| Post/Author/DateTime | Post |
|---|---|
| Dea ex Machina08-15-04, 06:14 PM | I'm bored, so lets start a topic I'm sure everyone can use! ^_^ 1. Being a vampire and using it as your coffin. 2. Desposing of the bodies of the dead guards. 3. Hiding the gullable Kender until it suffocates. |
| reifidom08-15-04, 06:33 PM | 4. Smuggling halflings. |
| Thorak08-15-04, 06:47 PM | This is a 'useless' item? It's always been one of my personal top-five choices. 5. Getting lots of tiny allies to build a ballista inside. And firing it when you open the bag and point it. |
| Kingside_Bishop08-15-04, 07:19 PM | Useless? 6. High level wallet (you know, when your spare change comes in denominations of 10,000gp). |
| Kitt-su08-15-04, 08:08 PM | 7. Somewhere to put the annoying party wizard. 8. Put a dangerous monster in, sell it. Come back when owner dead. |
| Super Guy08-15-04, 08:14 PM | I generally store corpses in extra-dimensional spaces when I don't have time to loot them 'cause I'm on the run. 9. Hide inside until the demons leave, wondering where you went. |
| Xeio08-15-04, 09:21 PM | 10. put it inside a portable hole :schemes: |
| FatherNature08-15-04, 09:41 PM | 11. Fill it full with blugdeoning weapons, have a high str character hold it on the side, while another person rips the front. instant catastrophic damage to whatever is infront of you... (for me, it was Red and Collosual sized :D) |
| Seeker9508-15-04, 10:04 PM | 12. Use it as your port-a-john when you wish to avoid being tracked. |
| Edymnion08-15-04, 10:39 PM | Originally posted by Seeker95 12. Use it as your port-a-john when you wish to avoid being tracked. Nah, you use a Bag of Devouring for that. Just make sure you don't dangle any bits into the opening, if you catch my drift... |
| Dea ex Machina08-16-04, 02:59 AM | DISCLAIMER: The title was sarcastic. It's not actualy useless, as we all know far too well. |
| rogue_lettuce08-16-04, 04:21 AM | 13: Plate for the Half-Dragon Barbarian with a big appetite. :angel: |
| Seeker9508-16-04, 10:21 AM | Originally posted by Edymnion Nah, you use a Bag of Devouring for that. Just make sure you don't dangle any bits into the opening, if you catch my drift... The bag of holding (or bag of devouring) is for the specific purpose of NOT catching your drift! :P |
| FrogTheMighty08-16-04, 01:28 PM | I once played a character who had a particularly small bag of holding (the bag itself was small). He was a renowned swordsman, so everyone knew what he was capable of. During our adventures we had to become well liked by a large group of evil-doers. In order to not be recognised by the enemy, he hid his sword arm in it (thus appearing to be cripled). Well, they figured out who he was anyway, but let us in because they reasoned that I could do no harm, ruined as I was. Needless to say, much to their chagrin, my character whipped his arm out of the bag when the poop hit the fan, and totally started whoop'n butt. Man, that was bad ass.... |
| Phrennzy08-16-04, 05:48 PM | You could turn it inside out, wrap yourself in it, and walk through walls. You can do it, it's all in the dice. |
| Chaos_Blade08-16-04, 08:41 PM | 16: Carrying the group drunk out of the bar to sober up 17: Sleeping bag |
| Lael08-16-04, 10:13 PM | A possible use that can be derived form this story. We had one of our party died from being attacked by a ghast. So we put him in the bag of holding to fix up later. When we opened the bag he jumped out and attacked another party member. So it can be used a release pen for undead nasties ;) |
| mc51knight08-16-04, 11:39 PM | 1.Put a monster in it 2. Throw bag into the air 3.Use quickened mage hand to open it , and have monster take falling damage HAHAAHAHHAHA so evil |
| Nurgan_the_drunked08-17-04, 11:35 AM | 22: Upon finding a traitor, convince him to hide in the bag. Shovel Earth in.... 23: Fill with rocks climb onto ship turn upside down swim to shore |
| rogue_lettuce08-17-04, 02:42 PM | Originally posted by Nurgan_the_drunked 23: Fill with rocks climb onto ship turn upside down swim to shore 24: Loot said ship, place contents in bags of holding :D |
| mc51knight08-17-04, 06:34 PM | 25. open bag and dip into the ocean/lake/pond/creek. Then walk across dry bed. You dont need that stiuped folding boat anymore! 25b. Take bag of holding that has been filled with water and put your warship with its 100+ crew members in it and vallia!!! PORTABLE WARSHIP . the ultimate replacement for the folding boat. |
