| Post/Author/DateTime | Post |
|---|---|
| Harmor02-28-04, 10:58 AM | Anyone recall off hand where the reference is for the Sweeping weapon abilty is described? FYI: Sweeping adds +4 to trip attempts. Its a +2 bonus on weapons. |
| Maarten02-28-04, 11:02 AM | Magic of Faerun |
| Harmor02-28-04, 11:24 AM | Thanks |
| mean_liar02-28-04, 11:25 AM | Also in the Arms and Equipment guide. |
| Count Arioch the 28th02-28-04, 11:43 AM | There is no way in hades that +4 to trip attacks is worth +2 bonus. Hell, I don't think it's worth a +1 bonus, because it makes further enhancement a lot more expensive. |
| Harmor02-28-04, 11:49 AM | To each his own. |
| Count Arioch the 28th02-28-04, 01:09 PM | I suppose. Although I would probably mock anyone who wanted to shoot themselves in the foot for giving a weapon an ability that literally costs more and more the higher you get, for something that minor. Sure, human players in my game could voluntarily take an ECL +2 penalty for no benefit, but that doesn't mean I have to pretend it's a good idea. |
| helicopter02-28-04, 02:56 PM | Add in Jotenbrud feat, Imp. Trip feat, Wolf Berserker feat, Exotic Weapon Master Trip enhancement ability, and other trip friendly feats in CW .... and you got a kick-ass Tripmeister who can be uber-effective against Giants even into high levels. The Tripping ability is worth the +2 in that regard. |
| Count Arioch the 28th02-29-04, 04:20 AM | But it's worth maybe a +1,000 gp upgrade to everyone else. We are not talking about how much it would be worth it to someone who specializes, we are talking about how much it is worth to players on a whole. I could care less if you have a bunch of weird feats from supplements that I don't have. |
| Iku Rex02-29-04, 06:43 AM | Originally posted by Harmor Its a +2 bonus on weapons. It's +1, unless it's been changed somewhere. |