Bright Sands Equipment [Archive] - Wizards Community

Post/Author/DateTimePost
Stormhawk

01-06-07, 09:56 AM
Can characters, not generated in the intro adventure, freely pick up gear in the Sandstorm supplement tables or is this equipment only available to starting characters? This was unclear to me in the sourcebook, page 4. equipement.


Thx.


Rob
Howie23

01-06-07, 11:20 AM
Can characters, not generated in the intro adventure, freely pick up gear in the Sandstorm supplement tables or is this equipment only available to starting characters? This was unclear to me in the sourcebook, page 4. equipement.

PCs need access. BS characters (created via the intro or the fastplay characters that can still be used to create new BS PCs..) have campaign documentation via the BS sourcebook. Others need AR access.

David
Stormhawk

01-06-07, 11:49 AM
Let me clarify further.

PCs, not created in the intro or fastplay, are starting the BS 2006 series shortly. The ARs do not specify this mundane equipment. Can they buy the Sandstorm equipment while on a Bright Sands AR?

Thanks again.

Rob
ranagrande

01-06-07, 11:52 AM
They cannot unless they get access on an AR.
clannagh

01-07-07, 07:49 PM
Let me clarify further.

PCs, not created in the intro or fastplay, are starting the BS 2006 series shortly. The ARs do not specify this mundane equipment. Can they buy the Sandstorm equipment while on a Bright Sands AR?

Thanks again.

Rob

You cannot create a PC with home region Bright Sands unless it plays the special intro .. which has now expired. Nor can a PC "transfer" to the Bright Sands Region.

Any characters created in 2007 must therefore have some other "normal" region as there home region and will be playing Bright Sands mods as 2 TU Core mods. They are not Bright Sands characters even if there first game was a Bright Sands Mod and therefore must have AR access to obtain any items from Sandstorm.