| Imagicka08-17-04, 08:28 PM | DM: Okay, the room is sealed. The room is starting to fill up with water from the holes all along the top of the walls near the ceiling. Wizard: Okay, I cast fly, and then start plugging the holes with whatever I can find. Rags, shards of bone, stones, whatever. DM: There are literally hundreds of holes, it's going to take a while to get them all... Rogue: I help the wizard. Cleric: So do I. Fighter: I try and break through the door we came through. Ranger: I search for secret doors, take 20. DM: Okay, after an hour the room is still slowly filling up with water. It's now up to your waists, the plugging of holes has gained you some time. At least a half hour. Ranger: Ahh... I don't know if this will work...but... dump everything out of my bag of holding, and hold it open underneath the water. DM: (stunned look) ... on a less serious note... 27. Fill the bag full of bunnies, and then go around the city performing the 'rabbit out of the empty bag' trick...make a little extra gold. 28. Any bunnies left over after you leave town? Fresh meat, rabbit BBQ and stew for weeks! 29. Hiding in the bushes while the enemy army is searching for you, because they heard you? Got at least one bunny left? |
| Drasche08-17-04, 08:51 PM | 27. Use a really BIG BoH to capture the Terrasque. Then throw the bag through a portal to the Elemental Plane of Water. He'll drown. . .eventually. (Can't say I'd give the party too much experience for that maneuver, though.) 28. Kidnap princesses/rulers/mentors of the protagonists/minor dieties/etc. |
| mc51knight08-17-04, 08:57 PM | I knew it was a good idea! Originally posted by Imagicka DM: Okay, the room is sealed. The room is starting to fill up with water from the holes all along the top of the walls near the ceiling. Wizard: Okay, I cast fly, and then start plugging the holes with whatever I can find. Rags, shards of bone, stones, whatever. DM: There are literally hundreds of holes, it's going to take a while to get them all... Rogue: I help the wizard. Cleric: So do I. Fighter: I try and break through the door we came through. Ranger: I search for secret doors, take 20. DM: Okay, after an hour the room is still slowly filling up with water. It's now up to your waists, the plugging of holes has gained you some time. At least a half hour. Ranger: Ahh... I don't know if this will work...but... dump everything out of my bag of holding, and hold it open underneath the water. DM: (stunned look) ... on a less serious note... 27. Fill the bag full of bunnies, and then go around the city performing the 'rabbit out of the empty bag' trick...make a little extra gold. 28. Any bunnies left over after you leave town? Fresh meat, rabbit BBQ and stew for weeks! 29. Hiding in the bushes while the enemy army is searching for you, because they heard you? Got at least one bunny left? |
| Kolo08-17-04, 10:55 PM | 30. Keep a good answer to the question "you and what army?" in it... ("THIS ARMY!" :D ) Works best when using terra cotta warriors. 31. Put a stone golem with orders to "Attack everything in sight"in there, wad it up, shoot it using a sling at the nearest wizard's tower and see to it that it open upon landing, either by magic or simply by having a string attached. (good for you pranksters out there ;) ) 32. Bag a random useful NPC (like a sage or possibly a bard). just remember to keep him fed and to leave the bag open enough for air... 33. Bag of Holding + as many Daern's Instant Fortresses as you can = instant linked guard tower system! Perfect for that orcish invasion, and if you happen to have someone cast Walls of Stone or Force between the towers, you have an instant defensive wall for any occasion. (This one has actually been done, btw... :D) 34. Put as much alchemist's fire and oil you can in there and redefine the meaning of the word "firebomb". |
| Seeker9508-18-04, 08:18 AM | Not to be too picky on a humorous thread, but... Although the inside volume of a bag of holding is pretty decent, is there any size limit regarding what can fit through the opening? If the bag is small enough to carry in your backpack, it can't be large enough to fit half these things into, even if there is enough room for them to stay once they get there. |
| Phrennzy08-18-04, 10:17 AM | is there any size limit regarding what can fit through the opening? No, due to the new magic of elastic. Kinda like my underwear. |
