| Post/Author/DateTime | Post |
|---|---|
| Reska02-11-07, 12:54 AM | I'm preparing to run a mod for DDXP, and in doing so, I've noticed several inconsistencies in a few of the statblocks. Not taking into account a higher Dex for armor or initiative, claiming a buff spell has been pre-cast but not adjusted right, hit points on one page say one thing but the appendix says something else. How do I go about fixing this? Or do I just leave it alone and try to keep the puzzle in my mind together? |
| Southernskies02-11-07, 07:58 AM | Talk to the Senior DM of the convention or the Circle Member/Triad that is listed as the adventure editor. Unfortunately, you have to run it as written, even when they're so blatently wrong or automatically going to generate a TPK at more than 50% of the tables... I found many of the Green Regent games were like that; when you TPK a party 3 games in a row due to unbalanced encounters, its no wonder they don't try to continue with a campaign. |