Adding new powers to specific magical weapons? [Archive] - Wizards Community

Post/Author/DateTimePost
barney barnsquabble

03-06-04, 03:30 PM
For example, let's say I wanted to add the throwing and returning property to a skullshaker hammer. Can it be done?
barney barnsquabble

03-06-04, 06:35 PM
Anyone?
Tsuul

03-06-04, 07:07 PM
What/where is the skullshaker hammer?
DemonMonkeyBoy

03-06-04, 10:37 PM
:b: It would work like adding to anything else to a magic item. Find the cost of the item with the new power than subtract the cost of the base item and pay the differents

i.e. a +1 sword you want a +2 the cost is 8000 subtract the price of the +1 2000 and your cost to upgrade is 6000gp

If you can post the item with out breaking the CoC than someone could help you price it.
kreynolds

03-07-04, 07:20 AM
What DemonMonkeyBoy said. If your DM is okay with it, go for it.