| Nurgan_the_drunked08-18-04, 10:32 AM | 31: Bags of holding! Making your ordinary "bag of rats whirlwind attack" cheating loophole look like a cheap party trick for an amateur muchkin. You're a fully fledged cheating PGT, that's why you need Bag of holding No longer do you need to worry whether 30 attacks is enough, when you can easily fit over 400 rats in a small bag, without worrying about them gnawing through the sides. Bag of holding |
| +10 holy club08-18-04, 07:58 PM | Originally posted by reifidom 4. Smuggling halflings. Gnome too. I've seen some pretty feirce gnomes who need a break now and then. 32. Turn the bag inside out. |
| Ravens Claw08-18-04, 10:28 PM | I really liked the one about the warrior sticking his sword arm in it to make him look disabled. :D Cheers |
| Elliot2208-18-04, 10:39 PM | In the current campign I am in, a 1/4 Lizardfolk, 1/4 Nymph, 1/2 Celestial Paladin had hte bag of holding.... I am a 1/2 Wildren, 1/2 Beast Dragon Druid. We were in this HUGE tower (okay, so it only had three levels) and I being a druid couldn't use my magic because the tower did not allow divine magic to be used. Well, all i had as a weapon is a short spear, I already used my once per day breath weapon, and I have a really sucky attack power.... I also could only move 15 feet per round, while the celestial could move... A whole heck of a lot more than that. Well, since I was so slow, The Paladin threw me into his bag of holding and let only my head pop out so i could breath...... He would continually do it, because by the looks of my "Badger Dragon" I looked cute and he wanted to keep me safe.... Well, what happened in the end was after getting out of the tower we found a forest full of elves and they took us to a secret hide out. Well, my character got annoyed that he was constantly shoved into the bag, so when the Paladin decided to sleep in it, MY character kinda stabbed the bag..... To bad the stupid Githzeri Character went to go save him........... |
| Kiri Sittori08-18-04, 10:54 PM | Hmm... 35] Perfect assassin tool: just toss the Bag o' Holding over them, seal it up, and let them suffocate. To dispose of the bodies, one need only destroy the bag. 36] A trap laid by a Lich: Among the treasures you earn after defeating the Lich's *dominated pet red dragon,* is a nice Bag o' Holding that the party can use to stash most of the hoard. It's currently occupied by any number of (dread?) wraiths, lying in wait until a hapless character opens the Bag. 37] The moral dilemma: The mayor of a grateful city gives the party the only magic item they have: a Bag o' Holding. Inside is something the mayor didn't wanna deal with... a dragon egg... Sorry... some of those were more DM ideas... :P |
| pseudonyms08-18-04, 11:03 PM | The party I was in needed to sneak into a guarded underground Duegar city, complete with impassable stone walls and shifty-eyed guards around every corner. The problem? Our little group consisted of an enlarged half-orc barbarian, a bright shiny radiant servant of Pelor, a full-plated chain-wielding gnome fighter, and a halfling thief with a ring of invisibility. Not exactly the optimal covert group, with the sole exception of the halfling. The solution to the problem? Pack the the clumsy/armored/huge characters into the bag of holding with a bottle of air to pass around between us while the halfling goes invisible and does her thing. Worked like a charm. She got into the mayors room completely unnoticed and dumped her companions into the room quickly and efficiently so that we might randomly kick the crap out of this sleeping old man and kidnap him in said bag for future ransom. Good times... |
| FatherNature08-19-04, 03:26 PM | 38. Bags of Holding are great toys...but what happens when that toy goes too far...enter EVIL DM! DM "you find a bag" "Identify" DM "its a bag of holding" "open it up and dump it out" DM "nothing falls out" ...later after looting a dragon horde while he was gone and stuffing the bag full... "I empty the bag to sort out its contents" DM "nothing falls out" "I reach in and try to find something" DM *makes rolls* "make a Fortitude save, your arm is missing." *everyone else laughs as they know its a bag of devouring now* ...later after the dragon has found us and is very old and red, but doesnt breath weapon us cause it would destroy our magical stuff and whatever of his is left. me "Dont hurt us, we didnt sell any of your stuff, its all in this bag of holding along with 2 Rings of Three Wishes and a major artifact" (Bluffing the 'Bag of Holding' cause the rest WAS true) DM "the dragon takes the bag and tries to dump it out, nothing falls out" me "it has a different gravity, you have to pull it out." DM "the dragon reaches in and loses his arm. *rolls* and falls over dead...I award you no XP and may your diety have mercy on your soul...also, the bag grows to huge size." me *OOC*"great...the bag gains a level and we DONT!" |
