| Post/Author/DateTime | Post |
|---|---|
| Alpha_Nerd02-13-07, 10:46 AM | I was thinking about making a spellsword that uses armor spikes and shield bash, allowing him to have one hand open at all times, but from what I'm reading both of these attacks are considered off-hand weapons only. Does that mean that I can't Two-Weapon fight with Armor Spikes and Shield Bash, or can I use one of them as my primary and the other as my off-hand? Also, if I have access to adamantine armor/shields, can I put adamantine spikes on them, or do I need access to adamantine weapons for that? |
| Jay_Ibero_91102-13-07, 03:31 PM | I was thinking about making a spellsword that uses armor spikes and shield bash, allowing him to have one hand open at all times, but from what I'm reading both of these attacks are considered off-hand weapons only. Does that mean that I can't Two-Weapon fight with Armor Spikes and Shield Bash, or can I use one of them as my primary and the other as my off-hand? Also, if I have access to adamantine armor/shields, can I put adamantine spikes on them, or do I need access to adamantine weapons for that? yes, you can use either weapon as a primary w/o problem. Here's a "weaponless" fighter...using only armor spikes and spiked shield. Race:Human Alignment: STR-?? () DEX-?? () CON-?? () INT-?? () WIS-?? () CHA-?? () Lv1(Fighter)Shield Specialization, Improved Shield Bash, Phalanx Fighting Lv2(Fighter)Weapon Focus (Spiked Heavy Shield) Lv3(Fighter)Power Attack Lv4(Fighter)Heavy Armor Optimization, +1 STR Lv5(Fighter) Lv6(Fighter)Weapon Focus (Armor Spikes), Blood Spiked-Charger Lv7(Fighter) Lv8(Fighter)Greater Heavy Armor Optimization, +1 STR Lv9(Fighter)Feat Lv10(Fighter)Feat Lv11(Fighter) Lv12(Fighter)Armor Specialization, Feat, +1 STR Lv13(Fighter) Lv14(Fighter)Feat Lv15()Feat I know...it's pretty vague.... |