| Post/Author/DateTime | Post |
|---|---|
| Bazlon04-17-06, 07:36 PM | I was wondering if it would be ok for my character to obtain a monkey familiar, rather than a the ones that the players handbook offer you. They have monkey in the monster manual, it is a tiny animal with a CR of 1/6. I was thinking of having the monkey give the caster +3 on climb or balance, or maybe +2 on reflex saves. Think it would be ok? |
| Bob_The_Wizard04-17-06, 07:41 PM | Sounds perfectly reasonable to me. Get the Dragon Familiar feat. It's cool. |
| nhs_boy04-17-06, 07:43 PM | The reason everyone should want a monkey familiar is, they have hands! Give 'em a sack of potions, or a wand or two, and you have your own point-defence / medical unit! Awesome! |
| sin shai, nagai jedi04-17-06, 07:48 PM | my character is gonna have a monkey, i get +2 on ref saves (as what my DM decided) and his name is bobobo-bo-bobobo (because i hate that show and i find the name very annoying and it fits perfectly). |
| Bob_The_Wizard04-17-06, 07:49 PM | you're missing one 'bo' |
| Johnny Cache04-17-06, 08:05 PM | Which one will be named Bobobo-bo Bo-bobo, the monkey or the character? :P If it's the monkey, have the character named Dieter and let him wear all black. (A cookie for the first one to get this reference. My avatar is a hint, btw.) |
| Shadowfax704-17-06, 08:36 PM | IMO granting +3 to Climb is more appropriate for a monkey familiar. |
| MagikMissile04-17-06, 09:18 PM | They posted this familiar in Dungeon Magazine... and yes, the associated wizard/sorceror recieved a +3 to climb... but here, lets look at it... Of course, they have hands, four of them, really... Not to mention they're a familiar, much brighter than the average familiar... armed with an intelligence that supercedes even the average commoner. Also, capable of communcation a few levels in, and whats more, it still has hands... It is much better than a medical unit, it's practically a supstituion for the party rogue... Although it is published material, I think you're DM should know the full consequences of allowing you to take a hairier, but limber halfling familiar... PS: remember 3.0? at one time the toad gave +2 Con... |
| The_WhiteRabbit04-17-06, 11:50 PM | They posted this familiar in Dungeon Magazine... and yes, the associated wizard/sorceror recieved a +3 to climb... but here, lets look at it... Of course, they have hands, four of them, really... Not to mention they're a familiar, much brighter than the average familiar... armed with an intelligence that supercedes even the average commoner. Also, capable of communcation a few levels in, and whats more, it still has hands... It is much better than a medical unit, it's practically a supstituion for the party rogue... Although it is published material, I think you're DM should know the full consequences of allowing you to take a hairier, but limber halfling familiar... PS: remember 3.0? at one time the toad gave +2 Con... Hey now, the average commoner isn't THAT dumb. Just because they have a crappy class doesn't mean they have extra crappy abilities. Sure, a familiar will surpass them in intelligence eventually, but not for a while. |