| howlingwolf08-19-04, 04:24 PM | Not sure if some of them would work, considering the flying properties of rocks, and how swinging the bag might effect stuff coming OUT, but eh.. :D Just as well that faking swordsman didn't use a bag of devouring. ( 'AHAH! I was faking it! I.. OH MY GOOD GOD! ARGHARGHARGH!' ) - Fill with rocks / knives / etc. Carefully loosen the top and while holding the bottom, swing the now-open end at the enemy. The idea being a deluge of boulders / sharp things being sprayed in their direction. :angel: - Open up the bag, and prop it open with a twig / whatever after all crawling inside to let air come in. Wait until your targets go past, then crawl out real quiet like to attack or run off. ( It was the visual image of a paladin riding his steed out of a wallet-sized bag that almost gave me a stupid attack. :D ) Of course, got to feel sorry for the poor SOB who picks UP the bag or turns it upside down looking in it. *BUAHAHAHAHA!* -If battling a swooping / flying creature, stand your ground with the bag open, then timing it right.. SWISH! Catch the pest in the bag and let it out in someone else's face. ( Another stupid attack. A dragon flying into the bag. 'What? Hey.. NOOOOOOO!! *GULP*' ) - Add to a intimdation check. Fill it with many sheathed swords / nasty implements and show the contents to a prisoner. ( 'As you can see, I have a extensive collection.. Which would you like me to make you.. Er. Show you?' ) Good for lawful PC's not allowed to use them, extra points for evil folk who have the collection complete with blood stains and mangled victims. - If fighting a swarm of little somethings, catch as many as you can in the bag. Then start smashing it against nearby surfaces. HARD. ( Probably won't work due to them being in another dimension, but nice image. ) - Catch a monster in there. Then open the bag up briefly enough to drop a suitable explosive / spell / nuclear device into. Then pour out the giblets and reuse. :eek: - On a similar ( If just as unlikely vein. Perhaps a spell-catching bag of holding could be made. ) tactic, cast a fireball, or delayed fireball into the bag. Then open at the appropriate time. Say when someone has their head in it. ( 'I don't see a gold piece down in the.. I do see the light though.. *FOOM!*' ) |
| Garjon08-19-04, 08:28 PM | if you're playing a PC with extra arms/legs in a bigoted setting... hide them (Armed if possible) in Bags o holding until needed... dig a small hole... enough for something to fall in... line the hole with the Bag o Holding... cover the hole... Pit Trap o' Holding! For those talking about putting in sharp objects (like the idea about putting rocks/knives in the bag, then swing it round to spray the rocks/knives...), from the SRD : "If the bag is overloaded, or if sharp objects pierce it (from inside or outside), the bag ruptures and is ruined." So that won't work. |
| Kolo08-19-04, 08:44 PM | A nice trap; make a bag of holding in the shape of pants and switch them for the BBEG's pants. He wakes up, picks up the "pants", gets sucked in and voila! you can take him to the authorities. (Also works with a bag of devouring... :smirk: ) |
| ninja108-20-04, 03:01 PM | Originally posted by Xeio 10. put it inside a portable hole :schemes: reverse that. putting the portable hole in a BoH give the nice 10 ft. radius vortex. 38. WMD......Weapon of Minimal Destruction. |
| trapspringer08-20-04, 06:20 PM | I want a prestige class for the bag of holding. |
| Lady_Firehawk08-20-04, 10:40 PM | ROFLMAO!!! Pants of Devouring!!! :rofl: 39) Cast a Consecrate spell inside the bag and use it on that Demilich... 40) Going back to the Ultimate Firebomb, use a Levitation spell to get above the BBEG and drop it on his head. :D Utterly cheesy, but it would be funny to watch the DM's expression... |
