Abusive use of Wish or creative thinking? [Archive] - Wizards Community

Post/Author/DateTimePost
warpdragon

01-04-05, 08:22 PM
Should you be able to use Wish to change magic items you own to have a unique function? For example could I Wish that my Slippers of Spider Climb dont require that your hands are free to move? What about the ability to run in them? Would it need a separate Wish?
Seeker95

01-04-05, 08:46 PM
What you have described sounds creative. But I would not make a blanket statement to the general use you have suggested.

So the answer is: it depends on the function and the item.
Power of the Horde

01-04-05, 08:48 PM
Sounds fine to me.

However, keep in mind that you have to pay extra xp if you use wish to create or improve magic items. So your DM will need to figure out how much this version of the item is worth and then charge you the xp for the difference (twice the xp, in fact).
warpdragon

01-04-05, 09:43 PM
But that isn't the kind of thing that a DM would have the item fly up to the god for it to be changed, and then flung back down, impaling me. Right?

What would the xp and number of wishes be for a look-ma-I'm-running-with-no-hands-slippers-of-spider-climb be?

I can definitely see that this is not a blanketable topic.
Qalyar

01-05-05, 12:29 AM
Without giving this any thought towards play balance at all, my first impression would be: 1 wish, and whatever the XP cost would be to alter the magic item to be slotless (slotless being a good guideline for 'removing a major restriction'). If that looks ludicrously high, acid test it lower, or vice versa - but its a place to start, and I'd definitely only require the one wish.

And, at least in my game, this wouldn't create wish-twisted slippers of deific impalement. :D