| Post/Author/DateTime | Post |
|---|---|
| Prochytes02-21-06, 03:32 PM | Dear all, this is a query relating to the blurb for COR3-15 Nine Lives , a retired module. It was tremendously fun both to play and to run - the highlight of the latter for me being the point near the end where the party's cleric was slowed , the party's barbarian had multicoloured feathers instead of hair, and the party's hobniz rogue was contemplating how to explain to his half-euroz girlfriend that he was now Tiny (long story). The thing that keeps bothering me, though, is the blurb: "Magic is such a wonderful thing. Its complexity challenges its students, its beauty dazzles the blooded, and its mystery impresses all. But one day in Greyhawk, magic shows its unpredictable side and unleashes something never before seen. One plea, one in need, one to bear witness, and six to complete the task. Nine lives intertwined for one day." The six to complete the task are the PCs. One plea comes from Fonkin, the noniz wizard whose familiar is in trouble. The one in need is Wifflepurr, the aforementioned familiar. Who, though, is the "one to bear witness"? The best guesses that have occurred to me are a) the DM or b) the parrot. Does anyone who played the module as well have any illumination? Thanks in advance. |
| JohnduBois02-21-06, 06:34 PM | My thought was the DM. |
| King Kashue02-22-06, 12:51 AM | I thought we ended up deciding on the parrot... Also, one of my favorite modules to play (having played it with Prochytes), it went so quickly with the Paladin running through the building opening doors asking the DM "Do I see the cat? Do I see the legions of hell? Okay, next door" :D |
| Prochytes02-22-06, 04:17 PM | I thought we ended up deciding on the parrot... Yes, I tend towards that view as well (although I can see the virtues of the DM line, too). Also, one of my favorite modules to play (having played it with Prochytes), it went so quickly with the Paladin running through the building opening doors asking the DM "Do I see the cat? Do I see the legions of hell? Okay, next door" :D Yes, it was a great deal of fun. Things get so much simpler when you think that the entire adventure is the hook :) . Aindros' "what the hell happened to you?" moment with an unexpectedly exiguous Halin was one to remember as well... |
| JamesMaissen02-25-06, 04:37 AM | I thought we ended up deciding on the parrot... Also, one of my favorite modules to play (having played it with Prochytes), it went so quickly with the Paladin running through the building opening doors asking the DM "Do I see the cat? Do I see the legions of hell? Okay, next door" :D I enjoyed the module as well. My favorite memory was trying to calm down the wizard at the start with a diplomacy check from my Dwarven cleric (untrained). I rolled a 1 which modified to a neg 1, so I said to him "Don't worry he's probably already long dead by now". For some reason it didn't seem to calm him down. -James |
| King Kashue02-25-06, 06:03 PM | I thought we ended up deciding on the parrot... Also, one of my favorite modules to play (having played it with Prochytes), it went so quickly with the Paladin running through the building opening doors asking the DM "Do I see the cat? Do I see the legions of hell? Okay, next door" :D I forgot to mention that the Paladin (not the smartest character in LG) consistantly got the cat's name wrong, and the player did a great job coming up with a different garbling each time..."Wifflepiffle? Pifflewhirr? Wafflepan?" and so on :D |
| jtrain980102-25-06, 11:52 PM | Yep, I played in that mod and we had a naked half orc female,dead magic items,and one really randy halfling who started to go to town on the half orc's leg all from us all going into the room. I also judged it and when the party saw that the ooze at the end would heal you it was a rush not to jump into the ooze to get healed. Then the ooze started doing damage and they quickly got out of the ooze. as for the ninth live...perhaps the Ooze was a life? I don't know if it was there to bare witness. |