| taltamir08-20-04, 11:26 PM | You cannot craft bags of devouring as they are the feeding orfices of an extradimentional entity. You might be able to make an epic spell for it using the ORIGIN OF SPECIES as a base to create another such entity Uses for it are FUN (most are useless but not all): 41. Fill it with tiny sentient beings, have them build a colony their and worship you as their god. Connect it with several others to create an ant farm of sort... 42. OR, fill it with ants to make an ant farm... 43. Fill it with porn. (hot elf porn free, only on the scrying channel) 44. Fill it with alcohol. 45. keep a retinue of golems/shield gaurdians in it (oh sure, ill give away my weapons) 46. Fill it with rocks just for kicks and giggles 47. Fill it with water and use as a giant fish bowl 48. Use it to carry your aquatic animal companion (one with nice abilities, or maybe a strong poison to coat weapons with) 49. Craft ones with really big openings, use them in a maze. 50. Craft ones with really big openings and use them to increase the size of your house (rent, 200 a mo for a single room tiny appart... bags of holding will make it a mansion!) Or, use it in your tower, build a tower that is only 10 feet wide, and use bags of holding with hiant openings as rooms. Also, you can then build the external bits of the tower from something expansive like admantine, at a more reasonable cost, an still have plenty of space. 51. Storage. Get a whole stoarge room, fill with thosands of those bags, fill bags with stuff 52. Use 10 bags of holding to take a lake... use teleport to a desert location. Sell conents... |
| Sae Cael Oanar08-20-04, 11:35 PM | throw in the bbeg posing as an old armless man sitting by the side of the road with a bag of holding over his arm. have the bbeg not necesarily be identified but at least swindle the party out of a couple of horses and some food. they will never trust old men again. |
| taltamir08-20-04, 11:59 PM | have bag of holding with a non flexible opening the size of a quarter... fill it with water, and use it as a canteen! (very useful in settings like eberron) |
| Woas08-21-04, 02:31 AM | I thought for a homebrew campaign world, it would be neat if the world took place inside an actual bag of holding... like an entire world was created inside. Somehow the inhabidence have created a way to produce breathable air or something... Bottles of Air or whatever there called would be like Uber-Major Artifacts maybe. Reminds me of that episode of Futurama when Bender gets lost in space and has the civilization growing on his stomach/butt and he meets the Binary God. |
| taltamir08-21-04, 02:34 AM | well, it would be a major artifact to be able to hold a whole world.. bags of holding are limited in both volume and mass! But its a definatly cool idea... |
| Raymond_Luxury_Yacht08-21-04, 03:56 AM | Originally posted by Woas I thought for a homebrew campaign world, it would be neat if the world took place inside an actual bag of holding... like an entire world was created inside. Somehow the inhabidence have created a way to produce breathable air or something... Bottles of Air or whatever there called would be like Uber-Major Artifacts maybe. Reminds me of that episode of Futurama when Bender gets lost in space and has the civilization growing on his stomach/butt and he meets the Binary God. Or the other episode of Futurama where Professor Farnsworth creates a box that contains a parallel universe. |
| trapspringer08-21-04, 03:39 PM | I very much like something I came up with (though doubtlessly thousands of others had similar ideas) called the 'bag of random dungeons.' In reality it is a bag with subjectional directional gravits that shrinks down anything that goes inside, like a glove of storing. It is also a bag of holding, so it has nigh infinant holding capacity. Very useful, accepting that any time you open it, everything with in ten feet is sucked in and placed in a dungeon with d20 rooms, rolled randomly as per the DMG. So, really, with all things being realative, the capacity of a bag of holding is as infinantly large as the smallest thing in existance is infinantly small. |
