| Post/Author/DateTime | Post |
|---|---|
| Dailyn Goldenvalle06-18-05, 12:23 AM | Does anyone know where you can get character sheets for your companion? Also, please forgive me for this nubie question but I've tried and tried and I cant figure it out. When someone says its a "4 hit die" creature does that mean 4 x 6? for a 6 sided die? or what signed me confused Dailyn |
| Timlagor06-18-05, 07:24 AM | Can't you just use a normal character sheet? you could also try Heroforge (google it) which is an excel spreadsheet that will generate a character sheet. It's very good but a bit out of date in content. The short answer to your second question is: "yes". a "4 hit dicee" creature or a creature with 4 hit dice will have an HP entry that lookes like this: 4dX+Y where X is the hit die it has (6 in your example) and Y is the modifier based on Constitution and anything else. In the monster manual there will also be a number following this (in brackets I think) which is the average HP for the creature. In an LG module there will be an entry for HP following the HD entry that tells you the actual hitpoints of the creature in question. The number of hit dice matters for certain things like spell effects; eg Sleep only affects 4HD of creatures. |
| Dailyn Goldenvalle06-18-05, 11:51 AM | I was hoping to do it on my computer like I do my druid's character sheet. The sheet doesnt have a choice of race being wolf. I was hoping someone would have an excel spreadsheet for companion already made up. I don't have enough Excel knowledge to do it myself. WHICH IS WHY I ASKED HERE! and there is my confusion. My brain cannot figure out what you mean by: <<Sleep only affects 4HD of creatures>> do you roll 4 dice of your choice to see how many it effects? I just dont know what that means. Please, someone with patience help me out. Dailyn |
| Timlagor06-18-05, 12:17 PM | Right so you want a character sheet generator or something. Can't help with that sorry. ------------ Each creature has a number of HD. Their HP are determined by rolling that number of the relevant dice and adding their modifier (primarily based on Con). In LG we use formulae for determing HP rather than rolling the dice. Sleep affects creatures with a totla of 4 HD between them. |
| pedr06-18-05, 01:01 PM | Hit dice are a measure of how tough a creature is. This is because the more hit dice a creature has, the more it (theoretically) rolls to determine how many hit points it has. So the more HD, the harder it is to kill! Because of this it is a useful way to gauge how strong the creature is, and so the system uses it for various things (such as the sleep spell) to work out what creatures can be effected and which cannot. Actually most of the time the hit dice are never rolled - they are used to work out an average. For most purposes then HD is a way of telling how advanced a creature is. E.g. a Goblin is a 1 hit dice creature Generally it will have five hit points. A Gorgon is an 8 hit dice creature. Generally it will have 85 hit points! If you cast sleep at a group of six goblins, some of them might fall asleep (up to four of them). If you cast sleep at a Gorgon nothing would happen. It's more complicated than that (this is D&D afterall!) But that's a start! |
| King Kashue06-18-05, 02:41 PM | Hit dice are a measure of how tough a creature is. This is because the more hit dice a creature has, the more it (theoretically) rolls to determine how many hit points it has. So the more HD, the harder it is to kill! Hit dice do not just determine hit points. They are equivalent to character levels for the creature. Their saves, base attack bonus, etc. are determined by their hit dice... Each creature has a "type" listed in the Monster Manual. Each type has a specific hit die to use (d6, d8, d10, etc.) as well as different base attack bonus progression (some use the cleric progression, gaining +3/4 levels, some use fighter, gaining +1 every level, and so on)...All of this information is in the Monster Manual... As for hit points, the Monster Manual lists the average hit point total for that sort of creature. If a creature is a 10 hit die creature, uses a d8 hit die, and has a Constitution of 14 (a +2 modifier), the listing for the creature will look like this: Hit Dice: 10d8+20 (65hp)...It's hit dice total, + con modifier hit points, and then the average hit points in the parentheses (4.5 is the average roll on a d8, so it works out to 10*4.5 + 20 = 65)... in a Home Campaign, you could choose to roll each creature separately, actually rolling dice to determine the hit points of the creature. In Living Greyhawk, the module already has the hit point totals listed, so this is not necessary (as you are not allowed to change the info in the module). As for character sheets. I have the Living Greyhawk Character sheet as an editable graphic. I have it converted from PDF to a Corel Photo Paint file, which allows me to type whatever I want on it. It does not do the calculations for me (I don't trust Heroforge anyway, it makes too many mistakes for my taste), but it does looks very nice. I can convert it to several othwer formats (Photoshop, jpg, bmp, tif, etc.) if you'd like a copy. |
