Synergy [Archive] - Wizards Community

Post/Author/DateTimePost
Catsbane

03-09-04, 02:41 AM
I've been looking through the LG rules document and finding little on Synergy Bonuses. It seems obvious that the ones in the book will definitly apply, and the book also says your DM may choose others as well. So these are my questions, are any synergy bonuses standard outside the list on page 66 and if not, why not? Some Examples:


Craft Weapon Smith& Black Smith
Craft Armor Smith & Black Smith
Craft Locksmithing & Open Locks
Craft Ship Making & Profession Sailor
Craft Calligraphy/Profession Scribe/ Forgery
Perform Dance & Tumble
Profession Apothecary/Craft Alchemy/Profession Herbalist
Profession Innkeeper/Profession Brewer/Profession Cook
Handle Animal/Herder/Teamster/Stable Hand/Ride?
Woodcutter/Carpenter
Miner/Dwarf
Miner/Smith
Tanner/Leatherworker
Fisher/Boater/Sailor
Guide/Hunter

You get the ideas, some less then others, others more solidly.
Steve_MND

03-09-04, 08:54 AM
LG does not use any 'custom' synergy bonuses outside of those explicitly listed in the PHB. I suppose there might be a chance of an AR or some other sort of campaign documentation allowing a new synergy bonus, but I'd be fairly surprised if there was.
RLWilde

03-17-04, 12:05 AM
While there may not be any other "standard" synergy bonuses, the judge can choose to let you apply one (or rather, a circumstance bonus) under certain circumstances.

From the examples you list, I could imagine some situations where I'd allow a bonus, and others where I wouldn't.

For example, in the example of Craft Ship Making & Profession Sailor... I can see how the Craft skill would add to a Profession roll for making minor repairs, but knowing how to lay a keel isn't going to help you on a roll to see if you get seasick...
halcyon1234

03-17-04, 06:49 PM
I've got another Synergy question.

Do synergy bonuses stack? For example, I believe Knowledge: Nobility and Bluff (I think) give a +2 Synergy bonus to Diplomacy. If I have 5 ranks in both Knowledge and Bluff, do I get a +4 bonus?
Purple Dragon Knight

03-18-04, 07:06 AM
Originally posted by halcyon1234
I've got another Synergy question.

Do synergy bonuses stack? For example, I believe Knowledge: Nobility and Bluff (I think) give a +2 Synergy bonus to Diplomacy. If I have 5 ranks in both Knowledge and Bluff, do I get a +4 bonus? Yes, and you'll have +6 if you also take 5 ranks in Sense Motive. Diplomacy rocks on the receiving end, and Bluff is super good on the giving end 'cause it gives you +2 to four different things...
Steve_MND

03-18-04, 10:23 AM
No, PDK is incorrect, I'm afraid. Synergy bonuses -- like all named bonuses in D&D -- do not stack with each other (unless they are explicitly described as always stacking, such as dodge bonuses).
halcyon1234

03-19-04, 05:39 PM
Except in 3.5, aren't syergy bonuses unnamed?
Steve_MND

03-19-04, 06:31 PM
Well I''l be darned -- they are unnamed bonuses. I stand corrected.