| taltamir08-21-04, 05:56 PM | read the core books, look for the bag of holding, read the info on it. Each bag of holding, class 1 through 4. has limited volume (given in cubic feet) and limites mass (weight in pounds). To have one with limited space will make it a greater artifact. Also thats alot of hack and slashing right there... a cool device, but lots of hack and slashing... the fact it CREATES the dungeon makes it a much greater artifact. as it can create magic artifacts as treasure and living beings as monsters. Id make it a bag of dimention door with a seeker spell to seek out a dungeon. make it sentient (to judge what fits the character), make it able to case dimentional teleportations of some sort (gate?), make it have divination capabilites, and give it the ability to read the minds of the PCs (telepathy spell). It actually wouldnt be such a high power item (check in the sentient item creation). |
| Drasche08-22-04, 12:52 PM | Originally posted by taltamir 49. Craft ones with really big openings, use them in a maze. Use in tandem with Geas/Quest. ;) |
| taltamir08-22-04, 01:23 PM | use them in plays... the actors could hide in one, litteraly popping up on the stage out of nowhere! |
| BobtheMighty08-22-04, 06:54 PM | 59, I think) Ethereal Bags of Holding. Bags of Holding that can only contain ethereal/incorporeal items/creatures. Equip, say 4 adventurers with these, along with ghost touch whips and ghost touch winch crossbows and "When something's strange, and it don't look good, Who you gonna call?" |
| Negeta08-22-04, 07:44 PM | 60. Sneak up on a sleeping enemy, slip the bag over his head as cautiously as possible, and then cut the bag. A ruptured bag is ruined, and it's contents are forever lost. Bye bye head. 61. Use it for Arbor Day. You can drop a tall tree into it for easier transport. 62. Or a modern use. Mages create bags of holding for the bomb squad. Place the bomb in the bag, and cut the bag. Who knows where the bomb actually goes, but it's out of your hair. |
| Sphyre08-23-04, 03:22 AM | 60b. Take the bag of holding, put it over someone's head and have the wizard cast dispel magic on it to suppress the magic ability closing off the extra dimentional space, cutting off his head. (This one was used by one of my players in the first campaign I ever DMed and I really liked it. Unfortunately he was a powergamer, that had no respect for the spirit of the game and insisted on being god at level 2.) 63. The party was raiding a building with treasure in several different rooms. The gaurds knew about their presence and were trying to get in. They blocked off the door, while they looted. This treasure building had 2 floors and had only small slits for shooting out arrows in the walls (about 8 inches or so). The guards broke through the baracade that the PCs set up and the players locked a door behind them and were in one room trapped. Needing a quick solution the cleric tells everyone to jump in his bag of holding. He throws his rope with a grappling hook on it out the slit. and puts the other end in the bag telling the other PCs to grab a hold of it. he jumps himself in there and they pull on the rope, resulting in the bag of holding being pulled outside of the room. They fall out of the bag as they get on the other side of the wall. (being 20 feet in the air they take falling damage, but they escaped without a trace) Use? Getting through Narrow spaces :) (I do beleive we calculated that he had a bag that was too small to fit everyone, and he needed the next size up, but regardless of that, but the in theory it still all works) |
| taltamir08-23-04, 03:30 AM | 60c. during combat, try a grapple check to put the bag of holding over someone's head... use either dispel or rupturing it for disposal. insta death to the BBEG 60d. give bag of holding full of trease to dragon as a gift, prepare quickened dispel magic. if the dragon turns the bag over, tell him there was something he missed that got stuck inside, when hand is in... dispel for hand loss, blood loss, trauma, loos of apendages, probably death from massive damage... and if he survives, well he will be easy picking, at least he would be stunned for a round or two (at worse you can teleport alittle ways off and use other tricks to fell the poor beast).. if you are worried about loosing the treasure, make it all fake! |
| Sphyre08-23-04, 03:56 AM | lol, at that point you have to ready an action anyway - and because of that a standard action dispel is just as effective (given the rules) of course, that'd be more like a DM ruling giving him a reflex save to get his hand out of the way, and quickened would probably increase the DC. |
| taltamir08-23-04, 04:00 AM | quickened is instantanous... and besides, it does not have verbal or somatic components... he would NOT be aware you are casting it until it succeded and he lost an arm! |
