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| haferka02-19-07, 05:13 PM | I would like to get peoples opinions on how they would handle this situation: Mounted Character with harpoon (exotic weapon from Frostburn). rules: -Mounted characters can Full attack with ranged weapons while the mount does a double move. Attacks are half way through the movement, with -4 to hit) -harpoon is DC 10+damage dealt Reflex save or the harpoon is stuck in you. 30' trailing rope (1 range increment). -opposed STR check to restrict the harpooned target from moving outside of the 30' span of rope. -DC 15 heal check, full round action to remove the harpoon (failure = take initial damage again). Situation: -30' harpoon line is tied off on the mounts saddle. -Target is struck with harpoon half way through the mounts double move) Question #1 part #1: -what happens when the mount makes a 360 turn comes back to its original location? Option: -Bull Rush (but at 30' range) between mount & target. Question #1 part #2: -what happens when multiple targets are in tow... Option: -Allow them to assist each other in the opposed Str check. Question #2: -If the mount charges, can the rider use ranged attacks half way through the charge (like a double move)? |