| Post/Author/DateTime | Post |
|---|---|
| Alpha_Nerd10-26-06, 01:14 AM | As a druid 2 ranger 2 would I have an animal companion of a 3rd or 2nd level druid? I know it says ranger levels stack but do they stack even though I haven't hit 4th level in ranger? |
| _m_10-26-06, 01:34 AM | i dont think so no, otherwise a ranger 4+ at any level could simply take 1 druid, and up his pet level by 3 (which incidentaly, beastmaster does). i could be wrong though, but id say no. |
| Arvagor10-26-06, 01:49 AM | As a druid 2 ranger 2 would I have an animal companion of a 3rd or 2nd level druid? I know it says ranger levels stack but do they stack even though I haven't hit 4th level in ranger?You make take an animal companion appropriate to a 2nd level druid. In this particular instance, you cannot count the ranger levels, because a 2nd level ranger does not have the "Animal Companion" class feature. Once your druid/ranger combo reaches at least 4 levels of ranger, then you may start adding 1/2 your ranger levels to your druid levels to get an effective druid level for determining your animal companion. Elaborating on this, the FAQ has an example (page 18, 10/18/06 version):How does a multiclassed druid/ranger determine the statistics for her animal companion? Use the sum of the character's "effective druid level" for the purpose of determining animal companion statistics. A druid's effective level is her class level, while a ranger's is equal to one-half his class level. A 5th-level druid/6th-level ranger, for example, would have an animal companion as if she were an 8th-level druid (5 plus one-half of 6). |
| _m_10-26-06, 01:59 AM | woohoo. i was right!... for once |
| Cynric10-26-06, 02:28 AM | But you can always take a beastmaster level or Natural Bond feat and go 5 druid and then fighter and go nuts riding you cheetah into battle. Charge Range 500ft. Look on your DM's face, priceless.:eek: |
| Arvagor10-26-06, 03:03 AM | But you can always take a beastmaster level or Natural Bond feat and go 5 druid and then fighter and go nuts riding you cheetah into battle.Just FYI, Natural Bond is a Limited feat, so you'd need access before you could take Charge Range 500ft. Look on your DM's face, priceless.:eek:Look on this DM's face? Priceless, as every single bad guy now has a single target to concentrate on while the rest of the party takes 3-4 rounds to catch up... :plotting: :evillaugh :devil: :fight!: :fight!: :fight!: :fight!: :ghosted: :fight!: :fight!: :fight!: :fight!: |
| paigeoliver10-26-06, 04:18 AM | Hee hee, no they won't, not if the rider has ride by attack. A sprinting cheetah has a jump check of +191, which is enough to clear any obstructions possible, and end up far, far away from your opponents after the charge. :D Good thing 3.5 D&D doesn't have any rules for velocity damage, otherwise a lance and cheetah combo could one-hit anyone. Of course even I (certified mounted cheese player with tunnel riding and everything) would freely smack anyone trying that. I don't mind jumping over people with horses, since a trained horse can jump almost that high anyway, and whatever they do with spells on them is because of the spells. But by the rules you could do a ride by attack with a cheetah on a guy standing on top of a 45 foot tower. Just FYI, Natural Bond is a Limited feat, so you'd need access before you could take Look on this DM's face? Priceless, as every single bad guy now has a single target to concentrate on while the rest of the party takes 3-4 rounds to catch up... :plotting: :evillaugh :devil: :fight!: :fight!: :fight!: :fight!: :ghosted: :fight!: :fight!: :fight!: :fight!: |
| Howie2310-26-06, 10:39 AM | But you can always take a beastmaster level or Natural Bond feat and go 5 druid and then fighter and go nuts riding you cheetah into battle. Just bring enough Ride to make the DC20 check each round. :) David |
| Arvagor10-26-06, 11:54 AM | Hee hee, no they won't, not if the rider has ride by attack. A sprinting cheetah has a jump check of +191, which is enough to clear any obstructions possible, and end up far, far away from your opponents after the charge. :DI'm not sure where +191 comes from... Luckily, DMs encounter cheese on a regular basis, and think about such things. ;) Sprint (Ex) Once per hour, a cheetah can move ten times its normal speed (500 feet) when it makes a charge. The cheetah can move a great distance, but by the RAW, his speed is not increased beyond 50 ft. His jump check is +11 (+4 per 10ft. increment beyond 30 ft., STr bonus of +3, and no ranks in Jump.) Therefore, his maximum vertical jump height is approximately 11 feet -- 4 feet for being treated as a Small creature, +7 feet for making a DC 28 jump check (barring circumstance bonuses, he can't make the DC 32 for the 8 foot jump). If he's a custom-built cheetah (i.e., an animal companion), then add 1 foot to the vertical height for every 4 ranks of Jump. Ride-By Attack also places a limit on how far you can move -- double the mount's speed. So you can either move no more than 100 feet and do a Ride-By Attack, or you can charge 500 feet, ending your movement next to the bad guy -- take your pick. |