| Sphyre08-23-04, 04:43 AM | quickened spells can be cast as a free action on your turn. You must first wait for him put his hand in, which means it must be his turn. The only way to react immediately is to ready and an action, and a readied action can only be a standard action or less. At that point, you can cast your dispel magic. That's by the rules. (If you're only concerned about the RAW, stop reading here, and quickening would do nothing over just regularly casting it as a standard action. Do note the part in bold below IS in the rules in regards to the casting a quickened spell) Now since we're not all playing RAW, and going against the spirit of the game, we'll apply logic. In the DMG if it says something happens in the game that the rules don't cover, it's upto the DM to come up with a call for it, so lets think up a fair ruling shall we? If your hand is in an extradimentional space and that extradimentional space's entrance is being closed, it does so as pretty much any other portal, right? portals are never instantaneous, there's always a closing action. Your quickened spell or regular is going to alert the dragon that something's wrong, not to mention something trying to rip your hand off. This would seem to fit the Reflex Save to get your hand out of the way in time. A quickened spell is not "instantaneous" to cast, it's instantaneous in duration. It is a free action, and free actions take time that is relatively inconsequencial in relation to the time it takes to do something in D&D, not lack of time at all. You flip your arm around and say a quick word that takes so little time that you litterally have the rest of your round left in time to do something else. Note that it never says that it takes away the spell components from the spell, you still have to say something and move your hand if it has verbal and somatic components. The quicken metamagic feat only reduces the casting time from 1 full round or less action to 1 free (quickened) action and does not change anything else about the spell other than which slot it takes to cast. Also being a free action, it now does not provoke attacks of opportunity. So logically, we'd see a reflex saving throw to get his hand out of the bag in time, but one considerably harder to pass (say +5?) if it were quickened. You're allowed saving throws "when something potentially harmful would happen to your character" and the character is aware of it, to be able to try to stave off the effect. (Or sometimes not, like one might not feel i poison in their body, but they'd still get a save against it.) |
| ChimericalWolf08-23-04, 08:05 AM | Hrm....I had a char who bought a special-made bag of holding that looked just like a canteen. What he used it for, and what might become a staple for chars of mine: Canteen of holding full of cure potions. Cause the whole 50 vials lining your vest is kinda outta style, ne? |
| Thanqol08-24-04, 06:05 AM | Get a vial of air, and jump inside the bag. The party fights the BBEG briefly, then runs off, leaving the rouge-in-bag behind. The BBEG wanders over and opens the bag. *ZWHIP-THUMP*. Bolt between the eyes. Stone of magnetism, open the bag near some heavily-armoured Knights. |
| Seeker9508-24-04, 08:30 AM | Originally posted by Thanqol leaving the rouge-in-bag behind. The BBEG wanders over and opens the bag. *ZWHIP-THUMP*. Bolt between the eyes. I never thought of that... cosmetics with a spring loaded crossbow bolt. :P |
| taltamir08-24-04, 12:51 PM | goddamit, because of the lag my long crafted reponse didnt post... and i am in no mood to write it all again.. anyways in a nutesheel, i explained that while it is his turn when he puts his hand in, its your turn when you cast it, and his hand was in in your turn. Also the turns are mainly for combat, when combat starts, his hand is in, and you get the first round regardless as its a surprise attack and furthermore. if quickened is like that in your game, just use silent and still... now its an unnoticeable spell, takes a round to cast, but noone can tell you are casting it untill they see the effects, which in this case would be feeling his arm being torn off (and when he does feel that, its already being cut, so it would be stuck there... or come out damaged if he managed to pull out in time) |
