Aerial Teleport *Peach [Archive] - Wizards Community

Post/Author/DateTimePost
Zuractai

05-12-07, 11:43 PM
Aerial Teleport is 6th level, and normaly functions as per the Teleport spell. In adition to the normal use, you can target an area at least 1 mile above the ground. If used in this way the targeting acts such as Greater Teleport (you only need general information about the target, and there is no chance of mishap). For up to 2 round/level after teleporting you can enact a featherfall effect that lasts untill landing, or 2 round/level after teleporting have passed.
CryoSilver

05-13-07, 12:29 AM
You won't reach the ground by the time the Feather Fall ends.
Zuractai

05-13-07, 01:38 AM
Well Terminal Velocity is about 150-250 ft/second or 900-1500ft/rd (This speed is reached in 5-8 seconds, so you can assume around 1500-2000 ft in the first 2 rounds.) So going with the low speed, about a mile/6-7 rounds). And since 11 is the minimal caster level of a 6th level spell, 12 rounds, or about 2 miles.
The idea is you either freefall, and then activate it (as an immediate action, so you can activate pretty much instantly at any time) or active it, float down slowly for a while able to survey the area, and then either except the 10d6 points of damage, or find another way of landing safely. I added the featherfall into the spell so you don't HAVE to have featherfall/fly/etc memorized, or if you are a sorcerer, known.

As an aditional note on targeting above ground, it is more or less how much you know. So if for instance are very familiar you could target above a pretty specific spot, if you sorta know you could say over X town, or maybe X town's town hall. Or maybe something like "Over the closest town/city that way" as per general description.

Personaly I like the idea of someone/thing with regeneration teliport and then falling a mile or so untill it smashed into the ground, and then get up after a bit and say hi to everyone around.
Ogre4Hire

05-13-07, 12:35 PM
Okay, but why would someone burn a 6th level spell slot for that?
Zuractai

05-13-07, 02:19 PM
I was also thinking of having it be 5th level, and only have the area teleport option. Its advantage over normal teleport is it is safer for generic travel (Generaly safer) since there is no mishap chance, or off target chance. If its 6th it needs to be slightly beter then teleport, but not as good as greater teleport. And if its 5th it should be about as good, with an advantage and disadvantage over normal teleport.