Air walk, half-speed, 45 degree angles, etc [Archive] - Wizards Community

Post/Author/DateTimePost
JulesCARV

04-08-07, 01:59 PM
Could someone clarify air walk for me?

If you want to move using air walk, can you run or hustle, or are you limited to the basic 30-feet per round? (if that's your base land speed)

If you want to climb at a 45 degree angle, you move at half speed. Is that half speed forward and half speed upward, so that if your base land speed is 30 feet, you move 15 feet up and 15 feet forward, for a total movement of 21.2132 feet? Or do you move a total of 15 feet, with your forward movement being 10.6066 feet and your upward movement being 10.6066 feet?

While doing the 45 degree climb, can you run or hustle, albeit with the results halved? (i.e., hustling only moves 30 feet, not 60), or are you limited to half of your base land speed?
JulesCARV

04-08-07, 11:34 PM
This is 4th level core spell available for two popular classes and a domain. Someone must know how it works!
Nom

04-09-07, 12:03 AM
"Can tread on air as if moving on solid ground". Therefore, all normal movement rules (walk/hustle/run) apply. When climbing, your effective movement rate (and everything derived therefrom) is halved.
JulesCARV

04-09-07, 12:17 AM
Thanks.

BTW, does anyone know about whether the half-speed in "Moving upward is similar to walking up a hill. The maximum upward or downward angle possible is 45 degrees, at a rate equal to one-half the air walker’s normal speed" means that, if you would normally move 30 feet, you move at 45 degrees for a total of 15 feet, moving up 10.6066 feet and across 10.6066 feet, or you move 15 feet up and 15 feet across, for a total 45 degree trip of 21.2132 feet?
BW0222

04-09-07, 02:32 AM
JulesCARV,


BTW, does anyone know about whether the half-speed in "Moving upward is similar to walking up a hill. The maximum upward or downward angle possible is 45 degrees, at a rate equal to one-half the air walker’s normal speed" means that, if you would normally move 30 feet, you move at 45 degrees for a total of 15 feet, moving up 10.6066 feet and across 10.6066 feet, or you move 15 feet up and 15 feet across, for a total 45 degree trip of 21.2132 feet?


D&D uses battlemap squares to count movement. If you have a 30 ft. movement rate, you can airwalk 6 squares horizontally as a move equivalent. Alternately you can move 3 squares horizontally while moving 3 squares up (or down) vertically.
groveborn

04-09-07, 02:46 AM
Thanks.

BTW, does anyone know about whether the half-speed in "Moving upward is similar to walking up a hill. The maximum upward or downward angle possible is 45 degrees, at a rate equal to one-half the air walker’s normal speed" means that, if you would normally move 30 feet, you move at 45 degrees for a total of 15 feet, moving up 10.6066 feet and across 10.6066 feet, or you move 15 feet up and 15 feet across, for a total 45 degree trip of 21.2132 feet?

a^2+b^2=c^2

if moving 15 feet along the hypotonus, then c^2=225.
a^2+b^2=225, and a and b are equal, then a^2= 225/2 = 112.5
112.5sqrt=approx(10.6)

15 feet forward, 10.6 up.
I hope I got my math right, and if I didn't, I'm sure someone will correct me, but that's the basics of triangles.