The Penalizaer! [Archive] - Wizards Community

Post/Author/DateTimePost
Jay_Ibero_911

02-13-07, 11:46 PM
ace:Human
Alignment:Chaotic Neutral

STR-15 (8)
DEX-14 (6)
CON-14 (6)
INT-14 (6)
WIS-8 (0)
CHA-10 (2)

Lv1(Hexblade)Power Attack, Intimidating Strike
Lv2(Hexblade)
Lv3(Hexblade)Feat
Lv4(Hexblade)+1 STR
Lv5(Hexblade)Spell Focus (Illusion)
Lv6(Hexblade)Brutal Strike
Lv7(Hexblade)
Lv8(Rogue)+1 STR
Lv9(Rogue)Staggering Strike
Lv10(Hexblade)
Lv11(Hexblade)
Lv12(Hexblade)Feat, Greater Spell Focus (Illusion), +1 STR
Lv13(Hexblade)
Lv14(Hexblade)
Lv15(Hexblade)Feat

So many stacking penalties, really nerf a baddie with every attack. Handy use Phantom Threat to enable reliable staggering strikes. And all of the penalties decrease their saves, making them more likely to fail the recurring saves against brutal strike and staggering strike...Of course, the build is much weaker against non-critable things, but still fun.