| Post/Author/DateTime | Post |
|---|---|
| Vanadium03-29-07, 01:51 PM | Hello all. I have a few questions about this feat, seeing as the description is quite brief. I guess I want opinions on how I might expect DMs to rule. For those that don't know, it says something to the extent of 'When you hit the same opponent twice in a round with a certain bludgeoning weapon, they need to save or be nauseated'. 1. If I hit the same enemy more than twice in a round, will this trigger again? I can see it being one of three ways: A. 1 save is required per two hits. B. 1 save is required for the second hit, then another for the third, and so on. C. 1 save is required regardless of the number of hits (beyond two, of course). Bad player for thinking otherwise. Option B is the most powerful, so I feel I need to justify my reasoning. Basically, I was thinking that Three Mountains operated by a check system, where after each hit, it checks to see if that hit was at least the second with a specific type of weapon. 2. If I hit the enemy with two different morning stars/etc, will they trigger Three Mountains? Say I have TWF and I miss one attack, nailing the enemy instead with my primary and off-hand attack. Each weapon struck once, but together I hit the enemy twice with the right weapon types. Do I get Three Mountains' benefit? |
| Jay_Ibero_91103-29-07, 03:00 PM | Hello all. I have a few questions about this feat, seeing as the description is quite brief. I guess I want opinions on how I might expect DMs to rule. For those that don't know, it says something to the extent of 'When you hit the same opponent twice in a round with a certain bludgeoning weapon, they need to save or be nauseated'. 1. If I hit the same enemy more than twice in a round, will this trigger again? I can see it being one of three ways: A. 1 save is required per two hits. B. 1 save is required for the second hit, then another for the third, and so on. C. 1 save is required regardless of the number of hits (beyond two, of course). Bad player for thinking otherwise. Option B is the most powerful, so I feel I need to justify my reasoning. Basically, I was thinking that Three Mountains operated by a check system, where after each hit, it checks to see if that hit was at least the second with a specific type of weapon. 2. If I hit the enemy with two different morning stars/etc, will they trigger Three Mountains? Say I have TWF and I miss one attack, nailing the enemy instead with my primary and off-hand attack. Each weapon struck once, but together I hit the enemy twice with the right weapon types. Do I get Three Mountains' benefit? As far as what weapon you hit the enemy with, as long as it is one of the 3 useable with the feat AND one that you have weapon focus with, then it works fine. For instance, if you are two weapon fighting with a heavy mace and a morningstar, and have weapon focus with both of them. And in my opinion, the save would be triggered with each successive swing. |
| Howie2303-29-07, 05:28 PM | For those that don't know, it says something to the extent of 'When you hit the same opponent twice in a round with a certain bludgeoning weapon, they need to save or be nauseated'. 1. If I hit the same enemy more than twice in a round, will this trigger again? I can see it being one of three ways: A. 1 save is required per two hits. B. 1 save is required for the second hit, then another for the third, and so on. C. 1 save is required regardless of the number of hits (beyond two, of course). Bad player for thinking otherwise. Option B is the most powerful, so I feel I need to justify my reasoning. Basically, I was thinking that Three Mountains operated by a check system, where after each hit, it checks to see if that hit was at least the second with a specific type of weapon. I don't know the specific feat, but ran a critter with a similar ability in a recent mod. I ran it as one save for two or more hits in a single round. My reasoning was that if a save were generated by any two hits, then the number of saves would be the number of ways you could generate pairs (3 saves for three hits, six for four hits, etc.). Example, hitting three times in one round (A,B,C), you would generate saves for (A,B), (B,C), and (A,C). This didn't seem to reasonably align with the text of the ability. David |
| Gallaway03-29-07, 08:25 PM | I would definitely rule it as C. It clearly says "twice in a round" rather than "each and every time you hit twice" which to me limits it to a one off effect once every round |