| Post/Author/DateTime | Post |
|---|---|
| ezeek2402-13-05, 11:01 PM | "Timeheal" found it in dragonlance adv. the higher your lvl the better this spell is. |
| Seeker9502-14-05, 08:47 PM | the higher your lvl the better this spell isDoesn't that describe almost all spells? |
| green_yawgmoth02-14-05, 10:32 PM | Doesn't that describe almost all spells? Ray of Frost doesn't. ;D http://img.photobucket.com/albums/v91/yawgmoth/kittyjig.gif |
| Bloodtide_the_Red02-14-05, 11:38 PM | I've never liked TimeHeal, or just about any 'time-Type' spells in general. They just don't fit into D&D rules well. Take TimeHeal. You get to 'go' back in time one minute a level, hopefuly to a time when you were unhurt and stop the spell. It's not 'healing/cure' as your messing with time so the damage never happend. Then comes the can 'o' worms paradoxes. Does this spell remove spells cast on you? Only spells that do damage? Would look simple enough, no. It just gives you the HP's of a couple minutes ago. However, what if that lost was from a long lasting spell. A Curse that takes your Con down six, and naturaly you lose a bunch of hp's. Well, you don't 'lose' then, you just get a new HP total. You can't Cure that. So what happens if you do the Time go-back, does it remove the curse? So would TimeHeal remove the effects of an Energy Drain? Poison? And on and on. BT |