This... is My Greatspear (build)! [Archive] - Wizards Community

Post/Author/DateTimePost
LachlarlanIII

04-19-07, 01:23 PM
The inspiration for this build came from the armor spikes thread.

The build is basically a reach fighter that relies on heavy armor and DR to stay survivable.

When enemies are adjacent, the build relies on armor spikes to stay active.

Half-Orc

Str 18, Dex 14, Con 15, Int 8, Wis 10, Cha 6

1: Barbarian 1 - Combat Reflexes
2: Fighter 1 - *Exotic Weapon Proficiency (Greatspear)
3: Fighter 2 - Extra Rage, *Weapon Focus (Greatspear)
4: Fighter 3 - Str 19
5: Fighter 4 - *Weapon Specialization (Greatspear)
6: Fighter 5 - Heavy Armor Optimization
7: Fighter 6 - *Power Attack
8: Fighter 7 - Str 20
9: Fighter 8 - Greater Heavy Armor Optimization, Melee Weapon Mastery (Piercing)
10: Fighter 9
11: Fighter 10 - *Greater Weapon Focus (Greatspear)
12: Fighter 11 - Exotic Armor Proficiency (Mountain Plate), Con 16
13: Fighter 12 - *Greater Weapon Specialization (Greatspear)
14: Exotic Weapon Master 1
15: Exotic Weapon Master 2 - Armor Specialization (Heavy)

Build has around +30 to hit while raging at 15th and does approximately 2d6+24 damage on a hit.

Armor spikes do about 1d6+13 damage on a hit.

I should probably put EAP earlier in the build so I can buy Mithral Mountain Plate as soon as possible.
Jay_Ibero_911

04-19-07, 02:00 PM
The inspiration for this build came from the armor spikes thread.

The build is basically a reach fighter that relies on heavy armor and DR to stay survivable.

When enemies are adjacent, the build relies on armor spikes to stay active.

Half-Orc

Str 18, Dex 14, Con 15, Int 8, Wis 10, Cha 6

1: Barbarian 1 - Combat Reflexes
2: Fighter 1 - *Exotic Weapon Proficiency (Greatspear)
3: Fighter 2 - Extra Rage, *Weapon Focus (Greatspear)
4: Fighter 3 - Str 19
5: Fighter 4 - *Weapon Specialization (Greatspear)
6: Fighter 5 - Heavy Armor Optimization
7: Fighter 6 - *Power Attack
8: Fighter 7 - Str 20
9: Fighter 8 - Greater Heavy Armor Optimization, Melee Weapon Mastery (Piercing)
10: Fighter 9
11: Fighter 10 - *Greater Weapon Focus (Greatspear)
12: Fighter 11 - Exotic Armor Proficiency (Mountain Plate), Con 16
13: Fighter 12 - *Greater Weapon Specialization (Greatspear)
14: Exotic Weapon Master 1
15: Exotic Weapon Master 2 - Armor Specialization (Heavy)

Build has around +30 to hit while raging at 15th and does approximately 2d6+24 damage on a hit.

Armor spikes do about 1d6+13 damage on a hit.

I should probably put EAP earlier in the build so I can buy Mithral Mountain Plate as soon as possible.

I dunno...armor specialization seems like a waste at 15th level...only dr2/- for one whole level...