| Post/Author/DateTime | Post |
|---|---|
| ClockworkMage05-22-05, 04:31 AM | Okay, I've started working on a goddess of technology and artifice for a upcoming game, one in which I'd like to play a cleric with knowledge of technology (mainly steam-works and stuff like that). The goddess offers the Domains of Invention, Steam-works, and Alchemy. I've got the first two Domains covered, Invention and Steam-works (using the ones from Steam & Steel), but I don't have any idea what spells would work for an Alchemy Domain (maybe because its the ridiculous amount of other things I'm working on, about 4 BESM campaigns, one existing CoC campaign, getting ready to start another CoC campaign with a new group, a Stone Age Fantasy setting that I'm trying to put together, plus two D&D characters in two of my friends games....), but anyway. Just wondering if anyone could give me their thoughts on spells and the ability gained for choosing an Alchemy Domain. Any help would always be appreciated. |
| Jaid05-22-05, 11:12 AM | hmmm... a fabricate spell to make only alchemy items might be good. let's see... hmmm... having brew potion is probably too good of a domain power i'm guessing... ah well, that's all i got :( |