INT 14
WIS 8
CHA 8

1 Bard 1: Combat Reflexes, Dodge
2 Bard 1/Fighter 1: EWP: Spiked Chain
3 Bard 1/Fighter 2: Combat Expertise, Karmic Strike
4 Bard 1/Fighter 3: STR +1
5 Bard 1/Fighter 4: Power Attack
6 Bard 1/Fighter 5: Mobility
7 Bard 1/Fighter 6: Weapon Focus: Spiked Chain
8 Bard 1/Fighter 6/Warchanter 1: STR +1
9 Bard 1/Fighter 6/Warchanter 2: Elusive Target
10 Bard 1/Fighter 6/Warchanter 3
11 Bard 1/Fighter 6/Warchanter 3/Barbarian 1
12 Bard 1/Fighter 6/Warchanter 3/Barbarian 1/X 1: Extra Rage

That's as far as I've gotten. I might just finish up the last levels with Fighter ending up as Fighter 10 to grab a couple more feats. What do you guys think?
Jay_Ibero_911

07-23-07, 01:49 AM
Race:Human
Alignment:

STR-15 (8)
DEX-14 (6)
CON-14 (6)
INT-14 (6)
WIS-8 (0)
CHA-10 (2)

Lv1(Monk)Dodge, Combat Expertise
Lv2(Monk)Combat Reflexes
Lv3(Fighter)Exotic Weapon Proficiency, Weapon Focus(Great Scimitar)
Lv4(Fighter)Power Attack, +1 STR
Lv5(Barbarian)
Lv6(Fighter)Extra Rage
Lv7(Fighter)Weapon Specialization
Lv8(Exotic Weapon Master)+1 STR
Lv9(Bard)Karmic Strike
Lv10(Warchanter)
Lv11(Warchanter)
Lv12(Warchanter)Melee Weapon Mastery, +1 STR
Lv13(Dragon Disciple)
Lv14(Dragon Disciple)
Lv15(Dragon Disciple)Reckless Rage

Here's my take on it...gets the inspire recklessness a little late in the game...but really packs a whallop.

Attack at 15th, with reckless rage, +1 weapon, +6 belt, Haste
BAB+12, +12 recklessness, +11 Str, +1 weapon, +1 focus, +2 MWM, , +1 Haste, -12 power attack=+28/+28/+23/+18
1d8 +24 PA +22 STR +4 feats +1 weapon=1d8+51
Bite=+21, 1d6+19

Attack bonus can be improved by 1 and damage by 2 by replacing the monk levels with fighter levels...but then you lose out on all the monk benefits which greatly improve versatility. This build really focuses on raw damage though...and counts on being able to outdamage the target.
Maesto

07-23-07, 03:10 AM
Are you sure your attack bonuses are correct there, Jay? I think you forgot to subtract power attack from the to hit bonus; either that or you added a recklessness bonus to attack also.
Banor

07-23-07, 08:42 AM
He just doesnt mention how low his AC is :) Inspire Recklesness is awsome, but you really got to take down your foes before they drop a full attack on you :P
dkay807

07-23-07, 11:21 AM
He just doesnt mention how low his AC is :) Inspire Recklesness is awsome, but you really got to take down your foes before they drop a full attack on you :P

That's the whole point of the Karmic Strike. Ideally, every time an opponent attacks you and hits, you get to hit them back and chances are, you'll be hitting a lot harder than anything will be hitting you.
Jay_Ibero_911

07-23-07, 12:43 PM
Yeah, -12 Recklessness, -4 Karmic Strike, -4 Reckless Rage=-20 AC. Just have to hope that the baddy's damage is a smaller portion of your HP than your damage is of his HP. Definately gonna want a +6 amulet of health,