| Aranael08-31-04, 01:15 PM | Hmm.... I wonder... if you combine the ant colony with the bag of rats.... but ants are small, and have thus AC bonus, but are still ants... and maybe if you pulled their legs off, reducing dex to 0? -5 to AC is always nice.... as are a few thousand attacks at full BAB.... Sorry, muttering. So, one use- time bomb. Set before a Dam, on the bottom of the river, with a high powered impact explosive in it. Two wires connect it, and much irrelevant technical layout to work with physics and make it go, but nothing beyond the abilities of a Rogue with UMD. Or Disable Device, and some lecturing from his wizard friend. Or whatever. So, eventually, the bag fills up, at which point it stops taking in water, and is carried downstream by the current which now affects it. It flips inside out thanks to your rigging, and the explosive is released, Hours after you are long gone. This works, too, with a bag of holding, and one with a larger capacity full of something pourable (sand is always nice), balanced to tip once it is full, and the sand is still pouring into its mouth. Other timing things, and remote things, done with Bags of Holding are fun, too. Ever wanted to collapse the BBEG's mine, but not wanted to die, and lacked a good dwarf or two? It's Water Time!! Or how about setting one beneath the foundation of a desert palace, or something? OOH!!! 1) Get forest, place in bag. (Sorry Druids.) 2) Get torch, lit. (Sorry Druids.) Portable forest fire. Always fun for underwater cities, or other places with limited oxygen supply. A place to store 10 foot poles, or ladders and such.... that isn't 10 feet long. A nice accessory for halloween costumes- makes the headless horseman much more believable. Just make sure it isn't Too believable, and that no one around is careless with knives. Fire breathing, sword swallowing (better make that 10 foot poles, for Many reasons- though at that point, why limit yourself like that?), and best of all- boulder catching. I mean, come on- what Giant would not quake in fear before the mighty gnome that Eats the boulders thrown to squash it? Mary Poppins impersonations. My personal favorite- fill with flour, or soft clay, or paint, or Something. Someone invisible near you? Pop that bag open, spray it everywhere, and there isn't Anywhere in the room to hide. Though I wonder if they would get a chance to not get paint on them with improved evasion.... Traaaps!! Though it's been covered, it's always fun to have poison gas inside, have a random mugger demand you empty your pockets, and then you make your getaway, courtesy of your carrier pidgeon familiar. Just make sure All the poison gas was expelled with the flipping and such. Store meat. No, no, not the barbarian. I mean, literally, Meat. Who Doesn't get tired of rations and gruel and such? And now, disease is not a concern, nor spoiling or decay or anything, as you have an airless environment, complete with vacuum insta-death to bacteria and such. True, I can't imagine a vacuum is good for meat, but hey, we vacuum seal stuff, right? Pranks!!- give to a hyperventilating friend, mess their world up. Two Rogues with incredible sleight of hand skill, and bags of holding full of severed limbs (the right ones) stage a very, Very realistic mock duel. Good circus act. Place on a narrow stairwell (watch out- the last one's a Doosy!) Fill with Catsup, and make the movie Kill Bill. Though there are limits to how much a man can eat (or Drink!), in any contest, now- you win. Because the bag of holding exceeds those, by a Lot. Similarly, a fun act- there are places a bag of holding can line, other than a mouth. And medical exams that can be performed to ridiculous extremes, destroying the minds of (and giving perhaps many laughs to) simpleminded farm folks. Just some ideas, and I'm tired, so forgive repeats and whatnot. Whee, bags of holding are fun. |
| taltamir08-31-04, 01:36 PM | Steal a magical liberary... Most magic tomes are either a bunch of spells, permanantly increase a knowledge skill, or cast some powerful things on you (inherant bonuses anyone), not to mention expansive as hell... And best part, it all fits in the sack |
| bgt08-31-04, 08:46 PM | A while back, there was a thread that computed the HP of the Earth (http://boards1.wizards.com/showthread.php?t=273288). Problem was, we didn't know how to deal 69,031,246,210,378,008,728,371 points of damage without resorting to using a Hulking Hurler. Now that you mention filling a BoH with ants, and using whirlwind attack, I think I might know how, :smirk: :devil: |