Warmage/Scout Question [Archive] - Wizards Community

Post/Author/DateTimePost
nutellajoe

03-01-06, 08:13 PM
Quick question: Does the warmage edge stack with the scouts skirmish ability? If so I can deal 2d4+3,1d6. That would rule!
Jay_Ibero_911

03-01-06, 08:37 PM
While you would only get the skirmish damage on spells that require an attack roll, it would stack with warmage edge.
Paul H

03-05-06, 10:28 AM
While you would only get the skirmish damage on spells that require an attack roll, it would stack with warmage edge.


Hi

Same goes for Sneak Attack & Favoured Enemy bonuses, if within 30' etc. :D

Cheers
Paul H
Mortepierre

03-05-06, 10:34 AM
Yes, but don't forget the errata to the skirmish ability:

She deals an extra 1d6 points of damage on all attacks she makes during any round in which she moves at least 10 feet away from where she was at the start of her turn. The extra damage applies only to attacks made after the scout has moved at least 10 feet
JosephKell

03-08-06, 08:06 PM
Good point Monte.

That means a CL 8 Scorching Ray would deal 4d6 +1d6 damage for each ray. But only one would get the Edge bonus.

Too bad Scout doesn't give full Martial Weapon Proficiency. I suppose Scout 1/Warmage 6/Fighter 1/Eldritch Knight could work for a ray master.

But other than Scorching Ray, what spells pop off multiple rays?
Kheldren

03-09-06, 04:42 AM
Actually I think you would find only one ray from Scorching Ray would get skirmish, it's a volley as has been clarified for sneak attacks so only one of the rays gets the precision damage. As as with multishot.