| King Kashue06-18-05, 02:53 PM | and there is my confusion. My brain cannot figure out what you mean by: <<Sleep only affects 4HD of creatures>> do you roll 4 dice of your choice to see how many it effects? I just dont know what that means. Please, someone with patience help me out. Dailyn It's detailed in the magic section of the PHB as well as the spell description...Here's an example... Your wizard is fighting an Ogre Mage, and 5 of his Orc lackeys...You decide to cast sleep on them. The Ogre Mage has 5 hit dice, and is immune to your spell. The Orcs are each one hit die, so they are subject to it, but you can only affect 4 HD worth of creatures, so only 4 of the 5 drop... If you had been fighting the Ogre Mage, 3 orcs, and Kuo-Toa, it would have worked like this...The 3 orcs, would have fallen asleep, because the spell affects the lower hit die creatures first, leaving 1HD worth of creatures you could affect. However, the Kuo-Toa is a 2HD creature, so you no longer have enough spell to affect him... As I said, this is all detailed in the spell description...Others spells have hit die dependent effects as well (all covered in the specific spell description)... Cloudkill for instance will kill a 3HD or less creature without allowing a saving throw, 4-6 HD get a fort save or they die, 6HD or more take Constitution damage, fort save for half (A Side Note: not for your interest, but I just noticed that Cloudkill lists two effects for 6HD creatures, kill with save or just con damage, not errated)... Player Characters are considered to be their Character Level in Hit dice...My 5th level sorcerer would be considered a 5 hit die creature for purposes of a Cloudkill cast in his area (which is why he tries to avoid cloudkill :D) |
| Dailyn Goldenvalle06-19-05, 12:26 AM | THANKS!! Thats a big help. I have the "Hero35" Excel Spreadsheet that I was using for my LG and D&D toons. Its really great. Has your spells and everything. Just nothing for a companion. With all your great info tho I should be able to mess around with that spreadsheet for my wolf and get it down. THANKS!! Dailyn |
| WCrawford06-21-05, 08:24 PM | THANKS!! Thats a big help. I have the "Hero35" Excel Spreadsheet that I was using for my LG and D&D toons. Its really great. Has your spells and everything. Just nothing for a companion. With all your great info tho I should be able to mess around with that spreadsheet for my wolf and get it down. THANKS!! Dailyn Try PCGen, it has the ability to create sheets for creatures of any race in the SRD. Just do a Google search. |
| gizmonster06-22-05, 11:29 AM | Try PCGen, it has the ability to create sheets for creatures of any race in the SRD. Just do a Google search. If you are looking for a great commercial product for building characters, mounts, cohorts, npcs, monsters, treasure...on and on, E-tools by Code Monkey Publishing is a great product. You can even add information from the builder books or complete series or many other series as needed by buying that dataset. It also has the ability to add new spells, classes, prestige classes, equipment and anything else you can think of. Code Monkey Publishing's website http://www.codemonkeypublishing.com. I love it. |
| RLWilde06-25-05, 02:22 AM | Code Monkey Publishing's website http://www.codemonkeypublishing.com. I love it. I've got the base product, and would probably buy datasets, but I don't like the character sheets (especially for RPGA use), and am not sure how to build my own in the product. Have you seen character sheets for ETools that are closer to the standard WotC sheet? |
| gizmonster06-27-05, 04:57 PM | I've got the base product, and would probably buy datasets, but I don't like the character sheets (especially for RPGA use), and am not sure how to build my own in the product. Have you seen character sheets for ETools that are closer to the standard WotC sheet? Sure go to code monkey publishing's website, click on zoo freebies, and e-tools other stuff, there are some other char sheets and stat blocks available for download. I didn't like the monster character sheets but there is a replacement for those as well which when you are done looks like a page out of the MM. |
| Shadow Ranger07-03-05, 07:08 PM | Hi, I found an XL sheet on the web that was for animals. It has a couple of bugs in it which I am working on but most of the hard work and data entry has already been done. I would rate the accuracy of the data entry at about 95%. From memory I think I got it from Shannon reens web page but if you can't find it send your email address and I can email it to you. The problems I have found with the sheet are: 1, Tricks known have not been added, these have to be done manually. I am working on adding this. 2. Ocasionally it forgets to print one or two feats. Easy to add manually to the print sheet. 3. Does not includethe rake attacks in the attack boxes, you have to manually add if you want to have them listed on the sheet. 4. Advancement from druid levels has to be manually done. I am not good enough with XL to put this in. Andy AKA Torgall, Druid of the Perrenland Grove. |