| Post/Author/DateTime | Post |
|---|---|
| Oaklock08-13-06, 10:57 PM | A Quick ? Is the Price of 20 arrows that are silvered add 2 gold for a cost of 3 gold or does it add 2 gold each for a cost of 41 gold? Or is it something different than that? Thanks |
| Winnipegger08-13-06, 11:09 PM | Hello, There's a reference below which answers your question (and additional info surrounding that question): D&D FAQ, page 32: ***************************** When buying ammunition using the special materials from Chapter 7 in the DUNGEON MASTER's Guide, is the cost given to upgrade a single piece, or do you get twenty pieces, as you do when buying nonmagic ammunition? For example, do twenty adamantine arrows cost 61 gp (twenty arrows for 1 + 60 gp for adamantine ammunition), or 1,201 gold pieces (twenty arrows for 1 +60 gp per arrow for adamantine ammunition)? The ammunition prices for special materials are per piece. A single adamantine arrow costs 60 gp + 5 cp (the price for a single arrow). Twenty such arrows would cost 1,201 gp. In the question above the Sage states, "The ammunition prices for special materials are per piece. A single adamantine arrow costs 61 gp. Twenty such arrows would cost 1,220 gp (not 1,201 gp)." Does that apply to all special materials, or just those that are automatically masterwork, or just those that have an addition to the cost rather than a multiplier? Unless stated otherwise, any time an item cost modifier is provided for ammunition, it applies to each piece. Each adamantine arrow costs +60 gp. Each cold iron arrow costs 1 sp (twice as much as a normal arrow). Each alchemical silver arrow costs +2 gp. Does ammunition made with a special material, such as adamantine, break after use as with magical ammunition? Yes, ammunition made from a special material breaks if it hits the target, and it has a 50% chance to break even if it misses the target. Mundane ammunition (neither magical nor made of a special material) has the same breakage chances. ***************************** Hope that helps, Chris Tiodin |
| Oaklock08-14-06, 10:18 PM | Thanks |