Random AH [Archive] - Wizards Community

Post/Author/DateTimePost
Gallaway

02-19-07, 10:04 PM
Build to 9

Human druid 3/sorceror 4/AH 2

str 10
dex 12
con 12
int 10
wis 16 (14 bumped at 4 and 8)
cha 16

SF conj
augsummon
pract SC druid
prac SC sorceror
Rapid Spell

giving druid CL 9 Sorceror CL 9

sorceror spells ...
summon monster I, II, III
lesser orbs, acid, lightning and sonic
grease
glitterdust or ice shard


Comments ??
tilloch

02-19-07, 11:39 PM
You should expect table variation on whether or not you can wild shape.

Is your main focus summoning? If it is, why not try extend spell instead of the two practiced spell caster feats? Then you could use the other feat for something else. Twin Spell?, Quicken?, something else cool to do with summoning? Natural Spell if you can wild shape? The list goes on.

Your going to have plenty of spells, but your feats are limited. Use them wisely.


Tilloch

LG Secondary Character:
Cathrian Vorthos Drd1\Conjurer1;)
Gallaway

02-20-07, 12:59 AM
wild shape is not a big issue .. with only one per day its hardly worth bothering about .. certianly not taking natural spell for

he will mainly summon but i was assuming that CL effected more than just duration of the spells
Sieylianna

02-20-07, 07:27 AM
I don't see the value in AH for a summoner. Instead of summon nature's alive 5, you have summon monster 3. Rapid spell further cuts into the viability of creatures you sumon.

Ed
clannagh

02-20-07, 06:30 PM
There would be a lot of the little buggers though :)
Gallaway

02-20-07, 08:15 PM
I don't see the value in AH for a summoner. Instead of summon nature's alive 5, you have summon monster 3. Rapid spell further cuts into the viability of creatures you sumon.

Ed

Good points ...

The original idea was he would get a lot of summons (boosted by augment) .. which AH (sorceror druid) gives you in abundance .. while still having orbs and a few other useful offensives.. he will likely have a cloak of charisma +4 for extra sorceror spells. Basically lose a couple of big summons but pick up a batch of little ones.

The practiced spell caster feat was to keep the summons longer plus increase the damage of the orbs. He could possibly drop practiced spell caster as a druid ?

Rapid spell was more intended for emergency "summon something during the surprise round" to avoid getting hit situations. It wasnt necessarily a use every time you summon feat.

Natural Bond is limited access so that is not available to him and natural spell is pointless when you can only wildshape once a day. I am not sure what other feats would be useful.