| Post/Author/DateTime | Post |
|---|---|
| rpgdcj09-09-07, 06:46 PM | Does a least weapon augment crystal make a masterwork weapon a magic weapon for DR purposes? -Dave |
| Mommy was an Orc09-09-07, 07:04 PM | That's an only if it says it does. Most of the augment crystals don't give an enhancement bonus to hit/damage. |
| rpgdcj09-09-07, 08:53 PM | So, suppose I have a least demolition crystal on a masterwork weapon, which does an additional 1d6 damage against constructs. If I hit a construct with, say, DR 5/magic, I do full damage (+1d6), right? But if I hit an aberration with DR 5/magic, I do damage-5? In other words, it's only considered magic if the condition triggers? -Dave |
| Mommy was an Orc09-09-07, 10:04 PM | So, suppose I have a least demolition crystal on a masterwork weapon, which does an additional 1d6 damage against constructs. If I hit a construct with, say, DR 5/magic, I do full damage (+1d6), right? But if I hit an aberration with DR 5/magic, I do damage-5? In other words, it's only considered magic if the condition triggers? -Dave Not quite. If you hit a construct with DR 5/magic, you do damage-5+1d6. The state of 'magic' is that you have both an enhancement bonus to hit/damage. Doing more damage doesn't make it have an enhancement bonus. |
| rpgdcj09-10-07, 03:56 PM | Okay, I think I was getting confused by all the different terms, such as "provides a magical effect when affixed to a weapon". I guess the easiest answer is an oil of magic weapon if the situation warrants. Thanks, MwaO. |
| Golorious09-10-07, 04:06 PM | Crystals do not make the weapon magical. It will have to be a magic weapon in order to bypass DR/Magic. |