| Post/Author/DateTime | Post |
|---|---|
| Blindberzerker04-19-05, 08:49 AM | Greetings to all. I was posting and viewing some topics in the Combat and Equipment section and in particular the issues concerning weapon sizes. I would like to check an interesting information a member posted. We were discussing of ways and methods by which a character would avoid penalties when wielding a weapon one size category larger than him/her. The member in question suggested (wasn't either 100% sure) that there was a magical enchantement for weapons (+1 bonus it seems) that would grant the weapon with "balance" in order to avoid any penalties :eek: As anyone one of you heard of such spell or equipment enhancement :confused: Many thanks for your suggestions and information Blindberzerker...but always an eye open for good info :D |
| tarkin04-19-05, 11:33 AM | +1 is usually appropriate. Remember that there are only 3 reasons to use a larger weapon. 1) Increase the damage. +1 is fine for this purpose. 2) Your DM has house ruled it grants you some kind of reach/extra reach. Depending on how ludicrous your DM's house rule is +1 may be too cheap. For example, if he has house ruled a non-reach weapon (Say a Large Great Sword), grants reach to you, I would probably insist that +1 is too cheap, try +2. If he does not play around with reach, or is very conservative about it, +1 is a valid price. 3) Bragging/Role Playing (My weapon is so big, it wields me!!!) Again, +1 is fine for this purpose. |